| | | 0003954 | | |
| normal | | 06/10/2017 | Port relevant changes from dhewm3 to darkmod_src |
| | | 0003953 | | |
| normal | | 06/10/2017 | Enable compilation on x64 platforms. |
| | | 0002416 | 6 | |
| major | | 06/10/2017 | Sleeping AI can fall through the ground when they wake up |
| | | 0003661 | 1 | |
| minor | resolved | 05/10/2017 | Report highest Engine + DLL code revision number |
| | | 0004537 | 1 | 1 |
| normal | | 05/10/2017 | Single executable |
| | | 0003492 | 86 | 2 |
| normal | | 05/10/2017 | AI vision tests |
| | | 0003572 | 8 | |
| normal | | 05/10/2017 | Speed up AI door handling when running |
| | | 0004166 | 8 | 1 |
| normal | | 05/10/2017 | Food does not give health |
| | | 0001311 | | |
| normal | new | 05/10/2017 | Need scrollbars for mission description text |
| | | 0001201 | 16 | |
| normal | | 05/10/2017 | readables world gui text invisible in fast ambient light |
| | | 0003113 | 2 | |
| feature | | 04/10/2017 | Add a simple way for single entities to be hidden depending on "Object Details" |
| | | 0003670 | 12 | |
| normal | | 04/10/2017 | "Trigger" spawnarg on path nodes improper |
| | | 0000252 | 1 | |
| feature | confirmed | 04/10/2017 | trigger_effect entity to trigger response effects. |
| | | 0004424 | 4 | |
| normal | | 04/10/2017 | Assess the anonreclaimer's patch |
| | | 0003706 | 6 | |
| normal | | 04/10/2017 | Vine arrow bounces around |
| | | 0003424 | 3 | |
| normal | | 04/10/2017 | A group of guards can search for too long |
| | | 0003992 | 4 | |
| normal | | 04/10/2017 | Dropped weapons should not be ignored by AI |
| | | 0003602 | 1 | |
| normal | | 04/10/2017 | AI continue searching after killing an enemy |
| | | 0004538 | 10 | |
| normal | | 30/09/2017 | Move the ffmpeg code out of the main exe |
| | | 0004159 | 13 | 1 |
| normal | | 27/09/2017 | Shadows cast by lantern start jumping when the player enters water |
| | | 0004621 | 11 | |
| major | | 20/09/2017 | Lightgem does not initialize when installing a new mission or via vid_restart. |
| | | 0004382 | 2 | |
| normal | | 20/09/2017 | Missing/renamed glass materials in 2.04? |
| | | 0004512 | 4 | |
| normal | | 19/09/2017 | Vegetation LOD needs testing |
| | | 0004395 | 4 | 1 |
| normal | | 18/09/2017 | Lightgem Pixel Pack Buffer Optimization |
| | | 0003254 | 5 | |
| minor | | 17/09/2017 | We don't have an "Invalid" icon. |
| | | 0004619 | | |
| feature | new | 17/09/2017 | Add Tool Tips to "Press Attack to Start" screen? |
| | | 0004338 | 1 | |
| normal | | 16/09/2017 | fms/missions.tdminfo gets borked |
| | | 0004340 | 1 | |
| trivial | | 16/09/2017 | Unnecessary WARNING when saving a game |
| | | 0004476 | 2 | |
| normal | | 16/09/2017 | Omni voiceovers heard at start of Mission 2: St. Lucia |
| | | 0001495 | 3 | |
| normal | resolved | 15/09/2017 | Splash is too bright (white) |
| | | 0004573 | 7 | |
| normal | | 15/09/2017 | Can't frob purse in The Creeps |
| | | 0004515 | 4 | |
| normal | | 15/09/2017 | Game save does not work for a newly downloaded mission (Debugger) |
| | | 0004431 | 14 | |
| normal | | 15/09/2017 | Get rid of deprecated OpenGL functions |
| | | 0004599 | 5 | 1 |
| major | | 15/09/2017 | Flashing of odd dark shapes while testing an animation in SVN |
| | | 0003177 | 2 | |
| crash | | 14/09/2017 | Illegal instruction caused by SSE2 used on non-SSE CPU |
| | | 0004220 | 3 | |
| normal | | 14/09/2017 | More active AI searches |
| | | 0001423 | 5 | |
| major | | 14/09/2017 | Silent rapid travel by bunny hopping exploit |
| | | 0003716 | 28 | |
| normal | | 14/09/2017 | Bunny Hop Exploit |
| | | 0003660 | 9 | |
| normal | | 14/09/2017 | AI "yells" not propogating properly? |
| | | 0004061 | 2 | 1 |
| crash | | 14/09/2017 | Crash when reloading or shutting map down while glass is falling. |
| | | 0002597 | | |
| feature | new | 09/09/2017 | Modelgenerator needs ability to add one model to another one |
| | | 0002608 | 1 | |
| feature | new | 09/09/2017 | SEED: Random rotation and image maps |
| | | 0002617 | | |
| feature | new | 09/09/2017 | SEED: allow rotating the 2D plane where entities are spawned |
| | | 0002618 | | |
| feature | new | 09/09/2017 | SEED: Implement sphere, circle or box distributions |
| | | 0002622 | | |
| feature | new | 09/09/2017 | SEED: add seed_combine_distance |
| | | 0003969 | 11 | 2 |
| normal | | 09/09/2017 | Using "machine_hum04_loop" as a sound shader on a light causes crash to desktop |
| | | 0004614 | 13 | 4 |
| major | | 08/09/2017 | Audio Loss in No Honor Among Thieves |
| | | 0004553 | 2 | |
| minor | | 08/09/2017 | Some gameplay sounds stop playing after noclipping |
| | | 0004594 | 20 | |
| feature | | 07/09/2017 | Use different splash images depending on resolution aspect ratio |
| | | 0004603 | 2 | |
| normal | | 06/09/2017 | If the player is pushing against something that's removed from the game, the game crashes |