View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0003993 | The Dark Mod | AI | public | 28.12.2014 02:18 | 16.09.2015 01:52 |
Reporter | grayman | Assigned To | grayman | ||
Priority | normal | Severity | normal | Reproducibility | always |
Status | resolved | Resolution | fixed | ||
Product Version | TDM 2.03 | ||||
Target Version | TDM 2.04 | Fixed in Version | TDM 2.04 | ||
Summary | 0003993: Running AI treadmills against sign in Lord Edgar's Bathhouse | ||||
Description | TDM contains code to keep AI from treadmilling against func_statics that aren't monsterclipped. However, I observed a guard chasing me getting stuck against a sign with no m/c: func_static_306. Find out why the guard doesn't extricate himself. | ||||
Tags | No tags attached. | ||||
Two of the checks for “stuck were a) zero movement and b) bumping up against a func_static. When these occur, an AI would seek a way around the obstacle. The LEB AI running against the sign and making no move to get around it was suffering from two problems: a) movement greater than zero, but less than 0.1 (he was running, and sliding slightly sideways against the sign as he ran), and b) not seeing the sign as a blocking entity (tactile entity = NULL) when in combat. I eased the ‘zero movement’ requirement to ‘movement less than 0.1 units’ and allowed him to see the blocking entity in combat (even though he doesn’t treat it as a tactile alert). This allowed him to bump up against the sign once, then run around it to get to me. I checked 2.03 with the test map ‘bigroom’ which has large func_static packages the patrolling AI need to walk around. When they aren’t alerted, they navigate around the packages just fine, but when they enter combat mode, they can get stuck against one side of a package if I stand on the other side. (Same problem as the LEB AI and the sign.) The bug fix allows the combat-mode AI in ‘bigroom’ to run around the packages and fight me. Rev. 6537: AI.cpp AI.h MovementSubsystem.cpp |
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Date Modified | Username | Field | Change |
---|---|---|---|
28.12.2014 02:18 | grayman | New Issue | |
28.12.2014 02:18 | grayman | Status | new => assigned |
28.12.2014 02:18 | grayman | Assigned To | => grayman |
16.09.2015 01:52 | grayman | Note Added: 0007787 | |
16.09.2015 01:52 | grayman | Status | assigned => resolved |
16.09.2015 01:52 | grayman | Resolution | open => fixed |
16.09.2015 01:52 | grayman | Fixed in Version | => TDM 2.04 |
16.09.2015 01:52 | grayman | Target Version | => TDM 2.04 |