| | | 0004395 | 4 | 1 |
| normal | | 18/09/2017 | Lightgem Pixel Pack Buffer Optimization |
| | | 0003254 | 5 | |
| minor | | 17/09/2017 | We don't have an "Invalid" icon. |
| | | 0004619 | | |
| feature | new | 17/09/2017 | Add Tool Tips to "Press Attack to Start" screen? |
| | | 0004338 | 1 | |
| normal | | 16/09/2017 | fms/missions.tdminfo gets borked |
| | | 0004340 | 1 | |
| trivial | | 16/09/2017 | Unnecessary WARNING when saving a game |
| | | 0004476 | 2 | |
| normal | | 16/09/2017 | Omni voiceovers heard at start of Mission 2: St. Lucia |
| | | 0001495 | 3 | |
| normal | resolved | 15/09/2017 | Splash is too bright (white) |
| | | 0004573 | 7 | |
| normal | | 15/09/2017 | Can't frob purse in The Creeps |
| | | 0004515 | 4 | |
| normal | | 15/09/2017 | Game save does not work for a newly downloaded mission (Debugger) |
| | | 0004431 | 14 | |
| normal | | 15/09/2017 | Get rid of deprecated OpenGL functions |
| | | 0004599 | 5 | 1 |
| major | | 15/09/2017 | Flashing of odd dark shapes while testing an animation in SVN |
| | | 0003177 | 2 | |
| crash | | 14/09/2017 | Illegal instruction caused by SSE2 used on non-SSE CPU |
| | | 0004220 | 3 | |
| normal | | 14/09/2017 | More active AI searches |
| | | 0001423 | 5 | |
| major | | 14/09/2017 | Silent rapid travel by bunny hopping exploit |
| | | 0003716 | 28 | |
| normal | | 14/09/2017 | Bunny Hop Exploit |
| | | 0003660 | 9 | |
| normal | | 14/09/2017 | AI "yells" not propogating properly? |
| | | 0004061 | 2 | 1 |
| crash | | 14/09/2017 | Crash when reloading or shutting map down while glass is falling. |
| | | 0002597 | | |
| feature | new | 09/09/2017 | Modelgenerator needs ability to add one model to another one |
| | | 0002608 | 1 | |
| feature | new | 09/09/2017 | SEED: Random rotation and image maps |
| | | 0002617 | | |
| feature | new | 09/09/2017 | SEED: allow rotating the 2D plane where entities are spawned |
| | | 0002618 | | |
| feature | new | 09/09/2017 | SEED: Implement sphere, circle or box distributions |
| | | 0002622 | | |
| feature | new | 09/09/2017 | SEED: add seed_combine_distance |
| | | 0003969 | 11 | 2 |
| normal | | 09/09/2017 | Using "machine_hum04_loop" as a sound shader on a light causes crash to desktop |
| | | 0004614 | 13 | 4 |
| major | | 08/09/2017 | Audio Loss in No Honor Among Thieves |
| | | 0004553 | 2 | |
| minor | | 08/09/2017 | Some gameplay sounds stop playing after noclipping |
| | | 0004594 | 20 | |
| feature | | 07/09/2017 | Use different splash images depending on resolution aspect ratio |
| | | 0004603 | 2 | |
| normal | | 06/09/2017 | If the player is pushing against something that's removed from the game, the game crashes |
| | | 0004613 | 14 | 1 |
| normal | | 04/09/2017 | Unexpected supernatural event in "The Golden Skull" |
| | | 0004610 | 9 | 3 |
| major | | 04/09/2017 | Severe slowdown and "No valid points found" spam from the hiding spot code (extremely intermittent) |
| | | 0004521 | 7 | 2 |
| tweak | | 30/08/2017 | Make idClip::Translation faster |
| | | 0003768 | 4 | |
| minor | | 19/08/2017 | 2.02 sound difficulty breaks few maps at start player drop |
| | | 0004473 | 1 | |
| normal | | 19/08/2017 | Wrong use of "tdm_ai_wench_greet_whore_to_male" |
| | | 0004155 | 22 | 4 |
| normal | | 17/08/2017 | Wish List for Architectural Modules |
| | | 0004394 | 3 | |
| normal | | 16/08/2017 | snd_combat_ranged* not being played |
| | | 0004579 | 1 | 1 |
| normal | | 16/08/2017 | Guards produce beep when they hit the Ground after KO (Penny Dreadful 2: All the way Up) |
| | | 0004555 | 2 | |
| normal | | 11/08/2017 | textures/darkmod/stone/sculpted/ornament_relief_mold_eaglelshield bad UV |
| | | 0003342 | 2 | |
| normal | suspended | 11/08/2017 | Make thrown rocks bounce |
| | | 0004597 | | |
| trivial | | 11/08/2017 | Wrong Bumpmap File Name |
| | | 0004560 | 10 | 2 |
| normal | | 10/08/2017 | Chair doesn't cast a shadow |
| | | 0004539 | 6 | 1 |
| feature | | 08/08/2017 | Identify 32-bit and 64-bit versions of TDM |
| | | 0004585 | 1 | 1 |
| normal | | 06/08/2017 | [Linux] Compilation Error due to case sensitivity |
| | | 0004598 | 2 | |
| major | | 06/08/2017 | Initializations like "float var = vec_x;" no longer compile |
| | | 0004587 | | |
| normal | new | 23/07/2017 | Droppable shop items |
| | | 0004530 | | |
| normal | | 23/07/2017 | Fixes to existing modules |
| | | 0004494 | 2 | |
| normal | | 21/07/2017 | 2.05 prevents frobbing of spilled purse in Accountant 2 |
| | | 0004577 | | |
| major | acknowledged | 18/07/2017 | Selected models and entities are invisible in the 2D grid. |
| | | 0004574 | 1 | |
| crash | confirmed | 16/07/2017 | Crash in ~CamWnd during shutdown in macOS |
| | | 0003959 | 11 | |
| normal | | 16/07/2017 | Try to reduce boost dependencies by using standard C++11 features |
| | | 0004556 | 2 | 2 |
| major | | 11/07/2017 | Weapon icon not rendered + lightgem color does not change |
| | | 0004544 | 2 | |
| normal | | 11/07/2017 | Exclude the (multiplayer) network code for now. |