Viewing Issues 1701 - 1750 / 2238

    PID CategorySeverityStatusUpdated Summary
   00033414  
[The Dark Mod]  AI
normal
resolved (Springheel)
08/06/2013AI do not do random head-turning when searching?
   00034411  
[The Dark Mod]  Textures
normal
resolved (Springheel)
08/06/2013Smoke part of orange flame particle a bit off
   00034141  
[The Dark Mod]  AI
minor
resolved (grayman)
06/06/2013Eliminate or reduce wavering in AI walk
   00034271  
[The Dark Mod]  AI
normal
resolved (Springheel)
05/06/2013Wench feet have no normalmap
   00034301  
[The Dark Mod]  AI
normal
resolved (grayman)
04/06/2013AI giving 'return to idle' bark after search
   00034382  
[The Dark Mod]  AI
normal
resolved (grayman)
04/06/2013There should be no rampdown barks in Observant State
   00034226  
[The Dark Mod]  AI
minor
resolved (Springheel)
04/06/2013AI ignore breaking glass of gas arrow
   0002764   
[The Dark Mod]  SEED
normal
new
03/06/2013SEED: Fails to compute bounds for scaled duplicates
   00034235  
[The Dark Mod]  AI
normal
resolved (grayman)
03/06/2013Idle barks during searches
   0003435   
[The Dark Mod]  AI
normal
resolved (Springheel)
01/06/2013Zombie missing a sound/swing for melee attack
   00034361  
[The Dark Mod]  AI
normal
resolved (Springheel)
01/06/2013Unarmed AI cannot throw projectiles?
   00033852  
[The Dark Mod]  Textures
normal
resolved (Springheel)
23/05/2013Blood Decals not dropping?
   000339842
[The Dark Mod]  Coding
normal
resolved (Springheel)
19/05/2013Skybox corrupted. Cubemaps not working?
   00031088  
[The Dark Mod]  Design/Coding
feature
resolved (grayman)
19/05/2013Merge 7318's 3D Skybox Code
   0003420   
[The Dark Mod]  AI
normal
resolved (Springheel)
15/05/2013Daggers don't have replacement anims
   0002398   
[The Dark Mod]  Coding
feature
assigned (Fidcal)
15/05/2013Add "foreach" to triggers to expand 'call' spawnarg.
   0002629   
[The Dark Mod]  Coding
normal
assigned
15/05/2013hide_distance does not take entity size into account
   00026301  
[The Dark Mod]  Coding
normal
assigned
15/05/2013lod_bias does not take entity size into account
   00025991  
[The Dark Mod]  SEED
tweak
assigned
15/05/2013SEED: Optimize AddClassFromEntity() to not require entity
   00026091  
[The Dark Mod]  SEED
major
assigned
15/05/2013SEED: Entities stick into each other
   0002575   
[The Dark Mod]  SEED
normal
assigned
15/05/2013SEED: Handling of entities with attachments
   0002576   
[The Dark Mod]  SEED
normal
assigned
15/05/2013SEED: Handling of entities with bound children
   0002614   
[The Dark Mod]  SEED
normal
assigned
15/05/2013SEED: trace to floor entities need work
   00030151  
[The Dark Mod]  Coding
feature
suspended
15/05/2013Add support for characters 0x7f - 0x9f in fonts
   00028751  
[The Dark Mod]  GUI
normal
assigned
15/05/2013Changing language during FM does not change open books/scrolls
   00033114  
[The Dark Mod]  Design/Coding
normal
acknowledged
15/05/2013Dmap does not delete nor overwrite .cm files
   00034161  
[The Dark Mod]  AI
normal
resolved (Springheel)
15/05/2013Zombie needs sound def for getting hit with object
   00032611  
[The Dark Mod]  TDM Updater
normal
resolved (tels)
15/05/2013Updater and in-game downloader choke on some HTTP responses
   00034111  
[The Dark Mod]  Coding
minor
resolved (tels)
13/05/2013Common difficulty names are not translated
   000338611  
[The Dark Mod]  Textures
normal
resolved (grayman)
13/05/2013Blood decals fading away
   0003409   
[The Dark Mod]  Def / Setup
normal
assigned (Springheel)
12/05/2013Zombies should have some kind of particle effect when damaged
   00026823  
[The Dark Mod]  Saving/Loading
major
resolved (tels)
12/05/2013savegame names with dots overwrite each other
   00033181  
[The Dark Mod]  Sound
normal
resolved (Springheel)
12/05/2013Find someone to do Yandros's script
   00032573  
[The Dark Mod]  Design/Coding
minor
resolved (tels)
12/05/2013Remove D3 setup scripts
   0003322   
[The Dark Mod]  AI
normal
resolved (Springheel)
12/05/2013pagan belt is black
   00005782  
[The Dark Mod]  Design/Coding
normal
resolved (grayman)
12/05/2013falling on a lowering platform doesn't properly subtract the relative velocity, so you get more hurt than you should
   00034061  
[The Dark Mod]  GUI
minor
resolved (tels)
12/05/2013Voice audio settings are not translated
   0003404   
[The Dark Mod]  Physics
normal
resolved (Springheel)
12/05/2013Gas arrows not putting out torches?
   0003403   
[The Dark Mod]  Textures
normal
resolved (Springheel)
12/05/2013Alpha layer borked in texture - textures/darkmod/decals/dirt/stain01bwet
   00034021  
[The Dark Mod]  Def / Setup
normal
resolved (Springheel)
11/05/2013atdm:lamp_electric_square_1_lit is too bright
   000339714  
[The Dark Mod]  Sound
normal
resolved (Springheel)
11/05/2013Stange sound distortion in Let Sleeping Thieves Lie
   00034017  
[The Dark Mod]  Def / Setup
normal
resolved (Springheel)
10/05/2013Drowning broken?
   00033969  
[The Dark Mod]  AI
normal
resolved (grayman)
10/05/2013Need to distinguish between sleeping on bed and sleeping on floor
   000339921
[The Dark Mod]  Design/Coding
major
resolved (grayman)
09/05/2013Func_portals disable info_locationseperator entities.
   000295312  
[The Dark Mod]  Coding
feature
resolved (Springheel)
06/05/2013Add _Propogated_ material-specific bounce sounds to ragdolls
   000339451
[The Dark Mod]  Sound
normal
resolved (grayman)
04/05/2013Ragdoll AI not propagating sounds properly
   00033935  
[The Dark Mod]  Coding
crash
resolved (grayman)
04/05/2013TDM 2.00 crashes Alberic's Curse
   00032585  
[The Dark Mod]  Coding
normal
resolved (grayman)
04/05/2013Stealth score doesn't include arrow alerts?
   000339262
[The Dark Mod]  Def / Setup
normal
resolved (Springheel)
02/05/2013flickering light entities not working properly
   00033531  
[The Dark Mod]  Saving/Loading
crash
resolved (grayman)
01/05/2013Crashing Upon Approaching Mine(s) With Lockpicks Drawn To Disarm