| | | 0005157 | 2 | 1 |
| normal | | 17/02/2020 | Random collisions force player to drop held item |
| | | 0004940 | 7 | 3 |
| major | | 16/02/2020 | Various AI get dead/unconscious before you get to them |
| | | 0005152 | | |
| minor | acknowledged | 14/02/2020 | 'Select Group Parts' is disabled by going into Vertices mode |
| | | 0005146 | | |
| minor | new | 09/02/2020 | Can't double click to load savegames during a mission |
| | | 0005144 | 1 | |
| normal | | 09/02/2020 | Fix render tools on GL Core profile |
| | | 0004808 | 2 | 2 |
| trivial | | 01/02/2020 | Make SCons Python3 compatible (Patch included) |
| | | 0003878 | 18 | 2 |
| normal | | 01/02/2020 | Soft particles |
| | | 0003950 | 5 | |
| feature | | 01/02/2020 | Let particle effects use world axis instead of emitter axis |
| | | 0005133 | 1 | |
| normal | acknowledged | 28/01/2020 | Replacing brush-based func_static's model spawnarg from the textbox does not remove their primitives |
| | | 0004981 | 2 | |
| minor | | 16/01/2020 | Urn in Chalice of Kings gets wrongly pruned |
| | | 0005119 | | |
| tweak | confirmed | 10/01/2020 | Feature: Factory Settings |
| | | 0005109 | 2 | 2 |
| normal | | 07/01/2020 | Problems with double sliding doors. |
| | | 0005068 | 12 | 4 |
| normal | | 07/01/2020 | View shrinks while underwater |
| | | 0000435 | 2 | |
| major | confirmed | 04/01/2020 | Maps with custom scripts fail when loaded from savegame |
| | | 0003643 | 2 | |
| normal | | 04/01/2020 | AI need to use switches to open and close doors |
| | | 0003979 | 4 | |
| normal | feedback | 03/01/2020 | Archer needs better combat turn |
| | | 0004852 | 2 | |
| normal | | 03/01/2020 | Player lantern pulses when Player is on a ladder |
| | | 0001104 | 3 | |
| normal | | 03/01/2020 | Gas arrows leak through glass and doors |
| | | 0005102 | 1 | |
| normal | new | 02/01/2020 | These script events don't seem to work |
| | | 0005032 | 3 | 2 |
| normal | | 30/12/2019 | A case of bad particle clipping with FBO and soft particles |
| | | 0005085 | 2 | 4 |
| minor | | 29/12/2019 | r_fboResolution greater than 1: skybox and flame |
| | | 0005055 | 11 | 3 |
| normal | | 29/12/2019 | Incorrect shadow mapping when using Stencil shadows + Soft shadowing |
| | | 0005066 | 1 | |
| normal | | 29/12/2019 | "r_usePersistentMapping 0" is broken |
| | | 0005083 | 3 | |
| normal | | 29/12/2019 | Player-held weapons are no longer lit |
| | | 0005080 | | |
| minor | new | 27/12/2019 | Saveragdolls saves to darkmod/maps, not darkmod/fms/*mission*/maps |
| | | 0005079 | 3 | |
| major | | 26/12/2019 | Thread-safety of idFileSystem and background image loading |
| | | 0004913 | 8 | 2 |
| minor | | 25/12/2019 | Object proportions depend on aspect ratio |
| | | 0005067 | 4 | |
| minor | | 16/12/2019 | Postprocessing doesn't work in core profile (RB_DrawFullScreenQuad) |
| | | 0004232 | 13 | 2 |
| normal | | 14/12/2019 | skins do not change collision data |
| | | 0005072 | 1 | |
| normal | | 14/12/2019 | Lightning broken: baseLightProject invert failed |
| | | 0004779 | 1 | |
| normal | | 08/12/2019 | Resized models have overblown specular in GLSL enhanced ambient |
| | | 0005038 | 3 | |
| normal | | 07/12/2019 | 'M' key (cycle maps) not behaving |
| | | 0005069 | 1 | |
| tweak | | 05/12/2019 | Improve rope swinging |
| | | 0004839 | 8 | |
| normal | | 05/12/2019 | Sword animation can get stuck on screen. |
| | | 0005060 | 2 | 4 |
| major | | 30/11/2019 | GL_FloatColor broken: test/glass look has changed |
| | | 0005064 | | |
| trivial | new | 24/11/2019 | turning off windows with DR still open crashes the editor |
| | | 0004763 | 2 | |
| normal | | 22/11/2019 | Tracker/wiki still have modetwo.net links |
| | | 0004864 | 1 | |
| tweak | | 22/11/2019 | Remove pk4 timestamps fixes from updater |
| | | 0004595 | 15 | |
| normal | | 16/11/2019 | Install VC++ redistributable in tdm_update |
| | | 0004875 | 3 | |
| minor | | 16/11/2019 | Update and Improve VCRedist installation |
| | | 0005061 | 2 | 2 |
| major | | 15/11/2019 | r_useDrawMulti broken |
| | | 0005056 | 2 | |
| feature | | 15/11/2019 | Can't stop an AI during patrol |
| | | 0005059 | | 2 |
| feature | new | 13/11/2019 | Stereoscopy support |
| | | 0005058 | | |
| minor | new | 13/11/2019 | TDM doesn't automatically suspend desktop compositing in KDE |
| | | 0005043 | 9 | |
| normal | new | 14/09/2019 | RGBA keywords have no effect in cubemap stages if material has light interaction |
| | | 0005046 | 6 | |
| feature | new | 14/09/2019 | Controllable gloss for specular maps |
| | | 0003944 | 4 | |
| normal | | 14/09/2019 | Fix most water shaders so they don't distort foreground objects |
| | | 0002564 | | |
| feature | new | 08/09/2019 | add "toggleTargets" to tdm_light_holder script object |
| | | 0004897 | 2 | |
| feature | new | 30/08/2019 | Vines don't grow on trees (or wooden surfaces generally, however rough) |
| | | 0002374 | 6 | |
| normal | confirmed | 25/08/2019 | Horse - player can walk through the dead horse |