| | | 0004400 | 1 | |
| normal | | 23/10/2016 | Image Duplication Check |
| | | 0004399 | 1 | |
| normal | | 22/10/2016 | Slightly improve mission load time |
| | | 0004398 | 1 | |
| normal | | 21/10/2016 | Problem using multiple quicksaves and I18N |
| | | 0004379 | 6 | |
| feature | | 06/10/2016 | Investigate RenderView culling for the lightgem |
| | | 0004392 | 4 | |
| normal | | 04/10/2016 | Dropped torches seen by passing AI as dropped weapons |
| | | 0004383 | 1 | 1 |
| normal | | 24/09/2016 | AI in Caduceus stuck opening and closing door |
| | | 0004384 | 1 | |
| normal | | 24/09/2016 | Two AI treadmilling against each other |
| | | 0004369 | 4 | |
| normal | | 19/09/2016 | Dynamic Lightgem Interleave |
| | | 0004371 | 1 | |
| minor | | 18/09/2016 | Enable tdm_lg_split by default |
| | | 0004372 | 3 | |
| normal | | 18/09/2016 | lod_bias does not affect func_emitter |
| | | 0004370 | 3 | |
| normal | | 08/09/2016 | idMovers don't apply damage to player or AI when blocked by them |
| | | 0004368 | 2 | |
| normal | | 02/09/2016 | Auto parry should be enabled by default |
| | | 0004041 | 7 | |
| normal | | 20/08/2016 | Cubemap/EnvShot function broken: |
| | | 0003556 | 1 | |
| normal | | 12/08/2016 | Player hears sounds normally when underwater |
| | | 0004354 | 2 | |
| normal | | 29/07/2016 | Displaying the inventory grid should be subject to immobilization upon request |
| | | 0004348 | 1 | |
| normal | | 02/07/2016 | Distant AI entering Searching or Agitated Searching State can become frozen in place |
| | | 0004346 | 1 | |
| normal | | 29/06/2016 | Guard stuck in doorway in House of Theo |
| | | 0004158 | 5 | |
| normal | | 11/06/2016 | Untextured tunic for skin wench/bare_feet defined in tdm_ai_townsfolk_wench.skin |
| | | 0003912 | 11 | 1 |
| normal | | 11/06/2016 | LOD problems with custom "model" spawnarg |
| | | 0004279 | 1 | |
| normal | | 09/06/2016 | Ambient light brightens objects inconsistently |
| | | 0004339 | 1 | |
| normal | | 08/06/2016 | head03_citywatch head problem |
| | | 0004342 | 1 | |
| normal | | 08/06/2016 | Guard circles trying to open door in Ulysses: Genesis |
| | | 0004130 | 5 | 1 |
| normal | | 06/06/2016 | Doors w/o handles can be heard opening for a time at mission start |
| | | 0004327 | 1 | |
| normal | | 25/05/2016 | Console spam when folders have uppercase letters in them |
| | | 0003579 | 1 | |
| crash | | 14/05/2016 | thedarkmod.x86 crash on exit every time |
| | | 0004167 | 11 | 2 |
| normal | | 14/05/2016 | Fix bad pk4 file dates in release pk4s |
| | | 0004311 | 1 | |
| normal | | 01/05/2016 | The friendly guide in 'A Noble Home' has problems |
| | | 0003739 | 14 | |
| normal | | 29/04/2016 | dmap fails to delete pointfile |
| | | 0004304 | 1 | |
| normal | | 21/04/2016 | Frozen AI at start of Trapped! |
| | | 0004297 | | 1 |
| normal | new | 29/03/2016 | GUI text clipped at right edge in certain circumstances |
| | | 0004164 | 11 | 1 |
| normal | | 17/03/2016 | Doors stick when picked |
| | | 0004115 | 3 | |
| normal | | 17/03/2016 | Mixing single and double quotes in a readable can break it |
| | | 0004290 | 1 | |
| normal | | 22/02/2016 | AI won't relight a chandelier |
| | | 0004283 | 2 | 1 |
| normal | | 28/01/2016 | AI has a problem relighting an electric light |
| | | 0002955 | 1 | |
| crash | | 14/01/2016 | Save during card-playing can corrupt the savegame |
| | | 0003591 | 3 | 2 |
| normal | | 14/01/2016 | Corrupt savegames possibly due to card playing behaviour |
| | | 0004258 | 8 | 1 |
| normal | | 11/01/2016 | Hang in Mission Downloader |
| | | 0004260 | 1 | 1 |
| feature | | 10/01/2016 | Allow mappers an easy way to override location ambient sound |
| | | 0004119 | 5 | |
| normal | | 09/01/2016 | Sometimes while carrying objects, they will fall out of the players hand for no discernible reason |
| | | 0004238 | 3 | |
| normal | | 09/01/2016 | AI occupying same spot |
| | | 0004272 | 1 | |
| major | | 08/01/2016 | Problem with atdm:ai_townsfolk_commoner_armed head model |
| | | 0004197 | 1 | |
| normal | | 08/01/2016 | Light glass z-fights |
| | | 0004269 | 9 | 1 |
| major | | 07/01/2016 | Problem walking through furniture |
| | | 0004195 | 7 | |
| normal | | 04/01/2016 | Candles can't be put out by response effect |
| | | 0004186 | 7 | 2 |
| normal | | 04/01/2016 | Response effect to turn light off stops it ever illuminating again |
| | | 0004213 | 3 | 1 |
| minor | | 04/01/2016 | "ambient_light" "0 0 0" doesn't work on info_location |
| | | 0004021 | 3 | 1 |
| normal | | 04/01/2016 | AI wearing glasses didn't go down when KOed |
| | | 0004120 | 1 | |
| normal | | 04/01/2016 | The atdm:lamp_gaslight family doesn't stim passersby when doused |
| | | 0004028 | 4 | |
| feature | | 04/01/2016 | Provide user-friendly methods of using the world particles system |
| | | 0004112 | 3 | |
| normal | | 04/01/2016 | trigger_entityname should include an 'entityname' default key/value pair |