View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0004512 | The Dark Mod | Graphics | public | 23.04.2017 15:14 | 19.09.2017 03:58 |
Reporter | duzenko | Assigned To | nbohr1more | ||
Priority | normal | Severity | normal | Reproducibility | have not tried |
Status | resolved | Resolution | no change required | ||
Product Version | SVN | ||||
Target Version | TDM 2.06 | Fixed in Version | TDM 2.06 | ||
Summary | 0004512: Vegetation LOD needs testing | ||||
Description | @duzenko has made changes in code related to alpha blending. Apparently some of vegetation materials support fading out when further from player. We need to test if that still works after the recent changes. | ||||
Tags | No tags attached. | ||||
The current fading system uses a modifier against ShaderParm 3 http://wiki.thedarkmod.com/index.php?title=Alpha-fading http://wiki.thedarkmod.com/index.php?title=List_of_shaderParm_variables This means that lit materials, use alpha-test (threshold) whereas unlit materials can use regular alpha. Ideally, both fading types would be overridden by something that does a distance based (percentage) alpha-blend against _currentRender after rendering the model. In theory, we could modify these grotesquely large materials shaders to accept alpha fading but ideally we wouldn't use that approach: http://wiki.thedarkmod.com/index.php?title=Making_Semi-transparent_textures |
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Does any map utilize this approach for me to test? | |
I'm fairly certain the Cattails LOD model in the outside forest in Alberic's Curse is using alpha-test with LOD fading. Less certain, I think the vegetation outside in Builder Roads also uses alpha-test with LOD. |
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maps\test\seed_vegetation.map has the alpha fading entities and they still work. | |
Date Modified | Username | Field | Change |
---|---|---|---|
23.04.2017 15:14 | duzenko | New Issue | |
23.04.2017 15:14 | duzenko | Relationship added | related to 0004511 |
23.04.2017 17:09 | nbohr1more | Note Added: 0008805 | |
23.04.2017 17:13 | duzenko | Note Added: 0008806 | |
23.04.2017 17:19 | duzenko | Description Updated | |
23.04.2017 17:21 | nbohr1more | Note Added: 0008807 | |
19.09.2017 03:57 | nbohr1more | Note Added: 0009295 | |
19.09.2017 03:58 | nbohr1more | Assigned To | => nbohr1more |
19.09.2017 03:58 | nbohr1more | Status | new => resolved |
19.09.2017 03:58 | nbohr1more | Resolution | open => no change required |
19.09.2017 03:58 | nbohr1more | Fixed in Version | => TDM 2.06 |