View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0004439 | The Dark Mod | Physics | public | 10.12.2016 21:08 | 13.03.2017 18:03 |
Reporter | grayman | Assigned To | grayman | ||
Priority | normal | Severity | normal | Reproducibility | have not tried |
Status | resolved | Resolution | fixed | ||
Product Version | TDM 2.05 | ||||
Target Version | TDM 2.06 | Fixed in Version | TDM 2.06 | ||
Summary | 0004439: problem setting up clipmodel for model models/darkmod/mechanical/switches/lever_small1.lwo | ||||
Description | The first map of the prologue trilogy (A New Job) has a lever that's on the other side of a wall from a safe. At map start, and after the safe is opened, then closed, the lever is not frobable, even though it's marked as frobable. | ||||
Additional Information | The problem is that when the safe checks for objects that are w/in its boundary, in order to turn frobbing on/off, it finds the lever. At map start, the lever is registering two instances of itself, one with the correct absBounds and one with a much larger absBounds. The larger one is clipping into the safe, causing the lever to have its frobability turned on/off based on opening/closing the safe. Need to find out why the lever thinks it has a much larger absBounds at map start (at least for a while), and why it gets registered twice. Use bugs/bigclip.map for debugging. | ||||
Tags | No tags attached. | ||||
Date Modified | Username | Field | Change |
---|---|---|---|
10.12.2016 21:08 | grayman | New Issue | |
10.12.2016 21:08 | grayman | Status | new => assigned |
10.12.2016 21:08 | grayman | Assigned To | => grayman |
10.12.2016 21:24 | grayman | Note Added: 0008609 | |
13.03.2017 15:02 | grayman | Relationship added | related to 0004494 |
13.03.2017 18:03 | grayman | Note Added: 0008766 | |
13.03.2017 18:03 | grayman | Status | assigned => resolved |
13.03.2017 18:03 | grayman | Resolution | open => fixed |
13.03.2017 18:03 | grayman | Fixed in Version | => TDM 2.06 |