Viewing Issues 1601 - 1650 / 2192

    PID CategorySeverityStatusUpdated Summary
   00034171  
[The Dark Mod]  Coding
minor
confirmed
12/07/2013Downloading Too Late says it failed, but it actually succeeded
   0003484   
[The Dark Mod]  AI
normal
resolved (Springheel)
11/07/2013Sword attachment points need adjusting
   0003159   
[The Dark Mod]  Models
normal
resolved (Springheel)
11/07/2013Update longsword model
   00032752  
[The Dark Mod]  Models
normal
resolved (Springheel)
08/07/2013Character models to revisit
   0003354   
[The Dark Mod]  Sound
normal
resolved (Springheel)
08/07/2013Moor Vocal script
   00029231  
[The Dark Mod]  Coding
normal
resolved (grayman)
07/07/2013AI should respond when warned about intruder/corpse etc
   00027012  
[The Dark Mod]  AI
normal
resolved (grayman)
07/07/2013AI chasing the player sometimes forget about fighting
   00025622  
[The Dark Mod]  AI
normal
resolved
07/07/2013AI path around func_statics
   00022287  
[The Dark Mod]  Coding
crash
resolved (grayman)
07/07/2013Water arrow + lantern bot = crash
   00033443  
[The Dark Mod]  Coding
normal
resolved (Springheel)
07/07/2013Grabbing scroll freezes HUD and actions, not movement
   00034333  
[The Dark Mod]  AI
normal
resolved (grayman)
07/07/2013AI playing idle barks in combat mode
   00033201  
[The Dark Mod]  Sound
normal
resolved (Springheel)
07/07/2013Cough in stereo?
   00034701  
[The Dark Mod]  Def / Setup
normal
resolved (Springheel)
06/07/2013Too many surface types
   0003469   
[The Dark Mod]  AI
normal
resolved (Springheel)
06/07/2013New Builder head clips neckguard
   00034791  
[The Dark Mod]  AI
normal
resolved (Springheel)
06/07/2013Default Builder head clips collar
   0003476   
[The Dark Mod]  Models
normal
resolved (Springheel)
06/07/2013Nobleman head has bad weighting around mouth
   000342631
[The Dark Mod]  AI
normal
resolved (Springheel)
06/07/2013Head 06 has see-through mouth
   00034684  
[The Dark Mod]  AI
normal
resolved (Springheel)
06/07/2013Zombies kneel while searching
   0003475 1
[The Dark Mod]  Models
normal
assigned (Springheel)
06/07/2013Nobleman has gap in mesh
   00034523  
[The Dark Mod]  Physics
normal
resolved (grayman)
05/07/2013Moveable planks don't fall realistically
   000341517  
[The Dark Mod]  AI
tweak
resolved (grayman)
04/07/2013AI greeting can occur too often for stationary AI or multiple AI in a group
   000346219  
[The Dark Mod]  AI
normal
resolved (grayman)
03/07/2013AI should turn head to look at doors opening
   0003432   
[The Dark Mod]  Textures
normal
resolved (Springheel)
02/07/2013Some decals not transparent enough
   0003467   
[The Dark Mod]  Textures
normal
resolved (Springheel)
02/07/2013Reversed normal
   00034665  
[The Dark Mod]  Def / Setup
normal
resolved (Springheel)
30/06/2013Remove Persontype: Elite
   0003464   
[The Dark Mod]  Textures
normal
resolved (Springheel)
29/06/2013Duplicate textures
   0002859111
[The Dark Mod]  AI
normal
resolved (Springheel)
25/06/2013If an AI opens a door marked ShouldBeClosed, he becomes suspicious
   0003459   
[The Dark Mod]  Models
normal
resolved (Springheel)
22/06/2013Horned pagan mount missing candle
   00028132  
[The Dark Mod]  GUI
normal
confirmed
19/06/2013Make mission loading tips part of TDM and translatable
   00034443  
[The Dark Mod]  AI
normal
resolved (Springheel)
18/06/2013tdm_ai_commander_greeting_to_inferior_guard not being used
   0003446   
[The Dark Mod]  Sound
normal
resolved (Springheel)
18/06/2013Update Master vocals
   000345571
[The Dark Mod]  Sound
normal
resolved (grayman)
17/06/2013Something is wrong with soundprop to player
   0003450   
[The Dark Mod]  AI
normal
resolved (Springheel)
13/06/2013Zombie IK not on
   00034491  
[The Dark Mod]  AI
normal
resolved (grayman)
11/06/2013Alert index check problem in conversations
   00034481  
[The Dark Mod]  AI
normal
resolved (grayman)
11/06/2013An AI passing a conversation is allowed to greet the conversation AI
   0003443   
[The Dark Mod]  Sound
normal
resolved (Springheel)
11/06/2013Weight "question" greetings higher
   00028101  
[The Dark Mod]  Coding
minor
resolved (tels)
10/06/2013idCommon::VPrintf truncates messages to 4094 bytes
   00034251  
[The Dark Mod]  AI
normal
resolved (Springheel)
08/06/2013New walk causes clipping with pauldrons
   00033414  
[The Dark Mod]  AI
normal
resolved (Springheel)
08/06/2013AI do not do random head-turning when searching?
   00034411  
[The Dark Mod]  Textures
normal
resolved (Springheel)
08/06/2013Smoke part of orange flame particle a bit off
   00034141  
[The Dark Mod]  AI
minor
resolved (grayman)
06/06/2013Eliminate or reduce wavering in AI walk
   00034271  
[The Dark Mod]  AI
normal
resolved (Springheel)
05/06/2013Wench feet have no normalmap
   00034301  
[The Dark Mod]  AI
normal
resolved (grayman)
04/06/2013AI giving 'return to idle' bark after search
   00034382  
[The Dark Mod]  AI
normal
resolved (grayman)
04/06/2013There should be no rampdown barks in Observant State
   00034226  
[The Dark Mod]  AI
minor
resolved (Springheel)
04/06/2013AI ignore breaking glass of gas arrow
   0002764   
[The Dark Mod]  SEED
normal
new
03/06/2013SEED: Fails to compute bounds for scaled duplicates
   00034235  
[The Dark Mod]  AI
normal
resolved (grayman)
03/06/2013Idle barks during searches
   0003435   
[The Dark Mod]  AI
normal
resolved (Springheel)
01/06/2013Zombie missing a sound/swing for melee attack
   00034361  
[The Dark Mod]  AI
normal
resolved (Springheel)
01/06/2013Unarmed AI cannot throw projectiles?
   00033852  
[The Dark Mod]  Textures
normal
resolved (Springheel)
23/05/2013Blood Decals not dropping?