| | | 0003769 | 2 | |
| feature | new | 15/02/2017 | Add toggling stop/start to func_pendulum and func_bobbing |
| | | 0003850 | 6 | |
| normal | new | 15/02/2017 | AI turn speed is wrong |
| | | 0004163 | 1 | |
| trivial | new | 15/02/2017 | Candles being lit by AI can be moved. |
| | | 0001981 | 14 | |
| normal | new | 15/02/2017 | Decrease size and profile of moss clumps? |
| | | 0004209 | 3 | 1 |
| normal | new | 15/02/2017 | Add _SOURCE as an available entity for response effect scripts |
| | | 0004084 | | |
| normal | new | 15/02/2017 | Rendercrop -> viewport isn't right |
| | | 0004351 | 1 | |
| normal | | 15/02/2017 | Review manual steps for creating final build and release |
| | | 0004466 | 1 | |
| feature | | 18/01/2017 | Provide ability to power an elevator off |
| | | 0004114 | 8 | 3 |
| normal | confirmed | 07/01/2017 | Incomplete update of camera view after saving |
| | | 0004451 | 1 | |
| normal | resolved (user81) | 30/12/2016 | the texture "planks_worn_brown" still shows as purely black in game |
| | | 0004441 | 2 | |
| normal | | 19/12/2016 | Teacup has no collision model |
| | | 0004432 | 1 | |
| normal | | 02/12/2016 | r_showprimitives dancing digits |
| | | 0004367 | 2 | |
| normal | | 01/12/2016 | nodiffuse and nobump Light Entity args do not work |
| | | 0004292 | 8 | 1 |
| normal | | 01/12/2016 | "nospecular" light entity argument does not work |
| | | 0004358 | 3 | 1 |
| feature | | 01/12/2016 | image_downsize causes text, map guis, hud icons, menus, and backgrounds to become blurry |
| | | 0004433 | 1 | |
| feature | | 01/12/2016 | Make the % open for a door available to scripts |
| | | 0004147 | 3 | |
| normal | | 25/11/2016 | Issues with stair modules |
| | | 0004129 | 2 | |
| normal | | 25/11/2016 | Light bleed in St. Lucia |
| | | 0004423 | 1 | |
| normal | | 25/11/2016 | Applying an impulse to an AI in the process of sitting or sleeping causes problems. |
| | | 0004422 | 1 | |
| normal | | 22/11/2016 | Splash particles not displaying properly |
| | | 0003956 | 3 | |
| normal | | 22/11/2016 | Migrate VC++ projects to Visual Studio 2013 |
| | | 0004182 | 9 | |
| normal | | 13/11/2016 | Glass crack decals are not visible against skybox backdrop |
| | | 0004406 | 2 | |
| normal | | 09/11/2016 | Sleepers play standing pain animation |
| | | 0004400 | 1 | |
| normal | | 23/10/2016 | Image Duplication Check |
| | | 0004399 | 1 | |
| normal | | 22/10/2016 | Slightly improve mission load time |
| | | 0004398 | 1 | |
| normal | | 21/10/2016 | Problem using multiple quicksaves and I18N |
| | | 0004379 | 6 | |
| feature | | 06/10/2016 | Investigate RenderView culling for the lightgem |
| | | 0004392 | 4 | |
| normal | | 04/10/2016 | Dropped torches seen by passing AI as dropped weapons |
| | | 0004383 | 1 | 1 |
| normal | | 24/09/2016 | AI in Caduceus stuck opening and closing door |
| | | 0004384 | 1 | |
| normal | | 24/09/2016 | Two AI treadmilling against each other |
| | | 0004369 | 4 | |
| normal | | 19/09/2016 | Dynamic Lightgem Interleave |
| | | 0004371 | 1 | |
| minor | | 18/09/2016 | Enable tdm_lg_split by default |
| | | 0004372 | 3 | |
| normal | | 18/09/2016 | lod_bias does not affect func_emitter |
| | | 0004370 | 3 | |
| normal | | 08/09/2016 | idMovers don't apply damage to player or AI when blocked by them |
| | | 0004368 | 2 | |
| normal | | 02/09/2016 | Auto parry should be enabled by default |
| | | 0004041 | 7 | |
| normal | | 20/08/2016 | Cubemap/EnvShot function broken: |
| | | 0003556 | 1 | |
| normal | | 12/08/2016 | Player hears sounds normally when underwater |
| | | 0004354 | 2 | |
| normal | | 29/07/2016 | Displaying the inventory grid should be subject to immobilization upon request |
| | | 0004348 | 1 | |
| normal | | 02/07/2016 | Distant AI entering Searching or Agitated Searching State can become frozen in place |
| | | 0004346 | 1 | |
| normal | | 29/06/2016 | Guard stuck in doorway in House of Theo |
| | | 0004158 | 5 | |
| normal | | 11/06/2016 | Untextured tunic for skin wench/bare_feet defined in tdm_ai_townsfolk_wench.skin |
| | | 0003912 | 11 | 1 |
| normal | | 11/06/2016 | LOD problems with custom "model" spawnarg |
| | | 0004279 | 1 | |
| normal | | 09/06/2016 | Ambient light brightens objects inconsistently |
| | | 0004339 | 1 | |
| normal | | 08/06/2016 | head03_citywatch head problem |
| | | 0004342 | 1 | |
| normal | | 08/06/2016 | Guard circles trying to open door in Ulysses: Genesis |
| | | 0004130 | 5 | 1 |
| normal | | 06/06/2016 | Doors w/o handles can be heard opening for a time at mission start |
| | | 0004327 | 1 | |
| normal | | 25/05/2016 | Console spam when folders have uppercase letters in them |
| | | 0003579 | 1 | |
| crash | | 14/05/2016 | thedarkmod.x86 crash on exit every time |
| | | 0004167 | 11 | 2 |
| normal | | 14/05/2016 | Fix bad pk4 file dates in release pk4s |
| | | 0004311 | 1 | |
| normal | | 01/05/2016 | The friendly guide in 'A Noble Home' has problems |