Viewing Issues 2051 - 2100 / 2125

    PID CategorySeverityStatusUpdated Summary
   00014592  
[The Dark Mod]  Distribution
normal
new
19/11/2010Include external sources in authors or license or credits text file
   00014871  
[The Dark Mod]  AI
normal
new
10/11/2010AI paths into very deep water
   0002419   
[The Dark Mod]  Physics
normal
new
06/11/2010Dismounting a horse often results in clipping into horse and being stuck
   0002418   
[The Dark Mod]  Physics
major
new
06/11/2010Riding horse underwater or back out bypasses water transitions
   00023681  
[The Dark Mod]  AI
major
new
21/10/2010Horse - head penetrates through things
   0002372   
[The Dark Mod]  AI
major
new
23/09/2010Horse (rideable only) - player clipping into geometry
   0002371   
[The Dark Mod]  AI
major
new
23/09/2010Horse (rideable only) - frobbing two or more horses at the same time
   0002370   
[The Dark Mod]  AI
major
new
23/09/2010Horse (rideable only) - starting with delay
   0002366   
[The Dark Mod]  AI
major
new
23/09/2010Horse - IK system
   0002364   
[The Dark Mod]  AI
minor
new
23/09/2010Horse - "could not find animation"
   0002350   
[DarkRadiant]  Map Editing
normal
new
27/08/2010BlendLight (shadow) textures don't show
   00017442  
[The Dark Mod]  GUI
minor
new
31/07/2010Method for controlling readable brightness
   00023043  
[DarkRadiant]  GUI
normal
new
20/07/2010Texture Tool often loses window settings
   00022984  
[DarkRadiant]  Models
normal
new
10/07/2010OBJ model support
   0002272   
[DarkRadiant]  Map Editing
normal
acknowledged
20/06/2010Prevent Texture Tool "face jump" on rescaling textures
   0002271   
[DarkRadiant]  Map Editing
feature
acknowledged
20/06/2010Ability to modify only one brush in Texture Tool at a time from Surface Inspector
   0002240   
[The Dark Mod]  AI
normal
new
03/06/2010Need new AF for spiders
   0002223   
[DarkRadiant]  Map Editing
feature
confirmed
24/05/2010Special tool to clip into equal parts (viewport-dependent)
   00001415  
[DarkRadiant]  GUI
tweak
suspended
31/12/2009File dialog Name sorting is case sensitive
   0002066   
[DarkRadiant]  Renderer
normal
confirmed
29/12/2009Inefficient render methods in model nodes
   0000699   
[DarkRadiant]  Design/Coding
normal
confirmed
27/12/2009Consolidate Entity Class Hierarchy
   0002000   
[DarkRadiant]  Map Editing
feature
acknowledged
23/12/2009Texture Tool: Treat as One
   0001985   
[The Dark Mod]  Tweaking
normal
acknowledged
29/10/2009Unbind ALT from strafe modifier
   00000611  
[DarkRadiant]  Renderer
minor
assigned (orbweaver)
12/10/2009Choice of model render modes
   00003152  
[DarkRadiant]  Shader System
feature
confirmed
12/10/2009Proper support for shader stages
   0001738   
[The Dark Mod]  AI
major
assigned (Ishtvan)
07/08/2009AI check for melee range does not take leaned players into account
   00018202  
[DarkRadiant]  Map Editing
normal
feedback
13/07/2009Texture lock unfriendliness for vertex dragging
   00014262  
[The Dark Mod]  Physics
normal
assigned (Ishtvan)
04/07/2009Grabber: Improper rotation to face player on 2-entity candles
   0001821   
[The Dark Mod]  Coding
normal
new
12/06/2009Entities bound to inventory moveables are left in world
   0001768   
[DarkRadiant]  Map Editing
minor
acknowledged
03/05/2009You can use the CSG Subtract to remove door entities created from brushes.
   00017562  
[DarkRadiant]  General
feature
acknowledged
16/04/2009Layers Suggestions
   0001742   
[DarkRadiant]  GUI
feature
acknowledged
10/04/2009Wireframe display mode for filtered objects
   0001731   
[The Dark Mod]  Coding
normal
new
31/03/2009head_joint vs. head_jointname
   00017023  
[DarkRadiant]  General
normal
acknowledged
23/03/2009If darkradiant cannot access user directory create configuration files in the root folder instead
   0001619   
[DarkRadiant]  Map Editing
feature
confirmed
10/01/2009Perform geometry CRC check for layer file before importing them?
   0001609   
[The Dark Mod]  Physics
feature
assigned (Ishtvan)
02/01/2009Grabber: Handling Heavy Objects
   0000333   
[DarkRadiant]  GUI
minor
acknowledged
30/12/2008Suggest relative aligned texture copy
   0001526   
[The Dark Mod]  Coding
trivial
new
18/11/2008Arrow models in editor rotated from game
   0001513   
[The Dark Mod]  Coding
normal
new
15/11/2008AI Need Defensive Charge
   0001493   
[DarkRadiant]  GUI
feature
acknowledged
15/11/2008Option for filtered brushes as wireframe
   0001419   
[The Dark Mod]  Physics
normal
assigned (Ishtvan)
14/10/2008Melee strike can start on other side of solids when player leans
   0001391   
[The Dark Mod]  Physics
normal
new
11/10/2008Melee attack can hit moveables on other side of solid object
   0001326   
[The Dark Mod]  Coding
normal
new
06/10/2008Possible Bug With idEntity::GetTeamChildren
   0001185   
[The Dark Mod]  Physics
minor
assigned (Ishtvan)
27/09/2008Grabber: Desired Rotation can Snap Back to 360 - Desired Rotation
   0001088   
[The Dark Mod]  AI
feature
new
07/09/2008AI's Weapon Solidity Behavior
   0001081   
[The Dark Mod]  Physics
major
assigned (Ishtvan)
03/09/2008Grabber: Repeated collision sounds when sliding
   0001080   
[The Dark Mod]  Physics
major
assigned (Ishtvan)
03/09/2008Grabber: Cannot Slide Objects Colliding in 2 Planes
   0001079   
[The Dark Mod]  Physics
normal
assigned (Ishtvan)
03/09/2008Grabber: Sliding Along Surface Causes Blurring/Jittering of Object
   0001046   
[DarkRadiant]  Selection System
feature
acknowledged
25/08/2008Request: Coloration of Brushes
   0001038   
[DarkRadiant]  Map Editing
feature
acknowledged
25/08/2008EAX Audio Settings Editor (EFX File)