Viewing Issues 1751 - 1800 / 2238

    PID CategorySeverityStatusUpdated Summary
   00033611  
[The Dark Mod]  Script/Def
normal
resolved (grayman)
01/05/2013atdm:moveable_torch1 does not extinguish if dropped sideways
   00033731  
[The Dark Mod]  AI
normal
resolved (Springheel)
30/04/2013Builder2 vocals missing monster barks
   00033871  
[The Dark Mod]  Coding
normal
resolved (grayman)
29/04/2013Change the TDM revision number from 1.09 to 2.00
   00033912  
[The Dark Mod]  Coding
normal
resolved (grayman)
29/04/2013Allow warnings and crashes when def entities don't exist
   00033891  
[The Dark Mod]  AI
normal
resolved (grayman)
29/04/2013Inaccurate AI positioning on elevators
   0003388141
[The Dark Mod]  Def / Setup
normal
resolved (grayman)
29/04/2013Issue with Transaction scripted scene *spoilers*
   00033841  
[The Dark Mod]  Textures
normal
resolved (Springheel)
29/04/2013Water splashes not transparent
   00033704  
[The Dark Mod]  Physics
major
resolved (grayman)
27/04/2013Moveables can hurt the player and AI
   0003382   
[The Dark Mod]  Textures
normal
assigned (Springheel)
21/04/2013Check out Rich's translucent textures
   00030547  
[The Dark Mod]  Coding
tweak
resolved (taaaki)
21/04/2013Save screenshots to a central location
   00033811  
[The Dark Mod]  GUI
major
resolved (grayman)
21/04/2013Briefing videos are broken
   0003379   
[The Dark Mod]  Coding
normal
assigned (Springheel)
20/04/2013Make chainmail impact effects
   00033752  
[The Dark Mod]  AI
normal
resolved (grayman)
14/04/2013Sleeping Builder in Outpost not sleeping
   00033671  
[The Dark Mod]  Textures
normal
resolved (Springheel)
14/04/2013Can't find tonguemeshs
   0003371   
[The Dark Mod]  Sound
normal
assigned (Springheel)
13/04/2013Mage attack needs better sound
   0003009101
[The Dark Mod]  AI
normal
resolved (grayman)
11/04/2013Blocking AI in chair traps them in place
   0003365   
[The Dark Mod]  Models
normal
resolved (Springheel)
06/04/2013Fix Distiller
   00033603  
[The Dark Mod]  Textures
normal
resolved (Springheel)
05/04/2013Standalone textures needed
   00030426  
[The Dark Mod]  Sound System
normal
resolved (grayman)
01/04/2013Open visportals do not propagate sound loss to player.
   00031826  
[The Dark Mod]  AI
normal
resolved (grayman)
01/04/2013Idle animations can interrupt idle barks.
   00033017  
[The Dark Mod]  Sound
normal
assigned (Springheel)
01/04/2013AI's vocal sets do not have appropriate responses for AI on AI melee situations
   00033455  
[The Dark Mod]  Coding
major
resolved (Springheel)
30/03/2013Flame based lights not working in Standalone TDM
   000327951
[The Dark Mod]  Design/Coding
minor
resolved
29/03/2013frobability is broken in reference to keys
   000328021
[The Dark Mod]  AI
major
resolved (grayman)
29/03/2013AI Used to take cover from player; no longer working
   00018741  
[The Dark Mod]  AI
normal
resolved
28/03/2013Sleeping AI - clipping and gravity issues
   00033431  
[The Dark Mod]  AI
normal
resolved (grayman)
28/03/2013Human AIs don't see monsters
   00017191  
[The Dark Mod]  AI
normal
resolved (angua)
28/03/2013Problem when AI sees player while lying down
   000335841
[The Dark Mod]  AI
normal
resolved (grayman)
28/03/2013Cannonball damages player differently than AI
   00033571  
[The Dark Mod]  AI
normal
resolved (grayman)
27/03/2013Fleeing AI problem at path_flee
   00033561  
[The Dark Mod]  AI
normal
resolved (grayman)
27/03/2013AI respond too quickly to audible alerts
   00033551  
[The Dark Mod]  AI
normal
resolved (grayman)
27/03/2013AI react too quickly to barks that include messages
   00033482  
[The Dark Mod]  AI
normal
resolved (Springheel)
26/03/2013Rig new skeleton
   000305710  
[The Dark Mod]  Coding
major
resolved (taaaki)
26/03/2013Deleting FM folder of installed mission causes DarkMod to break/crash
   00031402  
[The Dark Mod]  AI
normal
resolved (grayman)
25/03/2013Use "taking fire" soundshader when AI hit by arrows
   00032276  
[The Dark Mod]  Distribution
normal
suspended
25/03/2013Remove Mac OSX support
   000333716  
[The Dark Mod]  Coding
normal
resolved (Springheel)
23/03/2013bug when unalerted zombie is hit with a sword
   000316613  
[The Dark Mod]  Coding
normal
resolved (grayman)
21/03/2013After putting away sword AI still uses weapon_idle
   00029249  
[The Dark Mod]  AI
normal
resolved (grayman)
21/03/2013AI react too fast to missing objects
   0003349   
[The Dark Mod]  AI
normal
resolved (Springheel)
18/03/2013Rusted builder needs new arms and legs
   00033472  
[The Dark Mod]  Sound
normal
resolved (Springheel)
17/03/2013Next batch of sounds to replace
   000333811  
[The Dark Mod]  AI
normal
resolved (grayman)
16/03/2013AI Greetings should have additional limits
   000326312  
[The Dark Mod]  Coding
normal
resolved (grayman)
16/03/2013snd_opened does not work on sliding doors
   00033462  
[The Dark Mod]  AI
normal
resolved (Springheel)
15/03/2013Zombies being killed too easily
   000282981
[The Dark Mod]  AI
normal
resolved (grayman)
15/03/2013Flashbombs should reduce AI hearing as well.
   000334012  
[The Dark Mod]  Sound
normal
resolved (grayman)
14/03/2013Sound is leaking out of area it shouldn't
   00033329  
[The Dark Mod]  Def / Setup
normal
resolved (grayman)
14/03/2013Some electric lights not working recently
   00029642  
[The Dark Mod]  AI
normal
resolved (grayman)
12/03/2013Combat: Enemy AI get stuck after hitting each other once
   00018241  
[The Dark Mod]  AI
major
resolved (grayman)
12/03/2013Unarmed combat broken
   00025332  
[The Dark Mod]  AI
normal
resolved (grayman)
12/03/2013Archers run into player at melee range
   00025272  
[The Dark Mod]  AI
normal
resolved (grayman)
12/03/2013Give weapons to archers