| | | 0003739 | 14 | |
| normal | | 29/04/2016 | dmap fails to delete pointfile |
| | | 0004304 | 1 | |
| normal | | 21/04/2016 | Frozen AI at start of Trapped! |
| | | 0004297 | | 1 |
| normal | new | 29/03/2016 | GUI text clipped at right edge in certain circumstances |
| | | 0004164 | 11 | 1 |
| normal | | 17/03/2016 | Doors stick when picked |
| | | 0004115 | 3 | |
| normal | | 17/03/2016 | Mixing single and double quotes in a readable can break it |
| | | 0004290 | 1 | |
| normal | | 22/02/2016 | AI won't relight a chandelier |
| | | 0004283 | 2 | 1 |
| normal | | 28/01/2016 | AI has a problem relighting an electric light |
| | | 0002955 | 1 | |
| crash | | 14/01/2016 | Save during card-playing can corrupt the savegame |
| | | 0003591 | 3 | 2 |
| normal | | 14/01/2016 | Corrupt savegames possibly due to card playing behaviour |
| | | 0004258 | 8 | 1 |
| normal | | 11/01/2016 | Hang in Mission Downloader |
| | | 0004260 | 1 | 1 |
| feature | | 10/01/2016 | Allow mappers an easy way to override location ambient sound |
| | | 0004119 | 5 | |
| normal | | 09/01/2016 | Sometimes while carrying objects, they will fall out of the players hand for no discernible reason |
| | | 0004238 | 3 | |
| normal | | 09/01/2016 | AI occupying same spot |
| | | 0004272 | 1 | |
| major | | 08/01/2016 | Problem with atdm:ai_townsfolk_commoner_armed head model |
| | | 0004197 | 1 | |
| normal | | 08/01/2016 | Light glass z-fights |
| | | 0004269 | 9 | 1 |
| major | | 07/01/2016 | Problem walking through furniture |
| | | 0004195 | 7 | |
| normal | | 04/01/2016 | Candles can't be put out by response effect |
| | | 0004186 | 7 | 2 |
| normal | | 04/01/2016 | Response effect to turn light off stops it ever illuminating again |
| | | 0004213 | 3 | 1 |
| minor | | 04/01/2016 | "ambient_light" "0 0 0" doesn't work on info_location |
| | | 0004021 | 3 | 1 |
| normal | | 04/01/2016 | AI wearing glasses didn't go down when KOed |
| | | 0004120 | 1 | |
| normal | | 04/01/2016 | The atdm:lamp_gaslight family doesn't stim passersby when doused |
| | | 0004028 | 4 | |
| feature | | 04/01/2016 | Provide user-friendly methods of using the world particles system |
| | | 0004112 | 3 | |
| normal | | 04/01/2016 | trigger_entityname should include an 'entityname' default key/value pair |
| | | 0004185 | 4 | |
| normal | | 04/01/2016 | Inventory items have large mass by default |
| | | 0004151 | 3 | |
| minor | | 04/01/2016 | Black_matt isn't |
| | | 0004020 | 1 | |
| normal | | 04/01/2016 | tdm_balcony_sp_ceramic01 has incorrect surface type |
| | | 0003766 | 6 | |
| normal | | 04/01/2016 | Background download hanging can affect foreground activities |
| | | 0004273 | 1 | |
| normal | | 03/01/2016 | Widen mission name box on menus to accommodate larger titles |
| | | 0004046 | 4 | |
| normal | | 26/12/2015 | Barmaid in Inn Business has a problem in the bathroom |
| | | 0004257 | | |
| normal | | 11/12/2015 | Premature Completion of Mission Downloader |
| | | 0004254 | 2 | |
| normal | | 08/12/2015 | Problem when internal downloader completes |
| | | 0004255 | | |
| normal | new | 06/12/2015 | Proposal to add a page to stats gui permanently recording 'best ever' stats |
| | | 0004251 | 4 | |
| normal | | 02/12/2015 | Boolean objectives can mess up when you have more than 16 objectives |
| | | 0004252 | 1 | |
| crash | | 02/12/2015 | Game crashes if script event saveGame(string name) is used. |
| | | 0004250 | 1 | |
| normal | | 23/11/2015 | Script event "flee" doesn't work |
| | | 0003187 | 1 | |
| normal | | 05/11/2015 | Increase limit of collision models |
| | | 0004246 | | |
| normal | new | 01/11/2015 | Possible bug with heavy item which can't be frobbed/lifted |
| | | 0004234 | | |
| normal | new | 12/10/2015 | Set missions to finished manually |
| | | 0004227 | 1 | |
| normal | | 09/10/2015 | Problem with searching AI and door |
| | | 0004229 | 1 | |
| crash | | 09/10/2015 | Alerting manor_cook_1 in Behind Closed Doors causes a crash |
| | | 0004075 | 1 | |
| crash | | 03/10/2015 | s_shader set to "-" causes map crash on load |
| | | 0004139 | 1 | |
| minor | | 03/10/2015 | Prevent saving before map start |
| | | 0004204 | 6 | 2 |
| normal | | 30/09/2015 | Spiderwebs light up when lightning is triggered |
| | | 0004113 | 6 | 1 |
| normal | | 30/09/2015 | Alerted AI can get stuck in a sit down / get up cycle |
| | | 0004201 | 8 | |
| normal | | 30/09/2015 | Fire arrows extinguish existing fires, even on a direct hit |
| | | 0004218 | 3 | 1 |
| normal | | 29/09/2015 | Long-lived particles slow down map loading |
| | | 0004221 | | 1 |
| normal | new | 27/09/2015 | offsetModel offsets heads away from bodies |
| | | 0004040 | 1 | |
| normal | | 21/09/2015 | Running AI that stops in door queue can perform an idle animation |
| | | 0004184 | 1 | |
| normal | | 21/09/2015 | AI bumping up against player w/o drawing weapon |
| | | 0003993 | 1 | |
| normal | | 16/09/2015 | Running AI treadmills against sign in Lord Edgar's Bathhouse |