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IDProjectCategoryView StatusLast Update
0005032The Dark ModGraphicspublic12.05.2019 20:19
ReporterVanishedOne Assigned To 
PrioritynormalSeveritynormalReproducibilityhave not tried
Status newResolutionopen 
Platformx64/AMDOSWindowsOS Version8.1
Product VersionTDM 2.07 
Target VersionFixed in Version 
Summary0005032: A case of bad particle clipping with FBO and soft particles
DescriptionAttached screenshots are from Chronicles of Skulduggery 2: A Precarious Position, taken from the balcony of the Smith residence (I think it's so called: the place where the householder has just given up and started letting thieves waltz through). The torch flame may be wholly or partly drawn over foreground geometry, or wholly or partly missing when it should be drawn. This only happens with r_useFBO 1 and r_useSoftParticles 1.
TagsNo tags attached.

Activities

VanishedOne

VanishedOne

07.05.2019 01:09

developer  

VanishedOne

VanishedOne

07.05.2019 01:11

developer  

cos2_precpos_2019-05-07_00.46.30.jpg (270,077 bytes)
duzenko

duzenko

12.05.2019 12:00

developer   ~0011802

game console -> getviewpos?
VanishedOne

VanishedOne

12.05.2019 20:19

developer   ~0011805

Apparently I can't reproduce this; either it appeared randomly or the fact I'm now on the release version of the 2.07 hotfix is significant. But if you want to investigate before closing:

725.76 -230.19 -110.66 50.8 -64.2 0.0

Issue History

Date Modified Username Field Change
07.05.2019 01:08 VanishedOne New Issue
07.05.2019 01:09 VanishedOne File Added: cos2_precpos_2019-05-07_00.44.14.jpg
07.05.2019 01:11 VanishedOne File Added: cos2_precpos_2019-05-07_00.46.30.jpg
12.05.2019 12:00 duzenko Note Added: 0011802
12.05.2019 20:19 VanishedOne Note Added: 0011805