View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0003852 | The Dark Mod | AI | public | 13.09.2014 17:16 | 02.12.2014 02:59 |
Reporter | grayman | Assigned To | grayman | ||
Priority | normal | Severity | feature | Reproducibility | always |
Status | resolved | Resolution | fixed | ||
Product Version | SVN | ||||
Target Version | TDM 2.03 | Fixed in Version | TDM 2.03 | ||
Summary | 0003852: Remove an item from the game when it detaches from an AI | ||||
Description | We need a new spawnarg for removing an item from the game when it detaches from an AI. Items marked with "remove" are removed when the AI dies or is KO'ed, but this doesn't cover other situations where the AI remains conscious. (I.e. removing cards when a card-playing AI is alerted.) | ||||
Tags | No tags attached. | ||||
Date Modified | Username | Field | Change |
---|---|---|---|
13.09.2014 17:16 | grayman | New Issue | |
02.12.2014 02:59 | grayman | Note Added: 0007196 | |
02.12.2014 02:59 | grayman | Assigned To | => grayman |
02.12.2014 02:59 | grayman | Status | new => resolved |
02.12.2014 02:59 | grayman | Resolution | open => fixed |
02.12.2014 02:59 | grayman | Fixed in Version | => TDM 2.03 |