| | | 0001116 | | |
| feature | | 22/01/2019 | Need Sound for Failed Item Drop |
| | | 0004973 | 2 | 2 |
| normal | | 22/01/2019 | Add an alternative inventory grid gui that is more in accordance with existing guis |
| | | 0004228 | | |
| normal | | 21/01/2019 | No pickpocket reaction for Builder set? |
| | | 0004245 | | |
| normal | | 21/01/2019 | Update Prefabs |
| | | 0004871 | 1 | |
| text | | 18/01/2019 | Update EFX wiki page: version 2 |
| | | 0004531 | 12 | 1 |
| minor | | 17/01/2019 | Warn player in GUI about loading incompatible savegame |
| | | 0004949 | 4 | |
| normal | | 17/01/2019 | Briefing Sound Looped / Out of Sync |
| | | 0004540 | 4 | |
| minor | | 17/01/2019 | Sound stops playing in cinematics because of breakpoints |
| | | 0004943 | 2 | |
| normal | | 15/01/2019 | Mission Downloader menu--screenshots fading away immediately |
| | | 0004951 | 13 | 1 |
| normal | | 14/01/2019 | Z-fighting with shadow textures when foglight present |
| | | 0004775 | 6 | |
| normal | | 13/01/2019 | Bouncing water arrow causes beep |
| | | 0004883 | 2 | |
| normal | | 10/01/2019 | Move script into New Job FM folder |
| | | 0004954 | 5 | |
| normal | | 10/01/2019 | Mantling through a window in one motion gets you stuck |
| | | 0003662 | 5 | 1 |
| normal | | 10/01/2019 | NoFog material keyword not working |
| | | 0004263 | 4 | |
| feature | | 09/01/2019 | Feature request: Add console command to give the player all the loot |
| | | 0004942 | 2 | 2 |
| minor | | 09/01/2019 | White sparklies on the corners of objects |
| | | 0004492 | 1 | |
| normal | | 08/01/2019 | "Select all to download" button in "Mission Archive" window |
| | | 0001037 | 4 | |
| normal | | 08/01/2019 | Player Mantles Underwater |
| | | 0004950 | 3 | |
| normal | | 08/01/2019 | All scores set to Zero when 100% loot is collected in some missions |
| | | 0004945 | 1 | |
| normal | | 06/01/2019 | The very slow pull-push mantle feels unsuitable for mantling medium sized objects |
| | | 0004877 | 14 | 4 |
| normal | | 06/01/2019 | 2.06 dmapping removing triangles? |
| | | 0004930 | | |
| feature | | 06/01/2019 | Change viewport animation for mantling low obstacles |
| | | 0004936 | 17 | |
| normal | | 03/01/2019 | Sykes not sitting properly when using 2.07 |
| | | 0003378 | 10 | |
| normal | confirmed | 03/01/2019 | Demo playback not working |
| | | 0004935 | 2 | 1 |
| text | resolved | 30/12/2018 | Fixes for Romanian translation |
| | | 0004816 | 1 | |
| normal | | 30/12/2018 | Revise stock sound shaders and set no_efx where appropriate |
| | | 0004684 | 14 | 1 |
| normal | | 30/12/2018 | Graphical Artifacts in Warp Materials |
| | | 0004734 | 7 | |
| feature | | 30/12/2018 | Frame limiter option for TDM |
| | | 0004908 | 2 | |
| normal | new | 28/12/2018 | Readables using xdata have no visible GUI surface when non-frobable |
| | | 0003020 | 5 | 1 |
| normal | | 28/12/2018 | sitting AI not getting up after script call |
| | | 0004927 | 4 | |
| normal | | 28/12/2018 | Chair casts no shadow |
| | | 0004923 | 6 | 2 |
| major | | 26/12/2018 | Lighting issue with 2.07 beta. |
| | | 0004919 | 29 | 5 |
| crash | | 26/12/2018 | TDM sometimes crashes after finishing mission |
| | | 0004916 | 7 | 1 |
| normal | | 26/12/2018 | Sometimes, the breath bar disappears after loading/reloading |
| | | 0004929 | | |
| trivial | | 26/12/2018 | Regaining air after diving takes too long |
| | | 0004921 | | 1 |
| normal | | 26/12/2018 | Many sounds are stereo that should actually be mono |
| | | 0003212 | 4 | 1 |
| normal | feedback | 23/12/2018 | Hinge doesn't appear in game |
| | | 0003241 | 1 | |
| normal | feedback | 22/12/2018 | Ragdoll spider doesn't appear in game |
| | | 0003772 | 5 | |
| normal | suspended | 22/12/2018 | Buoyancy Problems |
| | | 0003789 | 4 | |
| feature | suspended | 22/12/2018 | Feature request: Player ability to impersonate others |
| | | 0003859 | 4 | 4 |
| normal | suspended | 22/12/2018 | Location settings script object always manipulates the ambient light |
| | | 0003154 | 1 | |
| normal | | 21/12/2018 | AI sitting/sleeping at map start can't receive a target in idle mode |
| | | 0002841 | 2 | |
| normal | | 21/12/2018 | AI have problems with double doors marked "shouldBeClosed" |
| | | 0003745 | 1 | |
| normal | | 21/12/2018 | AI gets confused when a double door's movement is interrupted |
| | | 0004077 | 1 | |
| normal | | 21/12/2018 | Two AI in St. Lucia hung up using adjacent doors |
| | | 0002959 | 2 | |
| normal | | 21/12/2018 | Let AI investigate a low-lighting shouldBeClosed door if they handle it |
| | | 0003431 | 2 | |
| normal | | 21/12/2018 | AI think they see you when coming out of blind state. |
| | | 0003158 | 1 | |
| normal | | 21/12/2018 | AI alerted by movable objects they set in motion |
| | | 0004249 | 1 | |
| normal | | 21/12/2018 | Request for AI Spawnarg to turn off Stealth Score counting Plot Enforced Busts |
| | | 0004203 | | |
| minor | new | 21/12/2018 | Look into player::Torso_RaiseWeapon |