| | | 0004185 | 4 | |
| normal | | 04/01/2016 | Inventory items have large mass by default |
| | | 0004151 | 3 | |
| minor | | 04/01/2016 | Black_matt isn't |
| | | 0004020 | 1 | |
| normal | | 04/01/2016 | tdm_balcony_sp_ceramic01 has incorrect surface type |
| | | 0003766 | 6 | |
| normal | | 04/01/2016 | Background download hanging can affect foreground activities |
| | | 0004273 | 1 | |
| normal | | 03/01/2016 | Widen mission name box on menus to accommodate larger titles |
| | | 0004046 | 4 | |
| normal | | 26/12/2015 | Barmaid in Inn Business has a problem in the bathroom |
| | | 0004257 | | |
| normal | | 11/12/2015 | Premature Completion of Mission Downloader |
| | | 0004254 | 2 | |
| normal | | 08/12/2015 | Problem when internal downloader completes |
| | | 0004255 | | |
| normal | new | 06/12/2015 | Proposal to add a page to stats gui permanently recording 'best ever' stats |
| | | 0004251 | 4 | |
| normal | | 02/12/2015 | Boolean objectives can mess up when you have more than 16 objectives |
| | | 0004252 | 1 | |
| crash | | 02/12/2015 | Game crashes if script event saveGame(string name) is used. |
| | | 0004250 | 1 | |
| normal | | 23/11/2015 | Script event "flee" doesn't work |
| | | 0003187 | 1 | |
| normal | | 05/11/2015 | Increase limit of collision models |
| | | 0004246 | | |
| normal | new | 01/11/2015 | Possible bug with heavy item which can't be frobbed/lifted |
| | | 0004234 | | |
| normal | new | 12/10/2015 | Set missions to finished manually |
| | | 0004227 | 1 | |
| normal | | 09/10/2015 | Problem with searching AI and door |
| | | 0004229 | 1 | |
| crash | | 09/10/2015 | Alerting manor_cook_1 in Behind Closed Doors causes a crash |
| | | 0004075 | 1 | |
| crash | | 03/10/2015 | s_shader set to "-" causes map crash on load |
| | | 0004139 | 1 | |
| minor | | 03/10/2015 | Prevent saving before map start |
| | | 0004204 | 6 | 2 |
| normal | | 30/09/2015 | Spiderwebs light up when lightning is triggered |
| | | 0004113 | 6 | 1 |
| normal | | 30/09/2015 | Alerted AI can get stuck in a sit down / get up cycle |
| | | 0004201 | 8 | |
| normal | | 30/09/2015 | Fire arrows extinguish existing fires, even on a direct hit |
| | | 0004218 | 3 | 1 |
| normal | | 29/09/2015 | Long-lived particles slow down map loading |
| | | 0004221 | | 1 |
| normal | new | 27/09/2015 | offsetModel offsets heads away from bodies |
| | | 0004040 | 1 | |
| normal | | 21/09/2015 | Running AI that stops in door queue can perform an idle animation |
| | | 0004184 | 1 | |
| normal | | 21/09/2015 | AI bumping up against player w/o drawing weapon |
| | | 0003993 | 1 | |
| normal | | 16/09/2015 | Running AI treadmills against sign in Lord Edgar's Bathhouse |
| | | 0001727 | 3 | |
| normal | new | 31/08/2015 | Stim/Response: Large responding objects can fail to respond if hit with radius-stim too far from their origin. |
| | | 0002689 | | |
| normal | new | 30/08/2015 | Add ability to trigger stims repeatedly |
| | | 0003597 | 4 | 2 |
| normal | | 21/08/2015 | Firing AI animations through a script has problems |
| | | 0003784 | 6 | |
| normal | | 17/08/2015 | Do something about func_itemremove |
| | | 0004161 | 4 | |
| normal | | 15/08/2015 | Alternate Quicksave feature |
| | | 0004198 | 2 | 1 |
| normal | | 15/08/2015 | A patch to compile libPNG under Linux |
| | | 0004110 | 35 | 2 |
| normal | | 14/08/2015 | textures/darkmod/stone/brick/blocks_sepia_grey broken |
| | | 0004191 | 3 | 2 |
| normal | | 14/08/2015 | Popping/crackling sound when running on Linux |
| | | 0004199 | 1 | 1 |
| normal | | 13/08/2015 | Melee weapon attacks and parries don't work under certain compilers. |
| | | 0004193 | 2 | |
| normal | | 02/08/2015 | Comparison of an alert type variable to an event type constant |
| | | 0004153 | 2 | |
| normal | | 25/07/2015 | SEED Console Spam |
| | | 0004181 | 2 | |
| normal | | 23/07/2015 | Melee weapons should be able to break glass in one hit |
| | | 0004178 | 4 | |
| normal | | 21/07/2015 | Thrown objects pass straight through glass that's down to 0 health |
| | | 0004180 | 2 | |
| normal | | 21/07/2015 | Glass doesn't show cracks when damaged by most objects. |
| | | 0004179 | 1 | |
| normal | | 19/07/2015 | Material surface type gets replaced with default when a func_fracture gets carved up |
| | | 0004176 | 1 | |
| normal | | 18/07/2015 | Let mapper control lifetime of broken glass |
| | | 0004175 | 2 | |
| normal | | 18/07/2015 | Using models as breakables doesn't work right |
| | | 0003744 | 12 | |
| minor | | 02/07/2015 | LOD making unwanted changes to shadowcasting and skin settings |
| | | 0004168 | 3 | |
| block | | 29/06/2015 | SEED deletes heap memory it doesn't own |
| | | 0004128 | 13 | |
| feature | | 26/06/2015 | Spawnarg for lights to stop them affecting the light gem |
| | | 0004123 | 5 | |
| normal | | 24/06/2015 | Unbind vsync from Dmap: |
| | | 0003664 | 13 | |
| normal | | 11/06/2015 | Change caulk so that it ignores fog. |
| | | 0004162 | 1 | |
| tweak | | 07/06/2015 | r_showPortals in 3 colours |