| | | 0003523 | 2 | |
| normal | | 28/06/2014 | AI don't notice doors that are stopped. |
| | | 0001476 | 1 | |
| normal | | 28/06/2014 | AI should become supicious when the door suddenly starts moving while they are handling it |
| | | 0003380 | | |
| normal | | 23/06/2014 | Weight Vocal Barks |
| | | 0003233 | 1 | |
| normal | | 23/06/2014 | Missing faces |
| | | 0003760 | 1 | |
| normal | | 21/06/2014 | Let def_attach entity lights be toggled by a trigger |
| | | 0003668 | 2 | |
| normal | | 18/06/2014 | TDM Update crashes in read-only directory |
| | | 0003740 | 2 | |
| minor | | 31/05/2014 | Improvements to generated script reference |
| | | 0003115 | 3 | |
| minor | | 31/05/2014 | .lin (pointfile) cannot be written if maps/ does not exist |
| | | 0003738 | 2 | |
| normal | | 28/05/2014 | Certain pickpocketed objects should not elicit a reaction from an AI |
| | | 0003609 | 5 | |
| normal | | 26/05/2014 | TDM crashes on startup if fms folder does not exist |
| | | 0003631 | 11 | |
| normal | | 23/05/2014 | Can't drag AI bodies via Head |
| | | 0000052 | | |
| minor | resolved | 23/05/2014 | Player can keep AI at bay with held objects |
| | | 0003731 | 2 | |
| normal | | 21/05/2014 | Restart mission causes loss of equipment |
| | | 0003728 | | |
| normal | | 18/05/2014 | Skin problem with sword |
| | | 0003726 | 1 | |
| normal | | 15/05/2014 | Due to bad door-handling positions, an AI can get stuck forever trying to close a door |
| | | 0003723 | 5 | |
| normal | | 13/05/2014 | Problems with persistent items |
| | | 0003683 | 1 | |
| normal | | 03/05/2014 | Retest propogated sounds |
| | | 0003720 | 2 | |
| normal | | 29/04/2014 | AI head clips outside blackjack collision box causing blackjack failure when player is in close proximity. |
| | | 0003248 | 4 | |
| major | | 28/04/2014 | TDM Trashed Config File |
| | | 0003460 | 6 | 1 |
| minor | | 28/04/2014 | Savegame thumbnails are skewed |
| | | 0003255 | 5 | 2 |
| normal | | 28/04/2014 | Savegame images are written wrong at high resolutions |
| | | 0003640 | 3 | 1 |
| minor | | 28/04/2014 | Admin WebPage: Editing Mission Details pages produces/accepts trailing whitespaces in links |
| | | 0003713 | | |
| normal | | 27/04/2014 | Problem with sword normalmap |
| | | 0003719 | 1 | |
| normal | | 25/04/2014 | Script event changeLootAmount() behaves wrong when removing all loot |
| | | 0003697 | | |
| normal | | 24/04/2014 | Get Moor ready for release |
| | | 0003717 | 1 | |
| normal | | 24/04/2014 | def_attach bottle disappears on KO |
| | | 0003485 | 19 | |
| normal | | 23/04/2014 | Landing when crouched makes no noise |
| | | 0003715 | | |
| normal | | 22/04/2014 | Gap in finger |
| | | 0003714 | 1 | |
| crash | | 20/04/2014 | Crash at map start when AI are touching |
| | | 0002909 | 6 | |
| normal | | 18/04/2014 | AI Warnings -- don't alert friends already searching |
| | | 0003525 | 7 | 1 |
| normal | | 18/04/2014 | KO'ed and dead AI bodies can be seen when hidden |
| | | 0003712 | 1 | |
| feature | | 17/04/2014 | Allow movers to push the player upon request |
| | | 0003711 | 1 | |
| normal | | 16/04/2014 | Partially opened doors lose movement and sound sync |
| | | 0003551 | 2 | |
| normal | | 15/04/2014 | Script problem with On() when a light starts off |
| | | 0003682 | 9 | |
| normal | | 15/04/2014 | AI Hearing slider |
| | | 0003509 | 13 | |
| minor | | 12/04/2014 | AI can give too many relighting barks in a row |
| | | 0003648 | 4 | 1 |
| normal | | 11/04/2014 | AI sometimes use switches through walls |
| | | 0003507 | 19 | 2 |
| normal | | 11/04/2014 | AI bounces between spotted enemy and sheathe weapon |
| | | 0003659 | 1 | |
| normal | | 08/04/2014 | New stone textures are missing "vine_friendly" |
| | | 0003549 | 2 | |
| normal | | 07/04/2014 | Archer w/melee weapon always draws his bow first |
| | | 0003528 | 1 | |
| normal | | 06/04/2014 | Problem with sleeping AI waking up |
| | | 0003681 | 19 | |
| normal | | 05/04/2014 | Noise Arrow "sounds" should be considered the same sound to AI |
| | | 0003703 | 1 | 1 |
| normal | | 05/04/2014 | Dagger needs new attachment point |
| | | 0003647 | 9 | |
| normal | | 04/04/2014 | AI will sometimes circle beneath a goal path_corner on the floor above |
| | | 0003559 | 2 | |
| normal | | 04/04/2014 | Implement pickpocket reaction |
| | | 0003692 | 1 | |
| normal | | 29/03/2014 | Fading in a light doesn't turn it on |
| | | 0003695 | 4 | 1 |
| major | new | 23/03/2014 | Massive corruption of brushes when moving selected to the edge of the world |
| | | 0003679 | 1 | |
| feature | | 09/03/2014 | death_script needs to know who's responsible for death |
| | | 0003677 | | 1 |
| normal | | 08/03/2014 | Nobleman head has gap |
| | | 0003674 | | |
| normal | | 08/03/2014 | Proguard archer needs melee weapon |