Viewing Issues 1901 - 1950 / 2655

    PID CategorySeverityStatusUpdated Summary
  0003927   
[DarkRadiant]  Map Editing
feature
acknowledged
28/11/2014Ability to hide / show selected items from the Entity List
  0003926   
[The Dark Mod]  AI
normal
resolved (Springheel)
27/11/2014female head needs texture adjustment
  00039332  
[The Dark Mod]  Coding
normal
resolved (SteveL)
25/11/2014Fix "inline" spawnarg for func statics
  0003932   
[The Dark Mod]  Script/Def
normal
new
25/11/2014Doors have no script object
  00039032  
[The Dark Mod]  Animation
normal
resolved (Springheel)
23/11/2014Sitting animation
  00039241  
[The Dark Mod]  Tweaking
normal
resolved (SteveL)
22/11/2014Add a console command to count entities currently in the map
  0003906   
[The Dark Mod]  AI
normal
resolved (Springheel)
22/11/2014Replace a few cynic vocals
  00038694  
[The Dark Mod]  GUI
feature
resolved (SteveL)
17/11/2014Add Romanian language selector to the GUI (and scripts)
  00039141  
[The Dark Mod]  Animation
normal
resolved (SteveL)
15/11/2014Let sitting idle anims play on all channels
  0003853   
[The Dark Mod]  Models
normal
resolved (Springheel)
10/11/2014Lady casts no shadow beneath her.
  00024871  
[The Dark Mod]  Animation
normal
resolved (Springheel)
09/11/2014Finish writing animation
  00034826  
[The Dark Mod]  Models
normal
resolved (Springheel)
08/11/2014Wench character mesh needs update
  0003892   
[The Dark Mod]  Animation
normal
resolved (Springheel)
07/11/2014Adjust female idle
  00038911  
[The Dark Mod]  Def / Setup
normal
resolved (Springheel)
02/11/2014Problem with rusted builder guard
  0003884   
[The Dark Mod]  Animation
normal
resolved (Springheel)
28/10/2014Improved throw animation for females
  000388231
[The Dark Mod]  AI
normal
resolved (grayman)
24/10/2014AI stuck on door
  0003876   
[The Dark Mod]  Textures
normal
resolved (Springheel)
17/10/2014New snow particle not satisfactory
  0002912   
[The Dark Mod]  Animation
normal
resolved (Springheel)
17/10/2014Hands on Hips animation
  0003483   
[The Dark Mod]  Models
normal
resolved (Springheel)
15/10/2014Update Builder Guard Model
  00038652  
[The Dark Mod]  Sound
normal
resolved (Springheel)
08/10/2014Create new bark
  00038391  
[The Dark Mod]  Def / Setup
normal
resolved (SteveL)
05/10/2014Language updates -- Swedish and German
  00038671  
[The Dark Mod]  Coding
normal
resolved (SteveL)
04/10/2014include float.h explicitly in math/Math.h for Linux
  0003863   
[The Dark Mod]  Coding
normal
new
03/10/2014Animation related script events broken for heads
  00038622  
[The Dark Mod]  Coding
trivial
resolved (SteveL)
03/10/2014Fix parameter name for idAnimState::AnimIsPaused
  00033501  
[The Dark Mod]  AI
normal
resolved (Springheel)
22/09/2014Armed Wench missing idle_weapon animation
  00038551  
[The Dark Mod]  Def / Setup
normal
resolved (SteveL)
22/09/2014Document animated LOD
  000369432
[The Dark Mod]  Coding
normal
confirmed
22/09/2014Problem with info_location ambient lighting?
  00038581  
[The Dark Mod]  Physics
normal
resolved (grayman)
21/09/2014Torch automatic extinguish when dropped by user doesn't happen
  000289732
[The Dark Mod]  Script/Def
minor
resolved (SteveL)
21/09/2014add addImpulse() script event
  00038471  
[The Dark Mod]  AI
normal
resolved (grayman)
21/09/2014Unarmed AI flees to flee point, then stands still as enemy AI whacks away at him
  00030761  
[The Dark Mod]  Animation
normal
resolved (Springheel)
20/09/2014Inventor Scientist jitters while playing search
  000347721
[The Dark Mod]  Models
normal
resolved (Springheel)
19/09/2014Eric head needs adjusting
  000377061
[The Dark Mod]  Design/Coding
feature
resolved (SteveL)
18/09/2014Make LOD work for AI
  00015122  
[The Dark Mod]  Coding
tweak
resolved (SteveL)
18/09/2014Blood decal disappears after dropping body
  00037212  
[The Dark Mod]  Graphics
feature
resolved (grayman)
16/09/2014Add black smoke to exploding mine and fire arrow
  0003737   
[The Dark Mod]  Def / Setup
normal
resolved (grayman)
16/09/2014Mine particles not displaying
  00038481  
[The Dark Mod]  AI
normal
resolved (grayman)
16/09/2014Changes to follow an AI killing an opponent
  000380612  
[The Dark Mod]  AI
normal
resolved (SteveL)
15/09/2014Make sure turn animation overrides idles
  00038541  
[The Dark Mod]  Script/Def
normal
resolved (SteveL)
15/09/2014String handling script events from Tels
  00037524  
[The Dark Mod]  Coding
feature
resolved (SteveL)
15/09/2014Let entity lights use shadowlights and blendlights
  00032381  
[The Dark Mod]  Coding
normal
resolved (SteveL)
15/09/2014Lights are still rendered, even when hidden or off
  0003761   
[The Dark Mod]  AI
normal
resolved (Springheel)
13/09/2014AI prefabs
  00038492  
[The Dark Mod]  Models
normal
resolved (Springheel)
13/09/2014Flask models
  00038372  
[The Dark Mod]  Coding
normal
resolved (SteveL)
13/09/2014Linux compilation fixes
  0003816121
[The Dark Mod]  Textures
normal
resolved (Springheel)
12/09/2014citywatch tunic doesn't spawn wound decals
  0003814   
[The Dark Mod]  Models
normal
resolved (Springheel)
11/09/2014Quiver
  00038428  
[The Dark Mod]  Textures
normal
resolved (Springheel)
10/09/2014put alpha textures on separate layer
  00038431  
[The Dark Mod]  AI
normal
resolved (grayman)
10/09/2014AI chasing enemy AI can lose him in good lighting
  00038442  
[The Dark Mod]  Coding
minor
resolved (SteveL)
08/09/2014Renderer ignores reskinning of animated meshes when applying an overlay
  00038198  
[The Dark Mod]  Coding
normal
resolved (SteveL)
08/09/2014Skybox sometimes blinks out while mantling up worldspawn