Viewing Issues 1851 - 1900 / 2192

    PID CategorySeverityStatusUpdated Summary
   0003147   
[The Dark Mod]  Models
normal
resolved (Springheel)
30/05/2012Wall clock and grandfather clock use different hand positions
   00031364  
[The Dark Mod]  Def / Setup
normal
resolved (Springheel)
28/05/2012Light entities changed
   00031383  
[The Dark Mod]  Coding
major
resolved (Serpentine)
28/05/2012Visportals flush with doors not rendering properly
   00031411  
[The Dark Mod]  Coding
minor
resolved (tels)
26/05/2012Remove proxy CVARs
   00030911  
[The Dark Mod]  Sound
normal
resolved (Springheel)
26/05/2012Finish rustle sounds for all AI
   00029463  
[The Dark Mod]  AI
normal
resolved (Springheel)
26/05/2012Give all AI a "taking fire" soundshader
   00030701  
[The Dark Mod]  AI
normal
resolved (grayman)
24/05/2012AI warning allies while in combat?
   00030877  
[The Dark Mod]  Animation
normal
resolved (Springheel)
23/05/2012Archer "snaps" from turning animation to combat_idle
   0003092   
[The Dark Mod]  Def / Setup
normal
resolved (Baddcog)
23/05/2012Finish Light Entities
   00028169  
[The Dark Mod]  AI
normal
resolved (grayman)
22/05/2012AI are not alerted if you throw things at them
   00031316  
[The Dark Mod]  Coding
normal
resolved (grayman)
22/05/2012Rope arrow ignores armour
   00031321  
[The Dark Mod]  Coding
normal
resolved (grayman)
22/05/2012Ambient light is currently not considered in object illumination
   000310441
[The Dark Mod]  AI
normal
resolved (grayman)
21/05/2012Two AI passing through a locked door leaves the door unlocked
   0002165   
[The Dark Mod]  AI
normal
resolved (Springheel)
21/05/2012Elite guard shadowmesh has gap
   00030811  
[The Dark Mod]  Animation
normal
resolved (Springheel)
21/05/2012Need a left-hand weapon animation
   0003114   
[The Dark Mod]  Def / Setup
normal
resolved (Springheel)
21/05/2012Sort Light Entities
   0003133   
[The Dark Mod]  Def / Setup
normal
resolved (Springheel)
20/05/2012Hooded light not casting shadow
   00031341  
[The Dark Mod]  AI
normal
resolved (Springheel)
20/05/2012Elite guard has gap in shadowmesh
   00031303  
[The Dark Mod]  Def / Setup
normal
resolved (grayman)
18/05/2012Logs in fireplace entities do not switch skin when extinguished
   00031291  
[The Dark Mod]  Coding
normal
resolved (grayman)
16/05/2012Chandeliers with 3 lights leave one light on too long when doused
   00031212  
[The Dark Mod]  Coding
feature
resolved (tels)
13/05/2012Add particle macro
   00031232  
[The Dark Mod]  AI
normal
resolved (grayman)
10/05/2012Need new torch animations and code corrections
   00031191  
[The Dark Mod]  AI
normal
resolved (grayman)
07/05/2012Treadmilling AI in Outpost
   000306710  
[The Dark Mod]  Coding
minor
resolved (tels)
05/05/2012Shadow comes on before light disappears
   0002679   
[The Dark Mod]  Models
minor
resolved (Springheel)
05/05/2012Model has bad or missing uv data, or model needs tripling down
   00031121  
[The Dark Mod]  AI
normal
resolved (tels)
05/05/2012Remove the spider queen
   00031111  
[The Dark Mod]  Coding
normal
resolved (tels)
05/05/2012Make the model loader fallback to ASE or LWO when the other doesn't exist
   00031091  
[The Dark Mod]  Script/Def
normal
resolved (tels)
04/05/2012tdm_light_holder doesn't swap def_attached skins
   0002714   
[The Dark Mod]  Sound
normal
resolved (Springheel)
04/05/2012Add specialized footsteps
   00030492  
[The Dark Mod]  Animation
feature
resolved (Springheel)
04/05/2012Please add a standing AI page-turning animation
   00031023  
[The Dark Mod]  Textures
normal
resolved (Serpentine)
04/05/2012HUD compass appears black
   00030802  
[The Dark Mod]  Coding
minor
resolved (Serpentine)
04/05/2012Check and limit AA to the maximum value that the hardware/driver allows
   00030795  
[The Dark Mod]  Coding
crash
resolved (Serpentine)
04/05/2012Crash in listSounds
   00029742  
[The Dark Mod]  Models
minor
resolved (Serpentine)
04/05/2012irongatesegment.ase inverted normals
   00030721  
[The Dark Mod]  AI
normal
resolved (Springheel)
04/05/2012Armed thug used unarmed flee bark?
   0002485   
[The Dark Mod]  Sound
normal
resolved (Springheel)
04/05/2012Foot tapping too loud
   00024232  
[The Dark Mod]  AI
normal
resolved (grayman)
03/05/2012Archers ignore enemy when there are interesting sounds
   00030931  
[The Dark Mod]  Graphics
normal
resolved (Springheel)
03/05/2012Update flame particles
   00028081  
[The Dark Mod]  Def / Setup
normal
resolved (tels)
20/04/2012Electric lights
   0003065   
[The Dark Mod]  Coding
normal
new
19/04/2012Need inculsive scripting for objects like needle gauges
   00030891  
[The Dark Mod]  Coding
minor
resolved (Serpentine)
18/04/2012Make r_showSurfaceInfo more TDM friendly
   00026162  
[The Dark Mod]  Models
normal
resolved (Springheel)
17/04/2012FTP Assets
   00023472  
[The Dark Mod]  AI
feature
new
16/04/2012Add AI malus/bonus depending on location/surroundings
   0002334   
[The Dark Mod]  Script/Def
normal
suspended
16/04/2012remove info_tdm_areadata
   00025842  
[The Dark Mod]  Def / Setup
normal
suspended
16/04/2012Finish entities used by SEED
   00016271  
[The Dark Mod]  AI
normal
new
16/04/2012Events triggered when AI reaches certain alert level
   00030841  
[The Dark Mod]  Coding
crash
resolved (tels)
15/04/2012idlib/containers/List.h:576 Assertion `index < num' failed
   00029821  
[The Dark Mod]  Graphics
normal
resolved (greebo)
15/04/2012jpeg's used in material stages result in artifacts
   0003083   
[The Dark Mod]  AI
normal
resolved (Springheel)
15/04/2012Builder priest ragdoll broke
   0003082   
[The Dark Mod]  Models
normal
resolved (Springheel)
15/04/2012Buckets missing shadow mesh on their bottoms