Viewing Issues 1851 - 1900 / 2655

    PID CategorySeverityStatusUpdated Summary
  00040082  
[The Dark Mod]  Physics
normal
resolved (grayman)
11/01/2015Safe door in Accountant 1 gets stuck
  000402611
[The Dark Mod]  Coding
normal
resolved (grayman)
11/01/2015Freeze in One Step Too Far
  000402311
[The Dark Mod]  Coding
normal
resolved (grayman)
10/01/2015Deceptive Shadows freeze
  00040103  
[The Dark Mod]  AI
normal
resolved (grayman)
10/01/2015Jumping on L&L pipes alerts AI differently than in 2.02
  00040141  
[The Dark Mod]  GUI
normal
new
08/01/2015Default loading bar and its frame don't line up properly at the 100% mark
  00040153  
[The Dark Mod]  Coding
normal
resolved (grayman)
06/01/2015Drawbridge chains in Siege Shop 3 don't move correctly.
  00040092  
[The Dark Mod]  AI
normal
resolved (grayman)
05/01/2015AI reaction to doused torch has changed from 2.02
  0004006   
[The Dark Mod]  AI
normal
resolved (Springheel)
04/01/2015Gaps in low poly noblewoman mesh
  00039192  
[DarkRadiant]  Map Editing
normal
confirmed
04/01/2015Loading textures progress bar doesn't work
  0000473   
[The Dark Mod]  Physics
feature
new
03/01/2015Add bind_strength property, forces stronger than it make the bind break up
  0002627   
[The Dark Mod]  SEED
major
new
03/01/2015SEED: double targets get used only once
  00026071  
[The Dark Mod]  SEED
normal
new
03/01/2015SEED: More documentation
  0002393   
[The Dark Mod]  Coding
normal
new
03/01/2015Buttons/Levers frobbed to not relay the activator to their targets
  0003685   
[The Dark Mod]  Coding
normal
new
03/01/2015AI play conversation animations during "wait" commands
  0002890   
[The Dark Mod]  Animation
normal
new
03/01/2015Walk_cautious_ready unused
  00029013  
[The Dark Mod]  Map Editing
tweak
new
03/01/2015player lantern is too strong in dynamic ambient lighting
  00038351  
[The Dark Mod]  GUI
feature
resolved
03/01/2015add Swedish translation and language selector
  000354181
[DarkRadiant]  Map Editing
normal
acknowledged
02/01/2015Particles that use materials containing ARB shaders don't render in the Particle Editor
  0003991   
[The Dark Mod]  Animation
normal
new
28/12/2014Need combat_turn_{left,right}_torch
  00039851  
[The Dark Mod]  AI
normal
resolved (Springheel)
27/12/2014shadow off on helmet
  00039861  
[The Dark Mod]  AI
normal
resolved (Springheel)
26/12/2014proguard issue with lod stage
  000387714  
[The Dark Mod]  Feature proposal
normal
resolved (SteveL)
24/12/2014Allow shaders to access scene depth (co-author: revelator)
  00039831  
[The Dark Mod]  Script/Def
normal
resolved (grayman)
22/12/2014Blend lights shouldn't react to or generate stims
  00039741  
[The Dark Mod]  AI
normal
resolved (Springheel)
16/12/2014noblewoman shadow on wall
  00038343  
[The Dark Mod]  Coding
minor
resolved (SteveL)
15/12/2014Animated LOD switches need to copy much of the idAnimBlend data, not just restart the animation.
  00039735  
[The Dark Mod]  Coding
normal
resolved (SteveL)
14/12/2014Possible vis portal issue
  0003952   
[The Dark Mod]  AI
normal
resolved (Springheel)
14/12/2014Maiden vocals
  0003971   
[The Dark Mod]  Def / Setup
normal
resolved (Springheel)
14/12/2014original candles need cast shadow
  000382361
[The Dark Mod]  Coding
feature
resolved (SteveL)
12/12/2014trigger_touch performance does scale poorly
  00039703  
[The Dark Mod]  Coding
tweak
resolved (SteveL)
12/12/2014Rain and lightgem performance optimization
  00039622  
[The Dark Mod]  Feature proposal
feature
resolved (SteveL)
10/12/2014Allow scripts to use the World particle system
  00039671  
[The Dark Mod]  Coding
normal
resolved (grayman)
10/12/2014Doors become unfrobbable after AI use
  00039603  
[The Dark Mod]  AI
normal
resolved (Springheel)
09/12/2014AI has messed up skin
  00039611  
[The Dark Mod]  Textures
normal
resolved (Springheel)
09/12/2014skybox incorrect
  00039467  
[The Dark Mod]  Textures
normal
resolved (Springheel)
08/12/2014Springheels skybox (skylone01) model not appearing correctly
  00039251  
[The Dark Mod]  Animation
normal
resolved (Springheel)
07/12/2014Review random search animations
  00039301  
[The Dark Mod]  Mapping
normal
resolved (Springheel)
07/12/2014Update St. Lucia
  00039581  
[The Dark Mod]  Graphics
minor
resolved (SteveL)
07/12/2014Fix r_showShadows
  00039513  
[The Dark Mod]  Coding
normal
resolved (grayman)
06/12/2014Sleepers with regular helmets immune to KO
  00039483  
[The Dark Mod]  Animation
normal
resolved (grayman)
06/12/2014Sitters stand up while playing pain animation?
  00038854  
[The Dark Mod]  Animation
normal
resolved (Springheel)
05/12/2014Sleep on floor anim problem
  00038041  
[The Dark Mod]  Sound System
normal
resolved (greebo)
05/12/2014idSampleDecoderLocal::DecodeOGG has a dangling pointer problem
  00039491  
[The Dark Mod]  AI
normal
resolved (grayman)
03/12/2014Stuck AI in Briarwood Cathedral
  00038521  
[The Dark Mod]  AI
feature
resolved (grayman)
02/12/2014Remove an item from the game when it detaches from an AI
  00038302  
[The Dark Mod]  Feature proposal
feature
resolved (Obsttorte)
30/11/2014Add the possibility for mappers to alter the savegame-mechanics.
  00039021  
[The Dark Mod]  Coding
normal
resolved (grayman)
30/11/2014Lights need to check IsBlend()
  00038732  
[The Dark Mod]  AI
normal
resolved (grayman)
30/11/2014No one responds to the Lanternbot's whistle
  0003939   
[The Dark Mod]  Models
normal
resolved (Springheel)
29/11/2014Stacked book models
  0003931   
[DarkRadiant]  Map Editing
feature
acknowledged
28/11/2014GUI spawnargs need <Choose GUI> button in the Entity Inspector panel
  0003928   
[DarkRadiant]  Map Editing
feature
acknowledged
28/11/2014Filters in the Entity List