Viewing Issues 2001 - 2050 / 2636

    PID CategorySeverityStatusUpdated Summary
  000364031
[The Dark Mod]  Distribution
minor
resolved (taaaki)
28/04/2014Admin WebPage: Editing Mission Details pages produces/accepts trailing whitespaces in links
  0003713   
[The Dark Mod]  Textures
normal
resolved (Springheel)
27/04/2014Problem with sword normalmap
  00037191  
[The Dark Mod]  Coding
normal
resolved (SteveL)
25/04/2014Script event changeLootAmount() behaves wrong when removing all loot
  0003697   
[The Dark Mod]  AI
normal
resolved (Springheel)
24/04/2014Get Moor ready for release
  00037171  
[The Dark Mod]  Def / Setup
normal
resolved (Springheel)
24/04/2014def_attach bottle disappears on KO
  000348519  
[The Dark Mod]  Coding
normal
resolved (Springheel)
23/04/2014Landing when crouched makes no noise
  0003715   
[The Dark Mod]  Models
normal
resolved (Springheel)
22/04/2014Gap in finger
  00037141  
[The Dark Mod]  AI
crash
resolved (grayman)
20/04/2014Crash at map start when AI are touching
  00029096  
[The Dark Mod]  Coding
normal
resolved (grayman)
18/04/2014AI Warnings -- don't alert friends already searching
  000352571
[The Dark Mod]  AI
normal
resolved (grayman)
18/04/2014KO'ed and dead AI bodies can be seen when hidden
  00037121  
[The Dark Mod]  Physics
feature
resolved (SteveL)
17/04/2014Allow movers to push the player upon request
  00037111  
[The Dark Mod]  Physics
normal
resolved (grayman)
16/04/2014Partially opened doors lose movement and sound sync
  00035512  
[The Dark Mod]  Script/Def
normal
resolved (grayman)
15/04/2014Script problem with On() when a light starts off
  00036829  
[The Dark Mod]  Coding
normal
resolved (grayman)
15/04/2014AI Hearing slider
  000350913  
[The Dark Mod]  AI
minor
resolved (grayman)
12/04/2014AI can give too many relighting barks in a row
  000364841
[The Dark Mod]  AI
normal
resolved (grayman)
11/04/2014AI sometimes use switches through walls
  0003507192
[The Dark Mod]  AI
normal
resolved (grayman)
11/04/2014AI bounces between spotted enemy and sheathe weapon
  00036591  
[The Dark Mod]  Textures
normal
resolved (grayman)
08/04/2014New stone textures are missing "vine_friendly"
  00035492  
[The Dark Mod]  AI
normal
resolved (grayman)
07/04/2014Archer w/melee weapon always draws his bow first
  00035281  
[The Dark Mod]  AI
normal
resolved (grayman)
06/04/2014Problem with sleeping AI waking up
  000368119  
[The Dark Mod]  Coding
normal
resolved (grayman)
05/04/2014Noise Arrow "sounds" should be considered the same sound to AI
  000370311
[The Dark Mod]  Models
normal
resolved (Springheel)
05/04/2014Dagger needs new attachment point
  00036479  
[The Dark Mod]  AI
normal
resolved (grayman)
04/04/2014AI will sometimes circle beneath a goal path_corner on the floor above
  00035592  
[The Dark Mod]  AI
normal
resolved (grayman)
04/04/2014Implement pickpocket reaction
  00036921  
[The Dark Mod]  Coding
normal
resolved (grayman)
29/03/2014Fading in a light doesn't turn it on
  000369541
[DarkRadiant]  Map Editing
major
new
23/03/2014Massive corruption of brushes when moving selected to the edge of the world
  00036791  
[The Dark Mod]  AI
feature
resolved (grayman)
09/03/2014death_script needs to know who's responsible for death
  0003677 1
[The Dark Mod]  AI
normal
resolved (Springheel)
08/03/2014Nobleman head has gap
  0003674   
[The Dark Mod]  AI
normal
resolved (Springheel)
08/03/2014Proguard archer needs melee weapon
  00036723  
[The Dark Mod]  AI
normal
resolved (grayman)
04/03/2014AI "seeing" rope arrows without light
  0003678   
[The Dark Mod]  Feature proposal
normal
assigned (Springheel)
26/02/2014Test Hardcore Vision idea
  00036173  
[The Dark Mod]  AI
major
resolved (grayman)
15/02/2014AI do not shoulder. I can only drag them on the ground after knockout.
  000366351
[The Dark Mod]  Physics
normal
resolved (grayman)
07/02/2014absence_noticeability inhibits jump/causes crouch
  0003665   
[The Dark Mod]  Coding
normal
new
27/01/2014Collision detection combat fails to return material type
  00036554  
[The Dark Mod]  Saving/Loading
normal
resolved (AluminumHaste)
22/01/2014g_showhud should be removed from Darkmod.cfg
  0003653   
[DarkRadiant]  Selection System
normal
acknowledged
16/01/2014Can't deselect func_statics after selecting a layer
  00011371  
[DarkRadiant]  Selection System
minor
feedback
16/01/2014a func static can have some brushes in different layers, can lead to odd behavior
  00035583  
[The Dark Mod]  Def / Setup
normal
resolved (Springheel)
12/01/2014Dagger doesn't do enough damage
  0003629   
[The Dark Mod]  Models
normal
resolved (Springheel)
12/01/2014Requiem has cosmetic issues
  00027425  
[DarkRadiant]  Map Editing
normal
acknowledged
30/12/2013Multi select - select backgrond items.
  0002317   
[DarkRadiant]  GUI
normal
new
30/12/2013Selection set improvements
  00036244  
[The Dark Mod]  Sound
normal
resolved (Springheel)
11/12/2013Missing sound
  000358611  
[The Dark Mod]  Coding
feature
resolved (grayman)
30/11/2013Closing a book/readable with USE button frobs item in inventory
  00036201  
[The Dark Mod]  Def / Setup
normal
resolved (Springheel)
28/11/2013Holy water less effective against revenants
  00035661  
[The Dark Mod]  Textures
normal
resolved (Springheel)
26/11/2013Missing inventory icon for key_plain_steel
  0003616   
[The Dark Mod]  Sound
normal
resolved (Springheel)
26/11/2013Zombies using sword slash sound
  0003604   
[The Dark Mod]  Def / Setup
normal
resolved (Springheel)
25/11/2013Add editor descriptions to heads
  00035301  
[The Dark Mod]  Def / Setup
minor
resolved (grayman)
23/11/2013Ammonition -> Ammunition
  00036082  
[The Dark Mod]  Coding
normal
resolved (grayman)
22/11/2013Physics issue in The Swing
  00036142  
[The Dark Mod]  Coding
normal
resolved (grayman)
22/11/2013Crashes during combat?