Viewing Issues 1451 - 1500 / 2655

    PID CategorySeverityStatusUpdated Summary
  00033684  
[The Dark Mod]  Coding
major
resolved (taaaki)
17/07/2018Envshot is broken in TheDarkMod.exe
  000486032
[The Dark Mod]  Graphics
normal
resolved (duzenko)
14/07/2018Soft particles not visible with AA on
  00048194  
[The Dark Mod]  Coding
minor
resolved (stgatilov)
14/07/2018Fix warnings about uninitialized members in debug build
  00035555  
[The Dark Mod]  Coding
crash
resolved (Obsttorte)
11/07/2018TDM crashes if one FM contains a darkmod.txt file with invalid order.
  00048501  
[The Dark Mod]  Graphics
major
resolved (cabalistic)
10/07/2018Implement antialiasing compatible with FBO
  000442544  
[The Dark Mod]  Graphics
normal
resolved (duzenko)
10/07/2018Framebuffer objects for color, depth, stencil
  00048348  
[The Dark Mod]  Graphics
normal
resolved (duzenko)
10/07/2018Dynamic Internal Images do not scale to match r_fboResolution Results in HOM artifact
  0004858   
[DarkRadiant]  GUI
normal
acknowledged
08/07/2018Orthographic windows still in focus after opening popup window via right-click
  000485523
[The Dark Mod]  Graphics
normal
resolved (cabalistic)
07/07/2018Screen render duplicated in left-bottom quarter (start screen)
  00047688  
[The Dark Mod]  Coding
feature
resolved (stgatilov)
05/07/2018Support high-DPI mouse
  00033956  
[The Dark Mod]  Sound
normal
resolved (grayman)
04/07/2018Create/re-enable voice volume slider in main menu
  000485611
[The Dark Mod]  Coding
normal
resolved (stgatilov)
01/07/2018Bad homegrown offsetof macro implementation may trigger undefined behaviour , break compilation
  00048536  
[The Dark Mod]  Physics
major
resolved (stgatilov)
30/06/2018Player gets stuck on edge between two slanted polygons (Volta2)
  00041704  
[The Dark Mod]  Coding
normal
resolved
28/06/2018LOD still changes noshadows settings when not wanted
  00046124  
[The Dark Mod]  Graphics
normal
resolved (nbohr1more)
28/06/2018Attempt to save game -> crash
  0004754325
[The Dark Mod]  GUI
crash
resolved (stgatilov)
28/06/2018Minimizing Windows TDM: causes a crash
  00046256  
[The Dark Mod]  Coding
normal
resolved (nbohr1more)
27/06/2018Hooded lantern twitches, as well as player model in mirrors.
  00048473  
[The Dark Mod]  Coding
minor
resolved (stgatilov)
26/06/2018Support FFmpeg videos in testVideo command
  00048061  
[The Dark Mod]  TDM Installer
minor
resolved (stgatilov)
25/06/2018Mark thedarkmod.x64 as executable on Linux
  000323410  
[The Dark Mod]  Coding
feature
resolved (duzenko)
25/06/2018Merge Mh's Optimized VBO Code
  00045196  
[The Dark Mod]  Coding
feature
resolved (stgatilov)
23/06/2018Investigate using videos of common formats (avi, mp4)
  0004844   
[The Dark Mod]  Animation
normal
new
22/06/2018Pauldron moves oddly during combat turn
  00047612  
[The Dark Mod]  Models
normal
resolved (Springheel)
22/06/2018Models with broken Skins
  00048422  
[The Dark Mod]  Coding
minor
resolved (stgatilov)
22/06/2018Make editor tools runnable in 64-bit
  00046812  
[The Dark Mod]  Tweaking
normal
resolved (duzenko)
21/06/2018Front renderer optimization
  00048374  
[The Dark Mod]  Graphics
normal
resolved (cabalistic)
16/06/2018Fog lights started flickering in Inn Business somewhere between 7406 and 7442
  0004838   
[The Dark Mod]  Coding
normal
assigned (stgatilov)
16/06/2018MSVC: check if we can enable /permissive- switch
  000450771
[The Dark Mod]  Coding
major
resolved (stgatilov)
14/06/2018Horrible performance of playing ROQ video from pk4
  0004801   
[DarkRadiant]  GUI
normal
confirmed
11/06/2018Model Scaler Axis Constraint Inconsistent With Orthoview When Model Has Been Rotated
  0004756   
[The Dark Mod]  Coding
minor
assigned (stgatilov)
11/06/2018Optimize memory handling in LWO loading
  00048241  
[The Dark Mod]  Coding
minor
resolved (stgatilov)
08/06/2018Make pk4 repacking more resistant to antiviruses
  00045046  
[The Dark Mod]  Sound System
normal
resolved (stgatilov)
05/06/2018Performance of reading OGG from PK4
  0004666   
[The Dark Mod]  AI
normal
resolved (Springheel)
05/06/2018Average Jack skin missing teeth?
  00024471  
[The Dark Mod]  AI
normal
resolved (Springheel)
05/06/2018Use beggar as base to create clothed zombie
  00046887  
[The Dark Mod]  Sound System
normal
resolved (stgatilov)
04/06/2018EAX affect on atdm:voice
  00048141  
[The Dark Mod]  Sound System
crash
resolved (stgatilov)
03/06/2018Missions do not start with "s_force22kHz 1"
  00048093  
[The Dark Mod]  Coding
normal
resolved (stgatilov)
01/06/2018Unknown value "HUGE" in tools/compilers/roqvq/codec.cpp
  00048034  
[The Dark Mod]  Sound System
minor
resolved (stgatilov)
29/05/2018TDM crashes if looping sound plays for 6+ hours
  00048052  
[The Dark Mod]  Graphics
major
resolved (stgatilov)
29/05/2018GLSL compile errors in interaction.fs
  00040837  
[The Dark Mod]  Map Editing
normal
resolved (user81)
29/05/2018A Night to Remember broken
  000471296
[The Dark Mod]  GUI
normal
resolved (nbohr1more)
25/05/2018Mission finished markers missing in mission list
  000478171
[The Dark Mod]  Textures
normal
resolved (nbohr1more)
21/05/2018Weird shimmering effect on seawater textures -
  0004659141
[The Dark Mod]  Def / Setup
normal
resolved (duzenko)
21/05/2018r_showportals does not appear to be working
  00047215  
[The Dark Mod]  Design/Coding
normal
resolved (stgatilov)
21/05/2018Revise Build instructions for 2.06
  0004794   
[DarkRadiant]  GUI
normal
acknowledged
13/05/2018Flickering in bottom bar when mouse is moved
  00036571  
[DarkRadiant]  Selection System
normal
confirmed
11/05/2018Converting worldspawn to func_static prevents 'Invert Selection' from working properly with layers
  000466329  
[The Dark Mod]  GUI
normal
resolved (stgatilov)
06/05/2018Mouse Sensitivity Inconsistencies Between 2.05 and 2.06
  00038794  
[The Dark Mod]  Graphics
normal
resolved (SteveL)
29/04/2018Warping post processes (water and glass) distort foreground objects
  00047143  
[The Dark Mod]  Graphics
normal
resolved (duzenko)
29/04/2018Water surfaces broken in Volta2
  000467382
[The Dark Mod]  Graphics
normal
resolved (duzenko)
29/04/2018Cubemap stages in materials are broken.