View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0004130 | The Dark Mod | Sound | public | 04.04.2015 10:43 | 06.06.2016 13:23 |
Reporter | grayman | Assigned To | grayman | ||
Priority | normal | Severity | normal | Reproducibility | always |
Status | resolved | Resolution | fixed | ||
Product Version | TDM 2.03 | ||||
Target Version | TDM 2.04 | Fixed in Version | TDM 2.04 | ||
Summary | 0004130: Doors w/o handles can be heard opening for a time at mission start | ||||
Description | Near mission start, if an AI uses a door that has no handles, the sound reaches the player regardless of visportaling (and possibly, distance). So it "sounds" like faraway doors are right next to the player. | ||||
Additional Information | This has to do with doors that have no handles. Doors with handles don't exhibit this problem. As soon as a door the player is supposed to hear is used, the problem stops. This sounds like an initialization problem, where something is getting cleared at the end of a valid sound that's not initialized at the beginning of the mission, allowing invalid sounds to reach the player. Since we've had issues with handle-less doors in the past, this might just be 'one more case'. | ||||
Tags | No tags attached. | ||||
Attached Files | louddoors.map.txt (32,526 bytes)
Version 2 // entity 0 { "classname" "worldspawn" "editor_drLastCameraPos" "341.33 -14.1028 55.6569" "editor_drLastCameraAngle" "-1.19999 91.2 0" "editor_drMapPos1" "1738.55 1171.14 -520.531" "editor_drMapAngle1" "14.7001 87.8977 0" "editor_drMapPos2" "414.798 255.441 -264.933" "editor_drMapAngle2" "2.10002 84.5976 0" "editor_drMapPos3" "-749.97 -1606.21 -470.066" "editor_drMapAngle3" "-3.29998 6.59757 0" "editor_drMapPos4" "1014.05 -953.679 -556.857" "editor_drMapAngle4" "-10.2 355.498 0" "editor_drMapPos5" "987.599 3513.79 -319.877" "editor_drMapAngle5" "-61.1999 172.198 0" "editor_drMapPos6" "-1032.5 -2840 739.5" "editor_drMapAngle6" "-77.0999 175.798 0" "editor_drMapPos7" "952.822 285.005 1366.04" "editor_drMapAngle7" "-74.8 149.373 0" "editor_drMapPos8" "976 424 320" "editor_drMapAngle8" "-3 15.3467 0" "editor_drMapPos9" "409.146 547.464 392.83" "editor_drMapAngle9" "-16.8 284.947 0" // primitive 0 { brushDef3 { ( 0 0 1 -136 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0 ( 0 1 0 -320 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0 ( 1 0 0 -448 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0 ( 0 -1 0 -256 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0 ( -1 0 0 -192 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0 ( 0 0 -1 128 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0 } } // primitive 1 { brushDef3 { ( 0 0 1 -128 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0 ( 0 1 0 -328 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0 ( 1 0 0 -448 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0 ( 0 0 -1 0 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0 ( -1 0 0 -192 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0 ( 0 -1 0 320 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0 } } // primitive 2 { brushDef3 { ( 0 1 0 -320 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0 ( 1 0 0 -448 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0 ( 0 0 -1 -8 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0 ( 0 -1 0 -256 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0 ( -1 0 0 -192 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0 ( 0 0 1 0 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0 } } // primitive 3 { brushDef3 { ( 0 0 1 -128 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0 ( 1 0 0 -448 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0 ( 0 0 -1 0 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0 ( 0 -1 0 -264 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0 ( -1 0 0 -192 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0 ( 0 1 0 256 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0 } } // primitive 4 { brushDef3 { ( 1 0 0 0 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0 ( 0 0 -1 0 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0 ( 0 -1 0 128 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0 ( -1 0 0 -8 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0 ( 0 0 1 -96 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0 ( 0 1 0 -204 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0 } } // primitive 5 { brushDef3 { ( 1 0 0 4 ) ( ( 0.0078125 0 126.5 ) ( 0 0.0078125 0 ) ) "textures/editor/visportal" 0 0 0 ( 0 0 -1 0 ) ( ( 0.0078125 0 126.5 ) ( 0 0.0078125 126.25 ) ) "textures/common/nodraw" 0 0 0 ( -1 0 0 -8 ) ( ( 0.0078125 0 1.5 ) ( 0 0.0078125 0 ) ) "textures/common/nodraw" 0 0 0 ( 0 0 1 -96 ) ( ( 0.0078125 0 126.5 ) ( 0 0.0078125 1.75 ) ) "textures/common/nodraw" 0 0 0 ( 0 -1 0 204 ) ( ( 0.0078125 0 1.75 ) ( 0 0.0078125 0 ) ) "textures/common/nodraw" 0 0 0 ( 0 1 0 -252 ) ( ( 0.0078125 0 126.25 ) ( 0 0.0078125 0 ) ) "textures/common/nodraw" 0 0 0 } } // primitive 6 { brushDef3 { ( 0 1 0 -320 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0 ( 1 0 0 0 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0 ( 0 0 -1 0 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0 ( -1 0 0 -8 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0 ( 0 0 1 -96 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0 ( 0 -1 0 252 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0 } } // primitive 7 { brushDef3 { ( 0 1 0 -320 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0 ( 1 0 0 -264 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0 ( 0 0 -1 0 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0 ( -1 0 0 256 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0 ( 0 0 1 -96 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0 ( 0 -1 0 252 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0 } } // primitive 8 { brushDef3 { ( 1 0 0 -260 ) ( ( 0.0078125 0 126.5 ) ( 0 0.0078125 0 ) ) "textures/editor/visportal" 0 0 0 ( 0 0 -1 0 ) ( ( 0.0078125 0 126.5 ) ( 0 0.0078125 0.3125 ) ) "textures/common/nodraw" 0 0 0 ( -1 0 0 256 ) ( ( 0.0078125 0 1.5 ) ( 0 0.0078125 0 ) ) "textures/common/nodraw" 0 0 0 ( 0 0 1 -96 ) ( ( 0.0078125 0 126.5 ) ( 0 0.0078125 127.6875 ) ) "textures/common/nodraw" 0 0 0 ( 0 -1 0 204 ) ( ( 0.0078125 0 127.6875 ) ( 0 0.0078125 0 ) ) "textures/common/nodraw" 0 0 0 ( 0 1 0 -252 ) ( ( 0.0078125 0 0.3125 ) ( 0 0.0078125 0 ) ) "textures/common/nodraw" 0 0 0 } } // primitive 9 { brushDef3 { ( 1 0 0 0 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0 ( 0 0 -1 0 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0 ( 0 -1 0 -256 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0 ( -1 0 0 -8 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0 ( 0 0 1 -96 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0 ( 0 1 0 180 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0 } } // primitive 10 { brushDef3 { ( 1 0 0 4 ) ( ( 0.0078125 0 1.5 ) ( 0 0.0078125 0 ) ) "textures/editor/visportal" 0 0 0 ( 0 0 -1 0 ) ( ( 0.0078125 0 1.5 ) ( 0 0.0078125 126.25 ) ) "textures/common/nodraw" 0 0 0 ( -1 0 0 -8 ) ( ( 0.0078125 0 126.5 ) ( 0 0.0078125 0 ) ) "textures/common/nodraw" 0 0 0 ( 0 0 1 -96 ) ( ( 0.0078125 0 1.5 ) ( 0 0.0078125 1.75 ) ) "textures/common/nodraw" 0 0 0 ( 0 -1 0 -180 ) ( ( 0.0078125 0 1.75 ) ( 0 0.0078125 0 ) ) "textures/common/nodraw" 0 0 0 ( 0 1 0 132 ) ( ( 0.0078125 0 126.25 ) ( 0 0.0078125 0 ) ) "textures/common/nodraw" 0 0 0 } } // primitive 11 { brushDef3 { ( 0 1 0 64 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0 ( 1 0 0 0 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0 ( 0 0 -1 0 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0 ( -1 0 0 -8 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0 ( 0 0 1 -96 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0 ( 0 -1 0 -132 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0 } } // primitive 12 { brushDef3 { ( 1 0 0 -260 ) ( ( 0.0078125 0 1.5 ) ( 0 0.0078125 0 ) ) "textures/editor/visportal" 0 0 0 ( 0 0 -1 0 ) ( ( 0.0078125 0 1.5 ) ( 0 0.0078125 0.3125 ) ) "textures/common/nodraw" 0 0 0 ( -1 0 0 256 ) ( ( 0.0078125 0 126.5 ) ( 0 0.0078125 0 ) ) "textures/common/nodraw" 0 0 0 ( 0 0 1 -96 ) ( ( 0.0078125 0 1.5 ) ( 0 0.0078125 127.6875 ) ) "textures/common/nodraw" 0 0 0 ( 0 -1 0 -180 ) ( ( 0.0078125 0 127.6875 ) ( 0 0.0078125 0 ) ) "textures/common/nodraw" 0 0 0 ( 0 1 0 132 ) ( ( 0.0078125 0 0.3125 ) ( 0 0.0078125 0 ) ) "textures/common/nodraw" 0 0 0 } } // primitive 13 { brushDef3 { ( 1 0 0 -264 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0 ( 0 0 -1 0 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0 ( 0 -1 0 -256 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0 ( -1 0 0 256 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0 ( 0 0 1 -96 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0 ( 0 1 0 180 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0 } } // primitive 14 { brushDef3 { ( 0 -1 0 -64 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0 ( 0 0 -1 0 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0 ( -1 0 0 -192 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0 ( 0 1 0 56 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0 ( 0 0 1 -96 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0 ( 1 0 0 118 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0 } } // primitive 15 { brushDef3 { ( 0 -1 0 -60 ) ( ( 0.0078125 0 1.015625 ) ( 0 0.0078125 0 ) ) "textures/editor/visportal" 0 0 0 ( 0 0 -1 0 ) ( ( 0 -0.0078125 1.015625 ) ( 0.0078125 0 126.75 ) ) "textures/common/nodraw" 0 0 0 ( 0 1 0 56 ) ( ( 0.0078125 0 126.984375 ) ( 0 0.0078125 0 ) ) "textures/common/nodraw" 0 0 0 ( 0 0 1 -96 ) ( ( 0 0.0078125 1.015625 ) ( -0.0078125 0 1.25 ) ) "textures/common/nodraw" 0 0 0 ( -1 0 0 -118 ) ( ( 0.0078125 0 1.25 ) ( 0 0.0078125 0 ) ) "textures/common/nodraw" 0 0 0 ( 1 0 0 70 ) ( ( 0.0078125 0 126.75 ) ( 0 0.0078125 0 ) ) "textures/common/nodraw" 0 0 0 } } // primitive 16 { brushDef3 { ( 1 0 0 0 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0 ( 0 -1 0 128 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0 ( 0 0 -1 0 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0 ( 0 1 0 -136 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0 ( 0 0 1 -96 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0 ( -1 0 0 -70 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0 } } // primitive 17 { brushDef3 { ( 0 -1 0 132 ) ( ( 0.0078125 0 1.015625 ) ( 0 0.0078125 0 ) ) "textures/editor/visportal" 0 0 0 ( 0 0 -1 0 ) ( ( 0 -0.0078125 1.015625 ) ( 0.0078125 0 125.25 ) ) "textures/common/nodraw" 0 0 0 ( 0 1 0 -136 ) ( ( 0.0078125 0 126.984375 ) ( 0 0.0078125 0 ) ) "textures/common/nodraw" 0 0 0 ( 0 0 1 -96 ) ( ( 0 0.0078125 1.015625 ) ( -0.0078125 0 2.75 ) ) "textures/common/nodraw" 0 0 0 ( -1 0 0 -118 ) ( ( 0.0078125 0 2.75 ) ( 0 0.0078125 0 ) ) "textures/common/nodraw" 0 0 0 ( 1 0 0 70 ) ( ( 0.0078125 0 125.25 ) ( 0 0.0078125 0 ) ) "textures/common/nodraw" 0 0 0 } } // primitive 18 { brushDef3 { ( 0 0 1 -128 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0 ( 1 0 0 0 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0 ( 0 -1 0 128 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0 ( -1 0 0 -192 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0 ( 0 1 0 -136 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0 ( 0 0 -1 96 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0 } } // primitive 19 { brushDef3 { ( 0 -1 0 128 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0 ( 0 0 -1 0 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0 ( -1 0 0 -192 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0 ( 0 1 0 -136 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0 ( 0 0 1 -96 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0 ( 1 0 0 118 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0 } } // primitive 20 { brushDef3 { ( 0 -1 0 -60 ) ( ( 0.0078125 0 125.453125 ) ( 0 0.0078125 0 ) ) "textures/editor/visportal" 0 0 0 ( 0 0 -1 0 ) ( ( 0 -0.0078125 125.453125 ) ( 0.0078125 0 126.75 ) ) "textures/common/nodraw" 0 0 0 ( 0 1 0 56 ) ( ( 0.0078125 0 2.546875 ) ( 0 0.0078125 0 ) ) "textures/common/nodraw" 0 0 0 ( 0 0 1 -96 ) ( ( 0 0.0078125 125.453125 ) ( -0.0078125 0 1.25 ) ) "textures/common/nodraw" 0 0 0 ( -1 0 0 338 ) ( ( 0.0078125 0 1.25 ) ( 0 0.0078125 0 ) ) "textures/common/nodraw" 0 0 0 ( 1 0 0 -386 ) ( ( 0.0078125 0 126.75 ) ( 0 0.0078125 0 ) ) "textures/common/nodraw" 0 0 0 } } // primitive 21 { brushDef3 { ( 1 0 0 -456 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0 ( 0 -1 0 -64 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0 ( 0 0 -1 0 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0 ( 0 1 0 56 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0 ( 0 0 1 -96 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0 ( -1 0 0 386 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0 } } // primitive 22 { brushDef3 { ( 1 0 0 -456 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0 ( 0 -1 0 128 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0 ( 0 0 -1 0 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0 ( 0 1 0 -136 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0 ( 0 0 1 -96 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0 ( -1 0 0 386 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0 } } // primitive 23 { brushDef3 { ( 0 -1 0 132 ) ( ( 0.0078125 0 125.453125 ) ( 0 0.0078125 0 ) ) "textures/editor/visportal" 0 0 0 ( 0 0 -1 0 ) ( ( 0 -0.0078125 125.453125 ) ( 0.0078125 0 125.25 ) ) "textures/common/nodraw" 0 0 0 ( 0 1 0 -136 ) ( ( 0.0078125 0 2.546875 ) ( 0 0.0078125 0 ) ) "textures/common/nodraw" 0 0 0 ( 0 0 1 -96 ) ( ( 0 0.0078125 125.453125 ) ( -0.0078125 0 2.75 ) ) "textures/common/nodraw" 0 0 0 ( -1 0 0 338 ) ( ( 0.0078125 0 2.75 ) ( 0 0.0078125 0 ) ) "textures/common/nodraw" 0 0 0 ( 1 0 0 -386 ) ( ( 0.0078125 0 125.25 ) ( 0 0.0078125 0 ) ) "textures/common/nodraw" 0 0 0 } } // primitive 24 { brushDef3 { ( 0 0 1 -128 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0 ( 1 0 0 -456 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0 ( 0 -1 0 128 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0 ( -1 0 0 256 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0 ( 0 1 0 -136 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0 ( 0 0 -1 96 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0 } } // primitive 25 { brushDef3 { ( 0 -1 0 128 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0 ( 0 0 -1 0 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0 ( -1 0 0 256 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0 ( 0 1 0 -136 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0 ( 0 0 1 -96 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0 ( 1 0 0 -338 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0 } } // primitive 26 { brushDef3 { ( 0 0 1 -128 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0 ( 1 0 0 -256 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0 ( 0 0 -1 0 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0 ( -1 0 0 0 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0 ( 0 1 0 -136 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0 ( 0 -1 0 128 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0 } } // primitive 27 { brushDef3 { ( 0 0 1 -128 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0 ( 0 -1 0 -264 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0 ( 0 0 -1 0 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0 ( -1 0 0 -200 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0 ( 0 1 0 -328 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0 ( 1 0 0 192 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0 } } // primitive 28 { brushDef3 { ( 0 0 1 -128 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0 ( 1 0 0 -456 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0 ( 0 -1 0 -264 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0 ( 0 0 -1 0 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0 ( 0 1 0 -328 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0 ( -1 0 0 448 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0 } } // primitive 29 { brushDef3 { ( 0 1 0 -128 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0 ( 1 0 0 0 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0 ( 0 0 -1 0 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0 ( -1 0 0 -8 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0 ( 0 0 1 -96 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0 ( 0 -1 0 60 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0 } } // primitive 30 { brushDef3 { ( 1 0 0 0 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0 ( 0 0 -1 0 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0 ( 0 -1 0 -64 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0 ( -1 0 0 -8 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0 ( 0 0 1 -96 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0 ( 0 1 0 -12 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0 } } // primitive 31 { brushDef3 { ( 0 0 1 -128 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0 ( 1 0 0 0 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0 ( -1 0 0 -8 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0 ( 0 0 -1 96 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0 ( 0 -1 0 -256 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0 ( 0 1 0 -320 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0 } } // primitive 32 { brushDef3 { ( 0 0 1 -128 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0 ( 1 0 0 -264 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0 ( -1 0 0 256 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0 ( 0 0 -1 96 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0 ( 0 -1 0 -256 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0 ( 0 1 0 -320 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0 } } // primitive 33 { brushDef3 { ( 0 1 0 -204 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0 ( 1 0 0 -264 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0 ( 0 0 -1 0 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0 ( -1 0 0 256 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0 ( 0 0 1 -96 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0 ( 0 -1 0 -132 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0 } } // primitive 34 { brushDef3 { ( 0 0 1 -128 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0 ( 0 -1 0 -64 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0 ( -1 0 0 -192 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0 ( 0 1 0 56 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0 ( 0 0 -1 96 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0 ( 1 0 0 -456 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0 } } // primitive 35 { brushDef3 { ( 0 -1 0 -64 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0 ( 0 0 -1 0 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0 ( 0 1 0 56 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0 ( 0 0 1 -96 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0 ( -1 0 0 -70 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0 ( 1 0 0 -338 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0 } } } // entity 1 { "classname" "atdm:door_96x48_2hinge" "name" "Door16" "lock_picktype" "-" "lock_pins" "0" "locked" "0" "origin" "-4 252 0.000125885" "rotate" "0 -90 0" "rotation" "0 -1 0 1 0 0 0 0 1" "skin" "door_diamond03_1" "used_by" "-" } // entity 2 { "classname" "atdm:door_96x48_2hinge" "name" "Door17" "lock_picktype" "-" "lock_pins" "0" "locked" "0" "origin" "260 252 0.000125885" "rotate" "0 -90 0" "rotation" "0 -1 0 1 0 0 0 0 1" "skin" "door_diamond03_1" "used_by" "-" } // entity 3 { "classname" "atdm:door_96x48_2hinge" "name" "Door13" "lock_picktype" "-" "lock_pins" "0" "locked" "0" "origin" "-4 -132 0.000125885" "rotate" "0 -90 0" "rotation" "0 -1 0 1 0 0 0 0 1" "skin" "door_diamond03_1" "used_by" "-" } // entity 4 { "classname" "atdm:door_96x48_2hinge" "name" "Door12" "lock_picktype" "-" "lock_pins" "0" "locked" "0" "origin" "260 -132 0.000125885" "rotate" "0 -90 0" "rotation" "0 -1 0 1 0 0 0 0 1" "skin" "door_diamond03_1" "used_by" "-" } // entity 5 { "classname" "info_player_start" "name" "info_player_start_1" "origin" "126 34 0" "angle" "180" } // entity 6 { "classname" "atdm:ai_citywatch" "name" "atdm_ai_citywatch_1" "origin" "328 272 0.0554428" "rotation" "-1 0 0 0 -1 0 0 0 1" "target0" "path_corner_2" } // entity 7 { "classname" "path_corner" "name" "path_corner_1" "origin" "120 -128 0" "target0" "path_corner_3" } // entity 8 { "classname" "path_corner" "name" "path_corner_2" "origin" "336 20 0" "target0" "path_corner_1" } // entity 9 { "classname" "atdm:ambient_world" "name" "ambient_world" "origin" "132 48 84" "light_center" "0 0 0" "light_radius" "404 352 320" "_color" "0.08 0.08 0.08" } // entity 10 { "classname" "light" "name" "light_1" "origin" "-128 64 84" "light_center" "0 0 0" "light_radius" "320 320 320" "_color" "0.50 0.50 0.50" "parallel" "0" "nospecular" "0" "nodiffuse" "0" "noshadows" "0" } // entity 11 { "classname" "light" "name" "light_2" "origin" "-92 -148 84" "light_center" "0 0 0" "light_radius" "320 320 320" "_color" "0.50 0.50 0.50" "parallel" "0" "nospecular" "0" "nodiffuse" "0" "noshadows" "0" } // entity 12 { "classname" "light" "name" "light_3" "origin" "120 -184 84" "light_center" "0 0 0" "light_radius" "320 320 320" "_color" "0.50 0.50 0.50" "parallel" "0" "nospecular" "0" "nodiffuse" "0" "noshadows" "0" } // entity 13 { "classname" "light" "name" "light_4" "origin" "364 -156 84" "light_center" "0 0 0" "light_radius" "320 320 320" "_color" "0.50 0.50 0.50" "parallel" "0" "nospecular" "0" "nodiffuse" "0" "noshadows" "0" } // entity 14 { "classname" "light" "name" "light_5" "origin" "392 84 84" "light_center" "0 0 0" "light_radius" "320 320 320" "_color" "0.50 0.50 0.50" "parallel" "0" "nospecular" "0" "nodiffuse" "0" "noshadows" "0" } // entity 15 { "classname" "light" "name" "light_6" "origin" "-92 228 84" "light_center" "0 0 0" "light_radius" "320 320 320" "_color" "0.50 0.50 0.50" "parallel" "0" "nospecular" "0" "nodiffuse" "0" "noshadows" "0" } // entity 16 { "classname" "light" "name" "light_7" "origin" "124 8 84" "light_center" "0 0 0" "light_radius" "320 320 320" "_color" "0.50 0.50 0.50" "parallel" "0" "nospecular" "0" "nodiffuse" "0" "noshadows" "0" } // entity 17 { "classname" "atdm:door_96x48_2hinge" "name" "Door15" "lock_picktype" "-" "lock_pins" "0" "locked" "0" "origin" "-70 132 0.000125885" "rotate" "0 -90 0" "rotation" "-1 0 0 0 -1 0 0 0 1" "skin" "door_diamond03_1" "used_by" "-" } // entity 18 { "classname" "atdm:door_96x48_2hinge" "name" "Door14" "lock_picktype" "-" "lock_pins" "0" "locked" "0" "origin" "-70 -60 0.000125885" "rotate" "0 -90 0" "rotation" "-1 0 0 0 -1 0 0 0 1" "skin" "door_diamond03_1" "used_by" "-" } // entity 19 { "classname" "atdm:door_96x48_2hinge" "name" "Door11" "lock_picktype" "-" "lock_pins" "0" "locked" "0" "origin" "386 -60 0.000125885" "rotate" "0 -90 0" "rotation" "-1 0 0 0 -1 0 0 0 1" "skin" "door_diamond03_1" "used_by" "-" } // entity 20 { "classname" "atdm:door_96x48_2hinge" "name" "Door10" "lock_picktype" "-" "lock_pins" "0" "locked" "0" "origin" "386 132 0.000125885" "rotate" "0 -90 0" "rotation" "-1 0 0 0 -1 0 0 0 1" "skin" "door_diamond03_1" "used_by" "-" } // entity 21 { "classname" "path_corner" "name" "path_corner_3" "origin" "-96 40 0" "target0" "path_corner_4" } // entity 22 { "classname" "path_corner" "name" "path_corner_4" "origin" "104 240 0" "target0" "path_corner_2" } // entity 23 { "classname" "light" "name" "light_8" "origin" "132 220 84" "light_center" "0 0 0" "light_radius" "320 320 320" "_color" "0.50 0.50 0.50" "parallel" "0" "nospecular" "0" "nodiffuse" "0" "noshadows" "0" } // entity 24 { "classname" "light" "name" "light_9" "origin" "356 228 84" "light_center" "0 0 0" "light_radius" "320 320 320" "_color" "0.50 0.50 0.50" "parallel" "0" "nospecular" "0" "nodiffuse" "0" "noshadows" "0" } // entity 25 { "classname" "atdm:door_96x48_2hinge" "name" "Door0" "lock_picktype" "-" "lock_pins" "0" "locked" "0" "origin" "-4 60 0.000125885" "rotate" "0 -90 0" "rotation" "0 -1 0 1 0 0 0 0 1" "skin" "door_diamond03_1" "used_by" "-" } // entity 26 { "classname" "atdm:handle_curved_rotate_double_right" "name" "atdm_handle_curved_rotate_double_right_1" "origin" "260 208.125 50" "rotation" "0 -1 0 1 0 0 0 0 1" "bind" "Door17" } // entity 27 { "classname" "atdm:handle_curved_rotate_double_right" "name" "atdm_handle_curved_rotate_double_right_2" "origin" "-4 208.125 50" "rotation" "0 -1 0 1 0 0 0 0 1" "bind" "Door16" } // entity 28 { "classname" "atdm:handle_curved_rotate_double_right" "name" "atdm_handle_curved_rotate_double_right_3" "origin" "-4 -175.875 50" "rotation" "0 -1 0 1 0 0 0 0 1" "bind" "Door13" } // entity 29 { "classname" "atdm:handle_curved_rotate_double_right" "name" "atdm_handle_curved_rotate_double_right_4" "origin" "260 -175.875 50" "rotation" "0 -1 0 1 0 0 0 0 1" "bind" "Door12" } // entity 30 { "classname" "atdm:handle_curved_rotate_double_right" "name" "atdm_handle_curved_rotate_double_right_5" "origin" "-4 16.125 50" "rotation" "0 -1 0 1 0 0 0 0 1" "bind" "Door0" } // entity 31 { "classname" "atdm:handle_curved_rotate_double_right" "name" "atdm_handle_curved_rotate_double_right_6" "origin" "-114 132.125 50" "rotation" "-1 0 0 0 -1 0 0 0 1" "bind" "Door15" } // entity 32 { "classname" "atdm:handle_curved_rotate_double_right" "name" "atdm_handle_curved_rotate_double_right_7" "origin" "-114 -59.875 50" "rotation" "-1 0 0 0 -1 0 0 0 1" "bind" "Door14" } // entity 33 { "classname" "atdm:handle_curved_rotate_double_right" "name" "atdm_handle_curved_rotate_double_right_8" "origin" "342 -59.875 50" "rotation" "-1 0 0 0 -1 0 0 0 1" "bind" "Door11" } // entity 34 { "classname" "atdm:handle_curved_rotate_double_right" "name" "atdm_handle_curved_rotate_double_right_9" "origin" "342 132.125 50" "rotation" "-1 0 0 0 -1 0 0 0 1" "bind" "Door10" } | ||||
Attached a test map. If you remove the door handles from Door10, you'll hear the AI open that door when the mission starts. You shouldn't hear that. Once he makes a circuit and opens Door10 again, you won't hear it. |
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I noticed that, even if the only door in a simple map has alternate door-opening sounds, I'm hearing the default door-opening sound. | |
When assigning the origin of the sound emitter to play the door open sound, the code was finding that the door origin was in the void, which caused the sound to play at full volume. By using the closed door origin, we get a more accurate location of the door origin, and now we don’t hear the sound. Rev. 6545: Entity.cpp Entity.h Weapon.cpp FrobDoor.cpp |
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Cool, must admit this one had me curious and puzzled. | |
I committed revision 6458 tagged to this issue in error, and svn won't let me change the tag. That revision belongs to 0004075 | |
Date Modified | Username | Field | Change |
---|---|---|---|
04.04.2015 10:43 | grayman | New Issue | |
04.04.2015 16:33 | grayman | File Added: louddoors.map.txt | |
04.04.2015 16:36 | grayman | Note Added: 0007478 | |
24.07.2015 21:15 | grayman | Note Added: 0007665 | |
24.07.2015 21:15 | grayman | Summary | Doors w/o handles can be heard opening for at time at mission start => Doors w/o handles can be heard opening for a time at mission start |
29.09.2015 21:51 | grayman | Assigned To | => grayman |
29.09.2015 21:51 | grayman | Status | new => assigned |
30.09.2015 18:56 | grayman | Note Added: 0007815 | |
30.09.2015 18:56 | grayman | Status | assigned => resolved |
30.09.2015 18:56 | grayman | Resolution | open => fixed |
30.09.2015 18:56 | grayman | Fixed in Version | => TDM 2.04 |
30.09.2015 19:01 | SteveL | Note Added: 0007817 | |
03.10.2015 14:08 | SteveL | Relationship added | related to 0004075 |
03.10.2015 14:09 | SteveL | Note Added: 0007836 | |
06.06.2016 13:23 | grayman | Relationship added | related to 0004337 |