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IDProjectCategoryView StatusLast Update
0003852The Dark ModAIpublic02.12.2014 02:59
Reportergrayman Assigned Tograyman  
PrioritynormalSeverityfeatureReproducibilityalways
Status resolvedResolutionfixed 
Product VersionSVN 
Target VersionTDM 2.03Fixed in VersionTDM 2.03 
Summary0003852: Remove an item from the game when it detaches from an AI
DescriptionWe need a new spawnarg for removing an item from the game when it detaches from an AI.

Items marked with "remove" are removed when the AI dies or is KO'ed, but this doesn't cover other situations where the AI remains conscious. (I.e. removing cards when a card-playing AI is alerted.)
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grayman

grayman

02.12.2014 02:59

viewer   ~0007196

Create spawnarg “destroy_on_detach” and set it to “1” for items (like multiple and single cards) that should be removed from the game when detached from an AI.

Rev. 6316:

Entity.cpp

Rev. 14107:

tdm_prop_items.def

Issue History

Date Modified Username Field Change
13.09.2014 17:16 grayman New Issue
02.12.2014 02:59 grayman Note Added: 0007196
02.12.2014 02:59 grayman Assigned To => grayman
02.12.2014 02:59 grayman Status new => resolved
02.12.2014 02:59 grayman Resolution open => fixed
02.12.2014 02:59 grayman Fixed in Version => TDM 2.03