| | | 0003378 | 10 | |
| normal | confirmed | 03/01/2019 | Demo playback not working |
| | | 0004935 | 2 | 1 |
| text | resolved | 30/12/2018 | Fixes for Romanian translation |
| | | 0004816 | 1 | |
| normal | | 30/12/2018 | Revise stock sound shaders and set no_efx where appropriate |
| | | 0004684 | 14 | 1 |
| normal | | 30/12/2018 | Graphical Artifacts in Warp Materials |
| | | 0004734 | 7 | |
| feature | | 30/12/2018 | Frame limiter option for TDM |
| | | 0004908 | 2 | |
| normal | new | 28/12/2018 | Readables using xdata have no visible GUI surface when non-frobable |
| | | 0003020 | 5 | 1 |
| normal | | 28/12/2018 | sitting AI not getting up after script call |
| | | 0004927 | 4 | |
| normal | | 28/12/2018 | Chair casts no shadow |
| | | 0004923 | 6 | 2 |
| major | | 26/12/2018 | Lighting issue with 2.07 beta. |
| | | 0004919 | 29 | 5 |
| crash | | 26/12/2018 | TDM sometimes crashes after finishing mission |
| | | 0004916 | 7 | 1 |
| normal | | 26/12/2018 | Sometimes, the breath bar disappears after loading/reloading |
| | | 0004929 | | |
| trivial | | 26/12/2018 | Regaining air after diving takes too long |
| | | 0004921 | | 1 |
| normal | | 26/12/2018 | Many sounds are stereo that should actually be mono |
| | | 0003212 | 4 | 1 |
| normal | feedback | 23/12/2018 | Hinge doesn't appear in game |
| | | 0003241 | 1 | |
| normal | feedback | 22/12/2018 | Ragdoll spider doesn't appear in game |
| | | 0003772 | 5 | |
| normal | suspended | 22/12/2018 | Buoyancy Problems |
| | | 0003789 | 4 | |
| feature | suspended | 22/12/2018 | Feature request: Player ability to impersonate others |
| | | 0003859 | 4 | 4 |
| normal | suspended | 22/12/2018 | Location settings script object always manipulates the ambient light |
| | | 0003154 | 1 | |
| normal | | 21/12/2018 | AI sitting/sleeping at map start can't receive a target in idle mode |
| | | 0002841 | 2 | |
| normal | | 21/12/2018 | AI have problems with double doors marked "shouldBeClosed" |
| | | 0003745 | 1 | |
| normal | | 21/12/2018 | AI gets confused when a double door's movement is interrupted |
| | | 0004077 | 1 | |
| normal | | 21/12/2018 | Two AI in St. Lucia hung up using adjacent doors |
| | | 0002959 | 2 | |
| normal | | 21/12/2018 | Let AI investigate a low-lighting shouldBeClosed door if they handle it |
| | | 0003431 | 2 | |
| normal | | 21/12/2018 | AI think they see you when coming out of blind state. |
| | | 0003158 | 1 | |
| normal | | 21/12/2018 | AI alerted by movable objects they set in motion |
| | | 0004249 | 1 | |
| normal | | 21/12/2018 | Request for AI Spawnarg to turn off Stealth Score counting Plot Enforced Busts |
| | | 0004203 | | |
| minor | new | 21/12/2018 | Look into player::Torso_RaiseWeapon |
| | | 0004223 | 2 | |
| normal | | 21/12/2018 | Sitting AI play standing blinded animation |
| | | 0004270 | 7 | 1 |
| normal | | 21/12/2018 | AI playing cards react badly to a flashbomb |
| | | 0004867 | 2 | |
| minor | | 21/12/2018 | New briefing videos do not automatically move to objective screen when done. |
| | | 0004676 | 3 | |
| normal | | 21/12/2018 | Save Game screenshots are distorted |
| | | 0004827 | 14 | 4 |
| normal | | 21/12/2018 | Savegame image incorrect |
| | | 0004693 | 9 | 6 |
| minor | | 21/12/2018 | Soft shadows: some squares of shadow flicker randomly |
| | | 0004800 | 4 | |
| normal | | 20/12/2018 | Prefabs missing models |
| | | 0004829 | 4 | |
| normal | resolved | 20/12/2018 | Frobbing a just-closed door just after closing causes a problem |
| | | 0004516 | 4 | 2 |
| normal | | 20/12/2018 | Unstable visportals clipping |
| | | 0004920 | 3 | |
| normal | | 19/12/2018 | FrobHelper does not show for pick-pocket items |
| | | 0004127 | 3 | |
| minor | | 19/12/2018 | DrawSurf scissor rect invalid |
| | | 0004641 | 14 | |
| normal | | 19/12/2018 | Shadow maps |
| | | 0004906 | 4 | |
| normal | | 19/12/2018 | Add frob assistance for cluttered objects inside containers |
| | | 0004918 | 1 | |
| trivial | | 19/12/2018 | Clicking "back" in the hud opacity adjustment menu takes you to the main menu instead of to the advanced video options |
| | | 0004812 | 3 | 1 |
| tweak | | 16/12/2018 | Missing Look Up and Look Down key definition |
| | | 0004356 | 1 | |
| normal | | 16/12/2018 | NPCs standing up repeat the animation when punching them |
| | | 0004256 | 1 | |
| normal | new | 16/12/2018 | Sitting AI use standing talk animations during conversations. |
| | | 0003754 | 4 | |
| normal | resolved | 16/12/2018 | AI seeing directly behind them |
| | | 0004823 | 3 | 1 |
| normal | | 15/12/2018 | AI treadmills against open door in St. Lucia |
| | | 0001956 | 2 | |
| normal | | 15/12/2018 | With EAX enabled, sounds from manipulating some chests occurs in only left or right channel. |
| | | 0003472 | 76 | |
| normal | | 15/12/2018 | AI playing wrong rampdown bark |
| | | 0002212 | 2 | |
| normal | resolved (user81) | 15/12/2018 | Footfall sound effects aren't affected by EAX settings |
| | | 0002686 | 2 | |
| normal | | 13/12/2018 | Card players don't always drop cards when gassed |