View Issue Details

IDProjectCategoryView StatusLast Update
0004466The Dark ModCodingpublic18.01.2017 16:12
Reportergrayman Assigned Tograyman  
PrioritynormalSeverityfeatureReproducibilityN/A
Status resolvedResolutionfixed 
Product VersionSVN 
Target VersionTDM 2.05Fixed in VersionTDM 2.05 
Summary0004466: Provide ability to power an elevator off
DescriptionSome maps include generators that can be turned off and on.

If there's an elevator powered by the generator, you can't turn the elevator off atm.

Turning the elevator off so the player can't use it can be done with a script, but AI use requires a code change.
TagsNo tags attached.

Activities

grayman

grayman

18.01.2017 16:12

viewer   ~0008714

Allow a new spawnarg "enable" ( = "1" (enabled) or "0" (disabled) ) on the mover.

Rev 6756:

EAS.cpp
MultiStateMover.cpp

Issue History

Date Modified Username Field Change
16.01.2017 19:26 grayman New Issue
16.01.2017 19:26 grayman Status new => assigned
16.01.2017 19:26 grayman Assigned To => grayman
18.01.2017 16:12 grayman Note Added: 0008714
18.01.2017 16:12 grayman Status assigned => resolved
18.01.2017 16:12 grayman Resolution open => fixed
18.01.2017 16:12 grayman Fixed in Version => TDM 2.05