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IDProjectCategoryView StatusLast Update
0003893The Dark ModGraphicspublic15.02.2017 04:40
ReporterSteveL Assigned To 
PrioritylowSeverityfeatureReproducibilityN/A
Status newResolutionopen 
Summary0003893: Experiments with water surfaces
DescriptionTo do for later, so I don't lose track of the idea: try out adding specular and depth shading to the transparent water shader as discussed here: http://forums.thedarkmod.com/topic/15178-tdm-engine-development-page/page__view__findpost__p__357622
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Issue History

Date Modified Username Field Change
06.11.2014 12:33 SteveL New Issue
06.11.2014 12:35 SteveL Assigned To => SteveL
06.11.2014 12:35 SteveL Status new => assigned
15.02.2017 04:40 grayman Assigned To SteveL =>
15.02.2017 04:40 grayman Status assigned => new