Viewing Issues 1651 - 1700 / 2636

    PID CategorySeverityStatusUpdated Summary
  00045571  
[The Dark Mod]  Coding
crash
resolved (stgatilov)
08/07/2017Crash after killing or knocking out someone
  000059431
[DarkRadiant]  Map Editing
major
acknowledged
08/07/2017Destruction of brush data for unknown classname?
  00045541  
[The Dark Mod]  AI
normal
resolved (stgatilov)
06/07/2017Drunk unalerted AI sometimes does not see player
  00045491  
[The Dark Mod]  Coding
normal
resolved (stgatilov)
05/07/2017Savegames are incompatible between Windows and Linux builds
  00045281  
[DarkRadiant]  GUI
major
acknowledged
03/07/2017DarkRadiant crashes KWin when desktop compositing is enabled (KDE)
  000455242
[The Dark Mod]  Physics
normal
resolved (nbohr1more)
03/07/2017Slide when coming to a stop
  00045471  
[The Dark Mod]  GUI
minor
resolved (stgatilov)
02/07/2017Credits GUI: video sequences start looping
  00045353  
[The Dark Mod]  GUI
normal
resolved (stgatilov)
02/07/2017Showing video for its full duration
  00045412  
[The Dark Mod]  GUI
minor
new
18/06/2017Glimpse of old frames when cinematic is restarted
  000454221
[The Dark Mod]  Sound System
feature
resolved (stgatilov)
13/06/2017Support playing stereo sound in cinematics
  00045342  
[The Dark Mod]  Design/Coding
normal
resolved (stgatilov)
12/06/2017Playing sound stream from video file
  00045187  
[The Dark Mod]  GUI
normal
resolved (stgatilov)
12/06/2017Briefing video starts decoding in background
  00045221  
[The Dark Mod]  Feature proposal
minor
resolved (stgatilov)
07/05/2017Write savegame preview images as in JPG format
  00045081  
[The Dark Mod]  Coding
minor
resolved (stgatilov)
07/05/2017Crash during engine reload after new mission was downloaded
  00028052  
[The Dark Mod]  Coding
feature
resolved (stgatilov)
06/05/2017Screenshot image format
  0004517   
[The Dark Mod]  Script/Def
major
new
01/05/2017Event overflow when power generator is broken
  0004277   
[The Dark Mod]  Textures
normal
resolved (Springheel)
23/04/2017Missing material "models/darkmod/wood/boards/wood_brown_walnut_ns"
  0004510   
[The Dark Mod]  AI
normal
resolved (Springheel)
23/04/2017LOD error
  000441812  
[The Dark Mod]  Saving/Loading
tweak
resolved (duzenko)
17/04/2017Save performance-affecting cvars
  00045051  
[The Dark Mod]  Coding
crash
resolved (grayman)
07/04/2017Crash when pressing "Clear Inventory" key when no inventory is displayed
  0004436   
[The Dark Mod]  Coding
normal
resolved (duzenko)
01/04/2017Bug In TDM Version Query Message With Server Connect Failure
  00044401  
[The Dark Mod]  Coding
normal
resolved (duzenko)
01/04/2017DXSDK deprecated in VisualStudio 2013
  00040365  
[The Dark Mod]  AI
normal
resolved (grayman)
24/03/2017AI getting blocked going through door
  00039473  
[The Dark Mod]  Coding
normal
resolved (SteveL)
17/03/2017Condump's without word-wrap.
  00044392  
[The Dark Mod]  Physics
normal
resolved (grayman)
13/03/2017problem setting up clipmodel for model models/darkmod/mechanical/switches/lever_small1.lwo
  000386811
[The Dark Mod]  Coding
tweak
resolved (duzenko)
05/03/2017Remove dead code (GLASSWARP) in draw_common
  0003893   
[The Dark Mod]  Graphics
feature
new
15/02/2017Experiments with water surfaces
  00037692  
[The Dark Mod]  Feature proposal
feature
new
15/02/2017Add toggling stop/start to func_pendulum and func_bobbing
  00038506  
[The Dark Mod]  Script/Def
normal
new
15/02/2017AI turn speed is wrong
  00041631  
[The Dark Mod]  Animation
trivial
new
15/02/2017Candles being lit by AI can be moved.
  000198114  
[The Dark Mod]  Models
normal
new
15/02/2017Decrease size and profile of moss clumps?
  000420931
[The Dark Mod]  Feature proposal
normal
new
15/02/2017Add _SOURCE as an available entity for response effect scripts
  0004084   
[The Dark Mod]  Graphics
normal
new
15/02/2017Rendercrop -> viewport isn't right
  00043511  
[The Dark Mod]  Distribution
normal
resolved (taaaki)
15/02/2017Review manual steps for creating final build and release
  00044661  
[The Dark Mod]  Coding
feature
resolved (grayman)
18/01/2017Provide ability to power an elevator off
  000411483
[DarkRadiant]  General
normal
confirmed
07/01/2017Incomplete update of camera view after saving
  00044511  
[The Dark Mod]  Graphics
normal
resolved (user81)
30/12/2016the texture "planks_worn_brown" still shows as purely black in game
  00044412  
[The Dark Mod]  Models
normal
resolved (Springheel)
19/12/2016Teacup has no collision model
  00044321  
[The Dark Mod]  Coding
normal
resolved (duzenko)
02/12/2016r_showprimitives dancing digits
  00043672  
[The Dark Mod]  Coding
normal
assigned (nbohr1more)
01/12/2016nodiffuse and nobump Light Entity args do not work
  000429281
[The Dark Mod]  Coding
normal
resolved (nbohr1more)
01/12/2016"nospecular" light entity argument does not work
  000435831
[The Dark Mod]  Graphics
feature
resolved (nbohr1more)
01/12/2016image_downsize causes text, map guis, hud icons, menus, and backgrounds to become blurry
  00044331  
[The Dark Mod]  Coding
feature
resolved (grayman)
01/12/2016Make the % open for a door available to scripts
  00041473  
[The Dark Mod]  Models
normal
resolved (Springheel)
25/11/2016Issues with stair modules
  00041292  
[The Dark Mod]  Mapping
normal
resolved (Springheel)
25/11/2016Light bleed in St. Lucia
  00044231  
[The Dark Mod]  AI
normal
resolved (grayman)
25/11/2016Applying an impulse to an AI in the process of sitting or sleeping causes problems.
  00044221  
[The Dark Mod]  Graphics
normal
resolved (nbohr1more)
22/11/2016Splash particles not displaying properly
  00039563  
[The Dark Mod]  Coding
normal
resolved (greebo)
22/11/2016Migrate VC++ projects to Visual Studio 2013
  00041829  
[The Dark Mod]  Design/Coding
normal
resolved (SteveL)
13/11/2016Glass crack decals are not visible against skybox backdrop
  00044062  
[The Dark Mod]  AI
normal
resolved (grayman)
09/11/2016Sleepers play standing pain animation