View Issue Details

IDProjectCategoryView StatusLast Update
0004346The Dark ModAIpublic29.06.2016 01:44
Reportergrayman Assigned Tograyman  
PrioritynormalSeveritynormalReproducibilitysometimes
Status resolvedResolutionfixed 
Product VersionTDM 2.04 
Target VersionTDM 2.04Fixed in VersionTDM 2.04 
Summary0004346: Guard stuck in doorway in House of Theo
DescriptionOne of the first guards encountered after entering the building is stuck in a doorway.
Additional InformationThere is no monsterclipping inside the house. The doorway the guard is stuck on belongs to the world, and the part the guard is getting stuck on is a patch, which is invisible to creating the AAS areas. So, as far as pathfinding is concerned, the patch isn't there. But the guard clips it, and gets stuck treadmilling.
TagsNo tags attached.

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grayman

grayman

29.06.2016 01:44

viewer   ~0008232

The fix for issue 0003993 caused this. Found a common ground solution where both this problem and 0003993 were fixed.

Rev. 6598:

AI.cpp

Issue History

Date Modified Username Field Change
29.06.2016 01:34 grayman New Issue
29.06.2016 01:34 grayman Status new => assigned
29.06.2016 01:34 grayman Assigned To => grayman
29.06.2016 01:44 grayman Note Added: 0008232
29.06.2016 01:44 grayman Status assigned => resolved
29.06.2016 01:44 grayman Resolution open => fixed
29.06.2016 01:44 grayman Fixed in Version => TDM 2.04