View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0004130 | The Dark Mod | Sound | public | 04.04.2015 10:43 | 06.06.2016 13:23 |
| Reporter | grayman | Assigned To | grayman | ||
| Priority | normal | Severity | normal | Reproducibility | always |
| Status | resolved | Resolution | fixed | ||
| Product Version | TDM 2.03 | ||||
| Target Version | TDM 2.04 | Fixed in Version | TDM 2.04 | ||
| Summary | 0004130: Doors w/o handles can be heard opening for a time at mission start | ||||
| Description | Near mission start, if an AI uses a door that has no handles, the sound reaches the player regardless of visportaling (and possibly, distance). So it "sounds" like faraway doors are right next to the player. | ||||
| Additional Information | This has to do with doors that have no handles. Doors with handles don't exhibit this problem. As soon as a door the player is supposed to hear is used, the problem stops. This sounds like an initialization problem, where something is getting cleared at the end of a valid sound that's not initialized at the beginning of the mission, allowing invalid sounds to reach the player. Since we've had issues with handle-less doors in the past, this might just be 'one more case'. | ||||
| Tags | No tags attached. | ||||
| Attached Files | louddoors.map.txt (32,526 bytes)
Version 2
// entity 0
{
"classname" "worldspawn"
"editor_drLastCameraPos" "341.33 -14.1028 55.6569"
"editor_drLastCameraAngle" "-1.19999 91.2 0"
"editor_drMapPos1" "1738.55 1171.14 -520.531"
"editor_drMapAngle1" "14.7001 87.8977 0"
"editor_drMapPos2" "414.798 255.441 -264.933"
"editor_drMapAngle2" "2.10002 84.5976 0"
"editor_drMapPos3" "-749.97 -1606.21 -470.066"
"editor_drMapAngle3" "-3.29998 6.59757 0"
"editor_drMapPos4" "1014.05 -953.679 -556.857"
"editor_drMapAngle4" "-10.2 355.498 0"
"editor_drMapPos5" "987.599 3513.79 -319.877"
"editor_drMapAngle5" "-61.1999 172.198 0"
"editor_drMapPos6" "-1032.5 -2840 739.5"
"editor_drMapAngle6" "-77.0999 175.798 0"
"editor_drMapPos7" "952.822 285.005 1366.04"
"editor_drMapAngle7" "-74.8 149.373 0"
"editor_drMapPos8" "976 424 320"
"editor_drMapAngle8" "-3 15.3467 0"
"editor_drMapPos9" "409.146 547.464 392.83"
"editor_drMapAngle9" "-16.8 284.947 0"
// primitive 0
{
brushDef3
{
( 0 0 1 -136 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0
( 0 1 0 -320 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0
( 1 0 0 -448 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0
( 0 -1 0 -256 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0
( -1 0 0 -192 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0
( 0 0 -1 128 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0
}
}
// primitive 1
{
brushDef3
{
( 0 0 1 -128 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0
( 0 1 0 -328 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0
( 1 0 0 -448 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0
( 0 0 -1 0 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0
( -1 0 0 -192 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0
( 0 -1 0 320 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0
}
}
// primitive 2
{
brushDef3
{
( 0 1 0 -320 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0
( 1 0 0 -448 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0
( 0 0 -1 -8 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0
( 0 -1 0 -256 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0
( -1 0 0 -192 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0
( 0 0 1 0 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0
}
}
// primitive 3
{
brushDef3
{
( 0 0 1 -128 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0
( 1 0 0 -448 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0
( 0 0 -1 0 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0
( 0 -1 0 -264 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0
( -1 0 0 -192 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0
( 0 1 0 256 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0
}
}
// primitive 4
{
brushDef3
{
( 1 0 0 0 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0
( 0 0 -1 0 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0
( 0 -1 0 128 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0
( -1 0 0 -8 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0
( 0 0 1 -96 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0
( 0 1 0 -204 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0
}
}
// primitive 5
{
brushDef3
{
( 1 0 0 4 ) ( ( 0.0078125 0 126.5 ) ( 0 0.0078125 0 ) ) "textures/editor/visportal" 0 0 0
( 0 0 -1 0 ) ( ( 0.0078125 0 126.5 ) ( 0 0.0078125 126.25 ) ) "textures/common/nodraw" 0 0 0
( -1 0 0 -8 ) ( ( 0.0078125 0 1.5 ) ( 0 0.0078125 0 ) ) "textures/common/nodraw" 0 0 0
( 0 0 1 -96 ) ( ( 0.0078125 0 126.5 ) ( 0 0.0078125 1.75 ) ) "textures/common/nodraw" 0 0 0
( 0 -1 0 204 ) ( ( 0.0078125 0 1.75 ) ( 0 0.0078125 0 ) ) "textures/common/nodraw" 0 0 0
( 0 1 0 -252 ) ( ( 0.0078125 0 126.25 ) ( 0 0.0078125 0 ) ) "textures/common/nodraw" 0 0 0
}
}
// primitive 6
{
brushDef3
{
( 0 1 0 -320 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0
( 1 0 0 0 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0
( 0 0 -1 0 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0
( -1 0 0 -8 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0
( 0 0 1 -96 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0
( 0 -1 0 252 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0
}
}
// primitive 7
{
brushDef3
{
( 0 1 0 -320 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0
( 1 0 0 -264 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0
( 0 0 -1 0 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0
( -1 0 0 256 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0
( 0 0 1 -96 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0
( 0 -1 0 252 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0
}
}
// primitive 8
{
brushDef3
{
( 1 0 0 -260 ) ( ( 0.0078125 0 126.5 ) ( 0 0.0078125 0 ) ) "textures/editor/visportal" 0 0 0
( 0 0 -1 0 ) ( ( 0.0078125 0 126.5 ) ( 0 0.0078125 0.3125 ) ) "textures/common/nodraw" 0 0 0
( -1 0 0 256 ) ( ( 0.0078125 0 1.5 ) ( 0 0.0078125 0 ) ) "textures/common/nodraw" 0 0 0
( 0 0 1 -96 ) ( ( 0.0078125 0 126.5 ) ( 0 0.0078125 127.6875 ) ) "textures/common/nodraw" 0 0 0
( 0 -1 0 204 ) ( ( 0.0078125 0 127.6875 ) ( 0 0.0078125 0 ) ) "textures/common/nodraw" 0 0 0
( 0 1 0 -252 ) ( ( 0.0078125 0 0.3125 ) ( 0 0.0078125 0 ) ) "textures/common/nodraw" 0 0 0
}
}
// primitive 9
{
brushDef3
{
( 1 0 0 0 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0
( 0 0 -1 0 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0
( 0 -1 0 -256 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0
( -1 0 0 -8 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0
( 0 0 1 -96 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0
( 0 1 0 180 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0
}
}
// primitive 10
{
brushDef3
{
( 1 0 0 4 ) ( ( 0.0078125 0 1.5 ) ( 0 0.0078125 0 ) ) "textures/editor/visportal" 0 0 0
( 0 0 -1 0 ) ( ( 0.0078125 0 1.5 ) ( 0 0.0078125 126.25 ) ) "textures/common/nodraw" 0 0 0
( -1 0 0 -8 ) ( ( 0.0078125 0 126.5 ) ( 0 0.0078125 0 ) ) "textures/common/nodraw" 0 0 0
( 0 0 1 -96 ) ( ( 0.0078125 0 1.5 ) ( 0 0.0078125 1.75 ) ) "textures/common/nodraw" 0 0 0
( 0 -1 0 -180 ) ( ( 0.0078125 0 1.75 ) ( 0 0.0078125 0 ) ) "textures/common/nodraw" 0 0 0
( 0 1 0 132 ) ( ( 0.0078125 0 126.25 ) ( 0 0.0078125 0 ) ) "textures/common/nodraw" 0 0 0
}
}
// primitive 11
{
brushDef3
{
( 0 1 0 64 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0
( 1 0 0 0 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0
( 0 0 -1 0 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0
( -1 0 0 -8 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0
( 0 0 1 -96 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0
( 0 -1 0 -132 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0
}
}
// primitive 12
{
brushDef3
{
( 1 0 0 -260 ) ( ( 0.0078125 0 1.5 ) ( 0 0.0078125 0 ) ) "textures/editor/visportal" 0 0 0
( 0 0 -1 0 ) ( ( 0.0078125 0 1.5 ) ( 0 0.0078125 0.3125 ) ) "textures/common/nodraw" 0 0 0
( -1 0 0 256 ) ( ( 0.0078125 0 126.5 ) ( 0 0.0078125 0 ) ) "textures/common/nodraw" 0 0 0
( 0 0 1 -96 ) ( ( 0.0078125 0 1.5 ) ( 0 0.0078125 127.6875 ) ) "textures/common/nodraw" 0 0 0
( 0 -1 0 -180 ) ( ( 0.0078125 0 127.6875 ) ( 0 0.0078125 0 ) ) "textures/common/nodraw" 0 0 0
( 0 1 0 132 ) ( ( 0.0078125 0 0.3125 ) ( 0 0.0078125 0 ) ) "textures/common/nodraw" 0 0 0
}
}
// primitive 13
{
brushDef3
{
( 1 0 0 -264 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0
( 0 0 -1 0 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0
( 0 -1 0 -256 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0
( -1 0 0 256 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0
( 0 0 1 -96 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0
( 0 1 0 180 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0
}
}
// primitive 14
{
brushDef3
{
( 0 -1 0 -64 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0
( 0 0 -1 0 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0
( -1 0 0 -192 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0
( 0 1 0 56 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0
( 0 0 1 -96 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0
( 1 0 0 118 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0
}
}
// primitive 15
{
brushDef3
{
( 0 -1 0 -60 ) ( ( 0.0078125 0 1.015625 ) ( 0 0.0078125 0 ) ) "textures/editor/visportal" 0 0 0
( 0 0 -1 0 ) ( ( 0 -0.0078125 1.015625 ) ( 0.0078125 0 126.75 ) ) "textures/common/nodraw" 0 0 0
( 0 1 0 56 ) ( ( 0.0078125 0 126.984375 ) ( 0 0.0078125 0 ) ) "textures/common/nodraw" 0 0 0
( 0 0 1 -96 ) ( ( 0 0.0078125 1.015625 ) ( -0.0078125 0 1.25 ) ) "textures/common/nodraw" 0 0 0
( -1 0 0 -118 ) ( ( 0.0078125 0 1.25 ) ( 0 0.0078125 0 ) ) "textures/common/nodraw" 0 0 0
( 1 0 0 70 ) ( ( 0.0078125 0 126.75 ) ( 0 0.0078125 0 ) ) "textures/common/nodraw" 0 0 0
}
}
// primitive 16
{
brushDef3
{
( 1 0 0 0 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0
( 0 -1 0 128 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0
( 0 0 -1 0 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0
( 0 1 0 -136 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0
( 0 0 1 -96 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0
( -1 0 0 -70 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0
}
}
// primitive 17
{
brushDef3
{
( 0 -1 0 132 ) ( ( 0.0078125 0 1.015625 ) ( 0 0.0078125 0 ) ) "textures/editor/visportal" 0 0 0
( 0 0 -1 0 ) ( ( 0 -0.0078125 1.015625 ) ( 0.0078125 0 125.25 ) ) "textures/common/nodraw" 0 0 0
( 0 1 0 -136 ) ( ( 0.0078125 0 126.984375 ) ( 0 0.0078125 0 ) ) "textures/common/nodraw" 0 0 0
( 0 0 1 -96 ) ( ( 0 0.0078125 1.015625 ) ( -0.0078125 0 2.75 ) ) "textures/common/nodraw" 0 0 0
( -1 0 0 -118 ) ( ( 0.0078125 0 2.75 ) ( 0 0.0078125 0 ) ) "textures/common/nodraw" 0 0 0
( 1 0 0 70 ) ( ( 0.0078125 0 125.25 ) ( 0 0.0078125 0 ) ) "textures/common/nodraw" 0 0 0
}
}
// primitive 18
{
brushDef3
{
( 0 0 1 -128 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0
( 1 0 0 0 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0
( 0 -1 0 128 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0
( -1 0 0 -192 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0
( 0 1 0 -136 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0
( 0 0 -1 96 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0
}
}
// primitive 19
{
brushDef3
{
( 0 -1 0 128 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0
( 0 0 -1 0 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0
( -1 0 0 -192 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0
( 0 1 0 -136 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0
( 0 0 1 -96 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0
( 1 0 0 118 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0
}
}
// primitive 20
{
brushDef3
{
( 0 -1 0 -60 ) ( ( 0.0078125 0 125.453125 ) ( 0 0.0078125 0 ) ) "textures/editor/visportal" 0 0 0
( 0 0 -1 0 ) ( ( 0 -0.0078125 125.453125 ) ( 0.0078125 0 126.75 ) ) "textures/common/nodraw" 0 0 0
( 0 1 0 56 ) ( ( 0.0078125 0 2.546875 ) ( 0 0.0078125 0 ) ) "textures/common/nodraw" 0 0 0
( 0 0 1 -96 ) ( ( 0 0.0078125 125.453125 ) ( -0.0078125 0 1.25 ) ) "textures/common/nodraw" 0 0 0
( -1 0 0 338 ) ( ( 0.0078125 0 1.25 ) ( 0 0.0078125 0 ) ) "textures/common/nodraw" 0 0 0
( 1 0 0 -386 ) ( ( 0.0078125 0 126.75 ) ( 0 0.0078125 0 ) ) "textures/common/nodraw" 0 0 0
}
}
// primitive 21
{
brushDef3
{
( 1 0 0 -456 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0
( 0 -1 0 -64 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0
( 0 0 -1 0 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0
( 0 1 0 56 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0
( 0 0 1 -96 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0
( -1 0 0 386 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0
}
}
// primitive 22
{
brushDef3
{
( 1 0 0 -456 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0
( 0 -1 0 128 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0
( 0 0 -1 0 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0
( 0 1 0 -136 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0
( 0 0 1 -96 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0
( -1 0 0 386 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0
}
}
// primitive 23
{
brushDef3
{
( 0 -1 0 132 ) ( ( 0.0078125 0 125.453125 ) ( 0 0.0078125 0 ) ) "textures/editor/visportal" 0 0 0
( 0 0 -1 0 ) ( ( 0 -0.0078125 125.453125 ) ( 0.0078125 0 125.25 ) ) "textures/common/nodraw" 0 0 0
( 0 1 0 -136 ) ( ( 0.0078125 0 2.546875 ) ( 0 0.0078125 0 ) ) "textures/common/nodraw" 0 0 0
( 0 0 1 -96 ) ( ( 0 0.0078125 125.453125 ) ( -0.0078125 0 2.75 ) ) "textures/common/nodraw" 0 0 0
( -1 0 0 338 ) ( ( 0.0078125 0 2.75 ) ( 0 0.0078125 0 ) ) "textures/common/nodraw" 0 0 0
( 1 0 0 -386 ) ( ( 0.0078125 0 125.25 ) ( 0 0.0078125 0 ) ) "textures/common/nodraw" 0 0 0
}
}
// primitive 24
{
brushDef3
{
( 0 0 1 -128 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0
( 1 0 0 -456 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0
( 0 -1 0 128 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0
( -1 0 0 256 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0
( 0 1 0 -136 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0
( 0 0 -1 96 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0
}
}
// primitive 25
{
brushDef3
{
( 0 -1 0 128 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0
( 0 0 -1 0 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0
( -1 0 0 256 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0
( 0 1 0 -136 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0
( 0 0 1 -96 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0
( 1 0 0 -338 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0
}
}
// primitive 26
{
brushDef3
{
( 0 0 1 -128 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0
( 1 0 0 -256 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0
( 0 0 -1 0 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0
( -1 0 0 0 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0
( 0 1 0 -136 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0
( 0 -1 0 128 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0
}
}
// primitive 27
{
brushDef3
{
( 0 0 1 -128 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0
( 0 -1 0 -264 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0
( 0 0 -1 0 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0
( -1 0 0 -200 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0
( 0 1 0 -328 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0
( 1 0 0 192 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0
}
}
// primitive 28
{
brushDef3
{
( 0 0 1 -128 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0
( 1 0 0 -456 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0
( 0 -1 0 -264 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0
( 0 0 -1 0 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0
( 0 1 0 -328 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0
( -1 0 0 448 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0
}
}
// primitive 29
{
brushDef3
{
( 0 1 0 -128 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0
( 1 0 0 0 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0
( 0 0 -1 0 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0
( -1 0 0 -8 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0
( 0 0 1 -96 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0
( 0 -1 0 60 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0
}
}
// primitive 30
{
brushDef3
{
( 1 0 0 0 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0
( 0 0 -1 0 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0
( 0 -1 0 -64 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0
( -1 0 0 -8 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0
( 0 0 1 -96 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0
( 0 1 0 -12 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0
}
}
// primitive 31
{
brushDef3
{
( 0 0 1 -128 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0
( 1 0 0 0 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0
( -1 0 0 -8 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0
( 0 0 -1 96 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0
( 0 -1 0 -256 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0
( 0 1 0 -320 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0
}
}
// primitive 32
{
brushDef3
{
( 0 0 1 -128 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0
( 1 0 0 -264 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0
( -1 0 0 256 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0
( 0 0 -1 96 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0
( 0 -1 0 -256 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0
( 0 1 0 -320 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0
}
}
// primitive 33
{
brushDef3
{
( 0 1 0 -204 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0
( 1 0 0 -264 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0
( 0 0 -1 0 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0
( -1 0 0 256 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0
( 0 0 1 -96 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0
( 0 -1 0 -132 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0
}
}
// primitive 34
{
brushDef3
{
( 0 0 1 -128 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0
( 0 -1 0 -64 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0
( -1 0 0 -192 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0
( 0 1 0 56 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0
( 0 0 -1 96 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0
( 1 0 0 -456 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0
}
}
// primitive 35
{
brushDef3
{
( 0 -1 0 -64 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0
( 0 0 -1 0 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0
( 0 1 0 56 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0
( 0 0 1 -96 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0
( -1 0 0 -70 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0
( 1 0 0 -338 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_black" 0 0 0
}
}
}
// entity 1
{
"classname" "atdm:door_96x48_2hinge"
"name" "Door16"
"lock_picktype" "-"
"lock_pins" "0"
"locked" "0"
"origin" "-4 252 0.000125885"
"rotate" "0 -90 0"
"rotation" "0 -1 0 1 0 0 0 0 1"
"skin" "door_diamond03_1"
"used_by" "-"
}
// entity 2
{
"classname" "atdm:door_96x48_2hinge"
"name" "Door17"
"lock_picktype" "-"
"lock_pins" "0"
"locked" "0"
"origin" "260 252 0.000125885"
"rotate" "0 -90 0"
"rotation" "0 -1 0 1 0 0 0 0 1"
"skin" "door_diamond03_1"
"used_by" "-"
}
// entity 3
{
"classname" "atdm:door_96x48_2hinge"
"name" "Door13"
"lock_picktype" "-"
"lock_pins" "0"
"locked" "0"
"origin" "-4 -132 0.000125885"
"rotate" "0 -90 0"
"rotation" "0 -1 0 1 0 0 0 0 1"
"skin" "door_diamond03_1"
"used_by" "-"
}
// entity 4
{
"classname" "atdm:door_96x48_2hinge"
"name" "Door12"
"lock_picktype" "-"
"lock_pins" "0"
"locked" "0"
"origin" "260 -132 0.000125885"
"rotate" "0 -90 0"
"rotation" "0 -1 0 1 0 0 0 0 1"
"skin" "door_diamond03_1"
"used_by" "-"
}
// entity 5
{
"classname" "info_player_start"
"name" "info_player_start_1"
"origin" "126 34 0"
"angle" "180"
}
// entity 6
{
"classname" "atdm:ai_citywatch"
"name" "atdm_ai_citywatch_1"
"origin" "328 272 0.0554428"
"rotation" "-1 0 0 0 -1 0 0 0 1"
"target0" "path_corner_2"
}
// entity 7
{
"classname" "path_corner"
"name" "path_corner_1"
"origin" "120 -128 0"
"target0" "path_corner_3"
}
// entity 8
{
"classname" "path_corner"
"name" "path_corner_2"
"origin" "336 20 0"
"target0" "path_corner_1"
}
// entity 9
{
"classname" "atdm:ambient_world"
"name" "ambient_world"
"origin" "132 48 84"
"light_center" "0 0 0"
"light_radius" "404 352 320"
"_color" "0.08 0.08 0.08"
}
// entity 10
{
"classname" "light"
"name" "light_1"
"origin" "-128 64 84"
"light_center" "0 0 0"
"light_radius" "320 320 320"
"_color" "0.50 0.50 0.50"
"parallel" "0"
"nospecular" "0"
"nodiffuse" "0"
"noshadows" "0"
}
// entity 11
{
"classname" "light"
"name" "light_2"
"origin" "-92 -148 84"
"light_center" "0 0 0"
"light_radius" "320 320 320"
"_color" "0.50 0.50 0.50"
"parallel" "0"
"nospecular" "0"
"nodiffuse" "0"
"noshadows" "0"
}
// entity 12
{
"classname" "light"
"name" "light_3"
"origin" "120 -184 84"
"light_center" "0 0 0"
"light_radius" "320 320 320"
"_color" "0.50 0.50 0.50"
"parallel" "0"
"nospecular" "0"
"nodiffuse" "0"
"noshadows" "0"
}
// entity 13
{
"classname" "light"
"name" "light_4"
"origin" "364 -156 84"
"light_center" "0 0 0"
"light_radius" "320 320 320"
"_color" "0.50 0.50 0.50"
"parallel" "0"
"nospecular" "0"
"nodiffuse" "0"
"noshadows" "0"
}
// entity 14
{
"classname" "light"
"name" "light_5"
"origin" "392 84 84"
"light_center" "0 0 0"
"light_radius" "320 320 320"
"_color" "0.50 0.50 0.50"
"parallel" "0"
"nospecular" "0"
"nodiffuse" "0"
"noshadows" "0"
}
// entity 15
{
"classname" "light"
"name" "light_6"
"origin" "-92 228 84"
"light_center" "0 0 0"
"light_radius" "320 320 320"
"_color" "0.50 0.50 0.50"
"parallel" "0"
"nospecular" "0"
"nodiffuse" "0"
"noshadows" "0"
}
// entity 16
{
"classname" "light"
"name" "light_7"
"origin" "124 8 84"
"light_center" "0 0 0"
"light_radius" "320 320 320"
"_color" "0.50 0.50 0.50"
"parallel" "0"
"nospecular" "0"
"nodiffuse" "0"
"noshadows" "0"
}
// entity 17
{
"classname" "atdm:door_96x48_2hinge"
"name" "Door15"
"lock_picktype" "-"
"lock_pins" "0"
"locked" "0"
"origin" "-70 132 0.000125885"
"rotate" "0 -90 0"
"rotation" "-1 0 0 0 -1 0 0 0 1"
"skin" "door_diamond03_1"
"used_by" "-"
}
// entity 18
{
"classname" "atdm:door_96x48_2hinge"
"name" "Door14"
"lock_picktype" "-"
"lock_pins" "0"
"locked" "0"
"origin" "-70 -60 0.000125885"
"rotate" "0 -90 0"
"rotation" "-1 0 0 0 -1 0 0 0 1"
"skin" "door_diamond03_1"
"used_by" "-"
}
// entity 19
{
"classname" "atdm:door_96x48_2hinge"
"name" "Door11"
"lock_picktype" "-"
"lock_pins" "0"
"locked" "0"
"origin" "386 -60 0.000125885"
"rotate" "0 -90 0"
"rotation" "-1 0 0 0 -1 0 0 0 1"
"skin" "door_diamond03_1"
"used_by" "-"
}
// entity 20
{
"classname" "atdm:door_96x48_2hinge"
"name" "Door10"
"lock_picktype" "-"
"lock_pins" "0"
"locked" "0"
"origin" "386 132 0.000125885"
"rotate" "0 -90 0"
"rotation" "-1 0 0 0 -1 0 0 0 1"
"skin" "door_diamond03_1"
"used_by" "-"
}
// entity 21
{
"classname" "path_corner"
"name" "path_corner_3"
"origin" "-96 40 0"
"target0" "path_corner_4"
}
// entity 22
{
"classname" "path_corner"
"name" "path_corner_4"
"origin" "104 240 0"
"target0" "path_corner_2"
}
// entity 23
{
"classname" "light"
"name" "light_8"
"origin" "132 220 84"
"light_center" "0 0 0"
"light_radius" "320 320 320"
"_color" "0.50 0.50 0.50"
"parallel" "0"
"nospecular" "0"
"nodiffuse" "0"
"noshadows" "0"
}
// entity 24
{
"classname" "light"
"name" "light_9"
"origin" "356 228 84"
"light_center" "0 0 0"
"light_radius" "320 320 320"
"_color" "0.50 0.50 0.50"
"parallel" "0"
"nospecular" "0"
"nodiffuse" "0"
"noshadows" "0"
}
// entity 25
{
"classname" "atdm:door_96x48_2hinge"
"name" "Door0"
"lock_picktype" "-"
"lock_pins" "0"
"locked" "0"
"origin" "-4 60 0.000125885"
"rotate" "0 -90 0"
"rotation" "0 -1 0 1 0 0 0 0 1"
"skin" "door_diamond03_1"
"used_by" "-"
}
// entity 26
{
"classname" "atdm:handle_curved_rotate_double_right"
"name" "atdm_handle_curved_rotate_double_right_1"
"origin" "260 208.125 50"
"rotation" "0 -1 0 1 0 0 0 0 1"
"bind" "Door17"
}
// entity 27
{
"classname" "atdm:handle_curved_rotate_double_right"
"name" "atdm_handle_curved_rotate_double_right_2"
"origin" "-4 208.125 50"
"rotation" "0 -1 0 1 0 0 0 0 1"
"bind" "Door16"
}
// entity 28
{
"classname" "atdm:handle_curved_rotate_double_right"
"name" "atdm_handle_curved_rotate_double_right_3"
"origin" "-4 -175.875 50"
"rotation" "0 -1 0 1 0 0 0 0 1"
"bind" "Door13"
}
// entity 29
{
"classname" "atdm:handle_curved_rotate_double_right"
"name" "atdm_handle_curved_rotate_double_right_4"
"origin" "260 -175.875 50"
"rotation" "0 -1 0 1 0 0 0 0 1"
"bind" "Door12"
}
// entity 30
{
"classname" "atdm:handle_curved_rotate_double_right"
"name" "atdm_handle_curved_rotate_double_right_5"
"origin" "-4 16.125 50"
"rotation" "0 -1 0 1 0 0 0 0 1"
"bind" "Door0"
}
// entity 31
{
"classname" "atdm:handle_curved_rotate_double_right"
"name" "atdm_handle_curved_rotate_double_right_6"
"origin" "-114 132.125 50"
"rotation" "-1 0 0 0 -1 0 0 0 1"
"bind" "Door15"
}
// entity 32
{
"classname" "atdm:handle_curved_rotate_double_right"
"name" "atdm_handle_curved_rotate_double_right_7"
"origin" "-114 -59.875 50"
"rotation" "-1 0 0 0 -1 0 0 0 1"
"bind" "Door14"
}
// entity 33
{
"classname" "atdm:handle_curved_rotate_double_right"
"name" "atdm_handle_curved_rotate_double_right_8"
"origin" "342 -59.875 50"
"rotation" "-1 0 0 0 -1 0 0 0 1"
"bind" "Door11"
}
// entity 34
{
"classname" "atdm:handle_curved_rotate_double_right"
"name" "atdm_handle_curved_rotate_double_right_9"
"origin" "342 132.125 50"
"rotation" "-1 0 0 0 -1 0 0 0 1"
"bind" "Door10"
}
| ||||
|
Attached a test map. If you remove the door handles from Door10, you'll hear the AI open that door when the mission starts. You shouldn't hear that. Once he makes a circuit and opens Door10 again, you won't hear it. |
|
| I noticed that, even if the only door in a simple map has alternate door-opening sounds, I'm hearing the default door-opening sound. | |
|
When assigning the origin of the sound emitter to play the door open sound, the code was finding that the door origin was in the void, which caused the sound to play at full volume. By using the closed door origin, we get a more accurate location of the door origin, and now we don’t hear the sound. Rev. 6545: Entity.cpp Entity.h Weapon.cpp FrobDoor.cpp |
|
| Cool, must admit this one had me curious and puzzled. | |
| I committed revision 6458 tagged to this issue in error, and svn won't let me change the tag. That revision belongs to 0004075 | |
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 04.04.2015 10:43 | grayman | New Issue | |
| 04.04.2015 16:33 | grayman | File Added: louddoors.map.txt | |
| 04.04.2015 16:36 | grayman | Note Added: 0007478 | |
| 24.07.2015 21:15 | grayman | Note Added: 0007665 | |
| 24.07.2015 21:15 | grayman | Summary | Doors w/o handles can be heard opening for at time at mission start => Doors w/o handles can be heard opening for a time at mission start |
| 29.09.2015 21:51 | grayman | Assigned To | => grayman |
| 29.09.2015 21:51 | grayman | Status | new => assigned |
| 30.09.2015 18:56 | grayman | Note Added: 0007815 | |
| 30.09.2015 18:56 | grayman | Status | assigned => resolved |
| 30.09.2015 18:56 | grayman | Resolution | open => fixed |
| 30.09.2015 18:56 | grayman | Fixed in Version | => TDM 2.04 |
| 30.09.2015 19:01 | SteveL | Note Added: 0007817 | |
| 03.10.2015 14:08 | SteveL | Relationship added | related to 0004075 |
| 03.10.2015 14:09 | SteveL | Note Added: 0007836 | |
| 06.06.2016 13:23 | grayman | Relationship added | related to 0004337 |