View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0003893 | The Dark Mod | Graphics | public | 06.11.2014 12:33 | 15.02.2017 04:40 |
| Reporter | SteveL | Assigned To | |||
| Priority | low | Severity | feature | Reproducibility | N/A |
| Status | new | Resolution | open | ||
| Summary | 0003893: Experiments with water surfaces | ||||
| Description | To do for later, so I don't lose track of the idea: try out adding specular and depth shading to the transparent water shader as discussed here: http://forums.thedarkmod.com/topic/15178-tdm-engine-development-page/page__view__findpost__p__357622 | ||||
| Tags | No tags attached. | ||||