Viewing Issues 1751 - 1800 / 2303

    PID CategorySeverityStatusUpdated Summary
  00034523  
[The Dark Mod]  Physics
normal
resolved (grayman)
05/07/2013Moveable planks don't fall realistically
  000341517  
[The Dark Mod]  AI
tweak
resolved (grayman)
04/07/2013AI greeting can occur too often for stationary AI or multiple AI in a group
  000346219  
[The Dark Mod]  AI
normal
resolved (grayman)
03/07/2013AI should turn head to look at doors opening
  0003432   
[The Dark Mod]  Textures
normal
resolved (Springheel)
02/07/2013Some decals not transparent enough
  0003467   
[The Dark Mod]  Textures
normal
resolved (Springheel)
02/07/2013Reversed normal
  00034665  
[The Dark Mod]  Def / Setup
normal
resolved (Springheel)
30/06/2013Remove Persontype: Elite
  0003464   
[The Dark Mod]  Textures
normal
resolved (Springheel)
29/06/2013Duplicate textures
  0002859111
[The Dark Mod]  AI
normal
resolved (Springheel)
25/06/2013If an AI opens a door marked ShouldBeClosed, he becomes suspicious
  0003459   
[The Dark Mod]  Models
normal
resolved (Springheel)
22/06/2013Horned pagan mount missing candle
  00028132  
[The Dark Mod]  GUI
normal
confirmed
19/06/2013Make mission loading tips part of TDM and translatable
  00034443  
[The Dark Mod]  AI
normal
resolved (Springheel)
18/06/2013tdm_ai_commander_greeting_to_inferior_guard not being used
  0003446   
[The Dark Mod]  Sound
normal
resolved (Springheel)
18/06/2013Update Master vocals
  000345571
[The Dark Mod]  Sound
normal
resolved (grayman)
17/06/2013Something is wrong with soundprop to player
  0003450   
[The Dark Mod]  AI
normal
resolved (Springheel)
13/06/2013Zombie IK not on
  00034491  
[The Dark Mod]  AI
normal
resolved (grayman)
11/06/2013Alert index check problem in conversations
  00034481  
[The Dark Mod]  AI
normal
resolved (grayman)
11/06/2013An AI passing a conversation is allowed to greet the conversation AI
  0003443   
[The Dark Mod]  Sound
normal
resolved (Springheel)
11/06/2013Weight "question" greetings higher
  00028101  
[The Dark Mod]  Coding
minor
resolved (tels)
10/06/2013idCommon::VPrintf truncates messages to 4094 bytes
  00034251  
[The Dark Mod]  AI
normal
resolved (Springheel)
08/06/2013New walk causes clipping with pauldrons
  00033414  
[The Dark Mod]  AI
normal
resolved (Springheel)
08/06/2013AI do not do random head-turning when searching?
  00034411  
[The Dark Mod]  Textures
normal
resolved (Springheel)
08/06/2013Smoke part of orange flame particle a bit off
  00034141  
[The Dark Mod]  AI
minor
resolved (grayman)
06/06/2013Eliminate or reduce wavering in AI walk
  00034271  
[The Dark Mod]  AI
normal
resolved (Springheel)
05/06/2013Wench feet have no normalmap
  00034301  
[The Dark Mod]  AI
normal
resolved (grayman)
04/06/2013AI giving 'return to idle' bark after search
  00034382  
[The Dark Mod]  AI
normal
resolved (grayman)
04/06/2013There should be no rampdown barks in Observant State
  00034226  
[The Dark Mod]  AI
minor
resolved (Springheel)
04/06/2013AI ignore breaking glass of gas arrow
  0002764   
[The Dark Mod]  SEED
normal
new
03/06/2013SEED: Fails to compute bounds for scaled duplicates
  00034235  
[The Dark Mod]  AI
normal
resolved (grayman)
03/06/2013Idle barks during searches
  0003435   
[The Dark Mod]  AI
normal
resolved (Springheel)
01/06/2013Zombie missing a sound/swing for melee attack
  00034361  
[The Dark Mod]  AI
normal
resolved (Springheel)
01/06/2013Unarmed AI cannot throw projectiles?
  00033852  
[The Dark Mod]  Textures
normal
resolved (Springheel)
23/05/2013Blood Decals not dropping?
  000339842
[The Dark Mod]  Coding
normal
resolved (Springheel)
19/05/2013Skybox corrupted. Cubemaps not working?
  00031088  
[The Dark Mod]  Design/Coding
feature
resolved (grayman)
19/05/2013Merge 7318's 3D Skybox Code
  0003420   
[The Dark Mod]  AI
normal
resolved (Springheel)
15/05/2013Daggers don't have replacement anims
  0002398   
[The Dark Mod]  Coding
feature
assigned (Fidcal)
15/05/2013Add "foreach" to triggers to expand 'call' spawnarg.
  0002629   
[The Dark Mod]  Coding
normal
assigned
15/05/2013hide_distance does not take entity size into account
  00026301  
[The Dark Mod]  Coding
normal
assigned
15/05/2013lod_bias does not take entity size into account
  00025991  
[The Dark Mod]  SEED
tweak
assigned
15/05/2013SEED: Optimize AddClassFromEntity() to not require entity
  00026091  
[The Dark Mod]  SEED
major
assigned
15/05/2013SEED: Entities stick into each other
  0002575   
[The Dark Mod]  SEED
normal
assigned
15/05/2013SEED: Handling of entities with attachments
  0002576   
[The Dark Mod]  SEED
normal
assigned
15/05/2013SEED: Handling of entities with bound children
  0002614   
[The Dark Mod]  SEED
normal
assigned
15/05/2013SEED: trace to floor entities need work
  00030151  
[The Dark Mod]  Coding
feature
suspended
15/05/2013Add support for characters 0x7f - 0x9f in fonts
  00028751  
[The Dark Mod]  GUI
normal
assigned
15/05/2013Changing language during FM does not change open books/scrolls
  00033114  
[The Dark Mod]  Design/Coding
normal
acknowledged
15/05/2013Dmap does not delete nor overwrite .cm files
  00034161  
[The Dark Mod]  AI
normal
resolved (Springheel)
15/05/2013Zombie needs sound def for getting hit with object
  00032611  
[The Dark Mod]  TDM Installer
normal
resolved (tels)
15/05/2013Updater and in-game downloader choke on some HTTP responses
  00034111  
[The Dark Mod]  Coding
minor
resolved (tels)
13/05/2013Common difficulty names are not translated
  000338611  
[The Dark Mod]  Textures
normal
resolved (grayman)
13/05/2013Blood decals fading away
  0003409   
[The Dark Mod]  Def / Setup
normal
assigned (Springheel)
12/05/2013Zombies should have some kind of particle effect when damaged