View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0004557 | The Dark Mod | Coding | public | 08.07.2017 08:14 | 08.07.2017 18:55 |
Reporter | stgatilov | Assigned To | stgatilov | ||
Priority | normal | Severity | crash | Reproducibility | sometimes |
Status | resolved | Resolution | fixed | ||
OS | Linux | ||||
Product Version | SVN | ||||
Target Version | TDM 2.06 | Fixed in Version | TDM 2.06 | ||
Summary | 0004557: Crash after killing or knocking out someone | ||||
Description | In Linux 64-bit, when I knock someone off or kill, the game often crashes with message: ERROR:GetBody no body with id 32767 exists on ent archer The entity may be arbitrary (whoever you killed just before error). | ||||
Steps To Reproduce | 1. Start Inn Business mission freshly. 2. Enable "god" mode in console. 3. Go out and kill everyone (if you can). After a few guys the game would crash. To make things funnier, I cannot reproduce the issue in debug build. | ||||
Tags | No tags attached. | ||||
Fixed in revision 7006. It was caused by a very ancient bug introduced by Ishtvan in revision 594 in 2006. It was waiting for us to discover it all this time =) Pointer to local struct define inside if block was passed into another function (when the struct is already dead according to language rules). |
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Date Modified | Username | Field | Change |
---|---|---|---|
08.07.2017 08:14 | stgatilov | New Issue | |
08.07.2017 08:14 | stgatilov | Status | new => assigned |
08.07.2017 08:14 | stgatilov | Assigned To | => stgatilov |
08.07.2017 08:14 | stgatilov | Severity | normal => crash |
08.07.2017 14:09 | stgatilov | Note Added: 0008970 | |
08.07.2017 14:09 | stgatilov | Status | assigned => resolved |
08.07.2017 14:09 | stgatilov | Fixed in Version | => TDM 2.06 |
08.07.2017 14:09 | stgatilov | Resolution | open => fixed |
08.07.2017 18:54 | nbohr1more | Relationship added | related to 0000594 |
08.07.2017 18:55 | nbohr1more | Relationship deleted | related to 0000594 |