View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0004466 | The Dark Mod | Coding | public | 16.01.2017 19:26 | 18.01.2017 16:12 |
Reporter | grayman | Assigned To | grayman | ||
Priority | normal | Severity | feature | Reproducibility | N/A |
Status | resolved | Resolution | fixed | ||
Product Version | SVN | ||||
Target Version | TDM 2.05 | Fixed in Version | TDM 2.05 | ||
Summary | 0004466: Provide ability to power an elevator off | ||||
Description | Some maps include generators that can be turned off and on. If there's an elevator powered by the generator, you can't turn the elevator off atm. Turning the elevator off so the player can't use it can be done with a script, but AI use requires a code change. | ||||
Tags | No tags attached. | ||||
Date Modified | Username | Field | Change |
---|---|---|---|
16.01.2017 19:26 | grayman | New Issue | |
16.01.2017 19:26 | grayman | Status | new => assigned |
16.01.2017 19:26 | grayman | Assigned To | => grayman |
18.01.2017 16:12 | grayman | Note Added: 0008714 | |
18.01.2017 16:12 | grayman | Status | assigned => resolved |
18.01.2017 16:12 | grayman | Resolution | open => fixed |
18.01.2017 16:12 | grayman | Fixed in Version | => TDM 2.05 |