View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0004849 | The Dark Mod | Graphics | public | 25.06.2018 05:52 | 21.07.2018 19:48 |
Reporter | stgatilov | Assigned To | cabalistic | ||
Priority | normal | Severity | normal | Reproducibility | N/A |
Status | resolved | Resolution | fixed | ||
Product Version | TDM 2.06 | ||||
Target Version | TDM 2.07 | Fixed in Version | TDM 2.07 | ||
Summary | 0004849: Replace VBO implementation with the one similar to D3BFG | ||||
Description | Vanilla Doom 3 has inefficient usage of Vertex Buffer Objects (VBO). The idea is to reimplement them using an approach similar to the one used in Doom 3 BFG. | ||||
Additional Information | The VBO replacement megathread: http://forums.thedarkmod.com/topic/19257-testers-and-reviewers-wanted-bfg-style-vertex-cache/ Old discussion (devs only): http://forums.thedarkmod.com/topic/18951-vertex-data-tangents-calculation-and-upload/ | ||||
Tags | No tags attached. | ||||
A pack of issues which bother me: 1. Warnings "RB_T_RenderShaderPasses: !tri->ambientCache", accompanied by all objects (including guards) disappearing for a moment. 2. If you start Inn Business mission, you will notice a few freezes because of VBO doubling when you turn camera around immediately after start. UPDATE: The second issue is not critical, but the guards glitching due to the first point must be fixed somehow... |
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Rev 7585 fixes the last remaining issue. | |
Date Modified | Username | Field | Change |
---|---|---|---|
25.06.2018 05:52 | stgatilov | New Issue | |
25.06.2018 05:52 | stgatilov | Status | new => assigned |
25.06.2018 05:52 | stgatilov | Assigned To | => cabalistic |
25.06.2018 05:52 | stgatilov | Relationship added | related to 0003234 |
28.06.2018 17:29 | stgatilov | Note Added: 0010608 | |
17.07.2018 21:44 | nbohr1more | Relationship added | child of 0003684 |
18.07.2018 01:44 | stgatilov | Note Edited: 0010608 | |
21.07.2018 19:47 | nbohr1more | Note Added: 0010716 | |
21.07.2018 19:48 | nbohr1more | Status | assigned => resolved |
21.07.2018 19:48 | nbohr1more | Resolution | open => fixed |
21.07.2018 19:48 | nbohr1more | Fixed in Version | => TDM 2.07 |