View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0004290 | The Dark Mod | Coding | public | 22.02.2016 03:48 | 22.02.2016 05:14 |
Reporter | grayman | Assigned To | grayman | ||
Priority | normal | Severity | normal | Reproducibility | always |
Status | resolved | Resolution | fixed | ||
Product Version | TDM 2.03 | ||||
Target Version | TDM 2.04 | Fixed in Version | TDM 2.04 | ||
Summary | 0004290: AI won't relight a chandelier | ||||
Description | When a chandelier has its origin at the top of the support chain, it's possible for that origin to be embedded inside something (ceiling, joist, etc.) Lights like chandeliers have their main light at the origin, and use the 'lightCenter' spawnarg to define where the light really shines from. When a doused chandelier stims an AI, the code checks for LOS from the AI's eye to the chandelier's origin. Since the origin is embedded inside something else, the LOS check will always fail. If the AI can't 'see' the light, he won't relight it. | ||||
Tags | No tags attached. | ||||
Date Modified | Username | Field | Change |
---|---|---|---|
22.02.2016 03:48 | grayman | New Issue | |
22.02.2016 03:48 | grayman | Status | new => assigned |
22.02.2016 03:48 | grayman | Assigned To | => grayman |
22.02.2016 05:14 | grayman | Note Added: 0008045 | |
22.02.2016 05:14 | grayman | Status | assigned => resolved |
22.02.2016 05:14 | grayman | Resolution | open => fixed |
22.02.2016 05:14 | grayman | Fixed in Version | => TDM 2.04 |