Viewing Issues 2001 - 2050 / 2238

    PID CategorySeverityStatusUpdated Summary
   00030241  
[The Dark Mod]  Models
tweak
resolved (Springheel)
25/02/2012light models that need tweaked
   0001127   
[The Dark Mod]  Objectives
feature
confirmed
25/02/2012Objectives: Implement "AI found item out of place" Objective
   00030251  
[The Dark Mod]  AI
normal
resolved (grayman)
25/02/2012Failed KO animations can build up and play repeatedly
   00030192  
[The Dark Mod]  GUI
normal
resolved (grayman)
24/02/2012The "Stealth Score" stat for Alert-4 (agit. searches) is cascading, so it overcounts
   00030291  
[The Dark Mod]  AI
normal
resolved (grayman)
23/02/2012AI should use an elevator if it's faster than walking
   00005192  
[The Dark Mod]  AI
normal
resolved
22/02/2012AI needs "wait for resource" lock (aka: work together)
   00028122  
[The Dark Mod]  Coding
normal
resolved (tels)
19/02/2012Character 0xFF does not work in fonts
   00026009  
[The Dark Mod]  AI
normal
resolved (Springheel)
17/02/2012AI don't care arrow is sticking out of them
   00030171  
[The Dark Mod]  Coding
normal
resolved (tels)
16/02/2012make textAlign work with idChoiceWindow
   00030182  
[The Dark Mod]  Coding
normal
resolved (tels)
16/02/2012make choiceDefs work with any string
   00016242  
[The Dark Mod]  AI
normal
assigned (angua)
13/02/2012AI should notice objects being out of place
   00028878  
[The Dark Mod]  GUI
normal
resolved (grayman)
13/02/2012Stealth Score Level-5 bust ("being seen") isn't countable for the stats GUI because of incrementing "cascade"
   00030131  
[The Dark Mod]  Feature proposal
normal
resolved (grayman)
09/02/2012Allow any entity access to info_location entities
   000297531
[The Dark Mod]  Physics
minor
resolved (grayman)
08/02/2012Objects in forcefield move way too fast (player moves as expected)
   00030104  
[The Dark Mod]  Coding
normal
resolved (grayman)
08/02/2012Add sounds to player mantle
   00030116  
[The Dark Mod]  Physics
normal
resolved (grayman)
07/02/2012Frobbing an item does not activate physics for touching contacts
   00030051  
[The Dark Mod]  AI
normal
resolved (grayman)
05/02/2012Elevators broken by nearby visportals
   00030011  
[The Dark Mod]  Coding
normal
resolved (grayman)
05/02/2012Player cannot knock movables objects off edges
   00030061  
[The Dark Mod]  Sound System
minor
resolved (tels)
05/02/2012Missing sound shaders
   00030041  
[The Dark Mod]  AI
normal
resolved (grayman)
03/02/2012Rare issue with AI getting stuck at doors
   00025871  
[The Dark Mod]  Sound
normal
resolved (Springheel)
30/01/2012Go through Amita's sounds
   00029941  
[The Dark Mod]  Script/Def
normal
resolved (angua)
27/01/2012Using inventory items on world entities with used_action_script: inventory item always flashes red
   00029501  
[The Dark Mod]  Sound
normal
resolved (Springheel)
24/01/2012Do death cries propogate?
   0002995   
[The Dark Mod]  Design/Coding
minor
new
24/01/2012Inconsistent handling when inventory item is used on world entity: script function started each frame when button is held
   0002983   
[The Dark Mod]  Coding
minor
resolved (Serpentine)
22/01/2012Allow the the game window to be minimized easily
   00017842  
[The Dark Mod]  Sound
normal
resolved (Springheel)
22/01/2012Find decent metal armour impact sound
   00029901  
[The Dark Mod]  Coding
minor
resolved (tels)
22/01/2012Fix load and rendering of character 0xFF
   00029881  
[The Dark Mod]  Graphics
minor
resolved (tels)
21/01/2012Remove fonts with size 6 and 8
   00026872  
[The Dark Mod]  Textures
normal
resolved (Serpentine)
17/01/2012Missing textures for tdm_sack_oats
   0001399   
[The Dark Mod]  Textures
minor
assigned (Serpentine)
17/01/2012Moth particle
   00029841  
[The Dark Mod]  Coding
normal
resolved (Serpentine)
17/01/2012Remove the limitations on task switching from Win XP
   0002986   
[The Dark Mod]  Design/Coding
normal
resolved (greebo)
17/01/2012Don't copy the gamex86 module to the mission folders
   0002981   
[The Dark Mod]  Coding
normal
resolved (greebo)
16/01/2012Upgrade PugiXML library to 1.0
   00028241  
[The Dark Mod]  Graphics
minor
resolved (Serpentine)
15/01/2012Moonbeams are too faint
   0002961   
[The Dark Mod]  Sound
normal
resolved (Springheel)
14/01/2012Go through bow sounds
   0002976   
[The Dark Mod]  Coding
normal
resolved (greebo)
13/01/2012Crash in Training Mission when triggering Message GUIs
   00026951  
[The Dark Mod]  AI
major
resolved (grayman)
13/01/2012AIs can not correctly handle certain doors
   0002940   
[The Dark Mod]  Animation
normal
resolved (Springheel)
12/01/2012Check new animations against torch-carriers
   00029731  
[The Dark Mod]  Design/Coding
normal
resolved (greebo)
10/01/2012Fix uninitialised pointers returned by CollisionModelManager::Translate()
   0002972   
[The Dark Mod]  Design/Coding
normal
resolved (greebo)
10/01/2012Remove Sourcehook
   0002963   
[The Dark Mod]  Design/Coding
normal
resolved (greebo)
05/01/2012Simplify mission PK4 setup
   0002962   
[The Dark Mod]  TDM Launcher
normal
resolved (greebo)
04/01/2012Move tdmlauncher functionality into the game engine
   00029481  
[The Dark Mod]  AI
major
resolved (grayman)
02/01/2012AI death or KO can block door use
   000295611
[The Dark Mod]  GUI
feature
resolved (tels)
01/01/2012Add a condensed Carleton font
   0002936   
[The Dark Mod]  Coding
normal
resolved (greebo)
29/12/2011Merge the GPL'd D3 sources with the TDM codebase
   00029331  
[The Dark Mod]  GUI
feature
resolved (grayman)
20/12/2011Add ability to select player start points to mission briefing
   00029431  
[The Dark Mod]  Design/Coding
normal
resolved (grayman)
04/12/2011Some electric lights casting unwanted shadows from their models
   000294111
[DarkRadiant]  Renderer
normal
acknowledged
02/12/2011Rendering order is wrong when the web texture is involved.
   00025377  
[The Dark Mod]  Animation
normal
resolved (Springheel)
27/11/2011Test Noisycricket's new combat animations
   00027982  
[The Dark Mod]  Animation
normal
resolved (Springheel)
27/11/2011Unarmed AI sometimes used armed search animation