View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0004842 | The Dark Mod | Coding | public | 22.06.2018 03:05 | 22.06.2018 03:35 |
Reporter | stgatilov | Assigned To | stgatilov | ||
Priority | low | Severity | minor | Reproducibility | N/A |
Status | resolved | Resolution | fixed | ||
Product Version | TDM 2.06 | ||||
Target Version | TDM 2.07 | Fixed in Version | TDM 2.07 | ||
Summary | 0004842: Make editor tools runnable in 64-bit | ||||
Description | After migration to VS2017, we see tons of warnings about 64-bit compatibility in tools. Usually they are about using 32-bit integer variable to store a pointer (common pattern in ugly WinAPI/MFC). It would be great to review these warnings and fix them appropriately. | ||||
Tags | x64 | ||||
Main fixes committed in svn rev 7497 and 7498. Also a few warnings fixed in svn rev 7495 and 7496 --- these are NOT related to editor tools. |
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Note: GUI editor is broken due to paths conventions. In Doom 3, they were different from what we have in TDM now, so editor simply cannot find files. Most likely, the Radiant does not work for the same reason. |
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Date Modified | Username | Field | Change |
---|---|---|---|
22.06.2018 03:05 | stgatilov | New Issue | |
22.06.2018 03:05 | stgatilov | Status | new => assigned |
22.06.2018 03:05 | stgatilov | Assigned To | => stgatilov |
22.06.2018 03:05 | stgatilov | Tag Attached: x64 | |
22.06.2018 03:21 | stgatilov | Note Added: 0010548 | |
22.06.2018 03:21 | stgatilov | Status | assigned => resolved |
22.06.2018 03:21 | stgatilov | Fixed in Version | => TDM 2.07 |
22.06.2018 03:21 | stgatilov | Resolution | open => fixed |
22.06.2018 03:35 | stgatilov | Note Added: 0010549 |