View Issue Details

IDProjectCategoryView StatusLast Update
0004423The Dark ModAIpublic25.11.2016 13:52
Reportergrayman Assigned Tograyman  
PrioritynormalSeveritynormalReproducibilityalways
Status resolvedResolutionfixed 
Product VersionTDM 2.04 
Target VersionTDM 2.05Fixed in VersionTDM 2.05 
Summary0004423: Applying an impulse to an AI in the process of sitting or sleeping causes problems.
DescriptionIf you wake a sleeper and hit him with the blackjack or sword as he's getting up, the impulse screws up the animation.
TagsNo tags attached.

Activities

grayman

grayman

23.11.2016 00:16

viewer   ~0008541

Impulses weren’t really the problem. The main problem was interrupting the “get up from lying down” animation with the “failed KO” animation.

Rev. 6684:

FailedKnockoutState.cpp
AI.cpp

Rev. 14650:

tdm_ai_base.script

Issue History

Date Modified Username Field Change
22.11.2016 15:29 grayman New Issue
22.11.2016 15:29 grayman Status new => assigned
22.11.2016 15:29 grayman Assigned To => grayman
23.11.2016 00:16 grayman Note Added: 0008541
23.11.2016 00:16 grayman Status assigned => feedback
23.11.2016 00:16 grayman Resolution open => fixed
23.11.2016 00:16 grayman Fixed in Version => TDM 2.05
25.11.2016 13:52 grayman Status feedback => resolved