View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0004269 | The Dark Mod | Physics | public | 02.01.2016 22:30 | 07.01.2016 20:25 |
Reporter | grayman | Assigned To | SteveL | ||
Priority | normal | Severity | major | Reproducibility | have not tried |
Status | resolved | Resolution | fixed | ||
Product Version | SVN | ||||
Target Version | TDM 2.04 | Fixed in Version | TDM 2.04 | ||
Summary | 0004269: Problem walking through furniture | ||||
Description | Can walk through two pieces of furniture in the Old Mill in Behind Closed Doors. In the upper-floor bedroom of the Old Mill, I can walk through these two pieces of furniture: func_static_763 (end table) func_static_764 (sofa) Can't walk through them using 2.03, so it's not a map problem. | ||||
Tags | No tags attached. | ||||
Attached Files | |||||
I deleted the *.cm file and rebuilt it with DMAP using SVN. The problem went away. At least temporarily. I'll have to replay the map from the beginning and see if the problem returns. |
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Ran into the problem again in Allodric Manor. One of the wooden fireplaces let me walk into it (atdm_fireplace_wooden_2). If you pick up the two vases on the mantle and drop them, they fall through. I've attached a savegame exhibiting the problem. After loading the savegame, the console is spammed with messages like these: WARNING:script\tdm_ai_base.script(3014): Thread 'ai_darkmod_base::response_visualStim': idClipModel::Handle: clip model 0 on 'func_static_3901' (813) is not a collision or trace model WARNING:script\tdm_ai_base.script(3014): Thread 'ai_darkmod_base::response_visualStim': idClipModel::Handle: clip model 0 on 'func_static_1704' (803) is not a collision or trace model WARNING:script\tdm_ai_base.script(3014): Thread 'ai_darkmod_base::response_visu alStim': idClipModel::Handle: clip model 0 on 'func_static_3901' (813) is not a collision or trace model WARNING:script\tdm_ai_base.script(3014): Thread 'ai_darkmod_base::response_visualStim': idClipModel::Handle: clip model 0 on 'func_static_1704' (803) is not a collision or trace model WARNING:idClipModel::Handle: clip model 0 on 'func_static_379' (18c7) is not a collision or trace model WARNING:idClipModel::Handle: clip model 0 on 'func_static_3967' (1862) is not a collision or trace model WARNING:idClipModel::Handle: clip model 0 on 'func_static_3967' (1862) is not a collision or trace model WARNING:idClipModel::Handle: clip model 0 on 'func_static_3967' (1862) is not a collision or trace model WARNING:idClipModel::Handle: clip model 0 on 'func_static_3967' (1862) is not a collision or trace model WARNING:idClipModel::Handle: clip model 0 on 'func_static_3967' (1862) is not a collision or trace model WARNING:idClipModel::Handle: clip model 0 on 'func_static_3967' (1862) is not a collision or trace model WARNING:idClipModel::Handle: clip model 0 on 'func_static_3967' (1862) is not a collision or trace model WARNING:idClipModel::Handle: clip model 0 on 'func_static_3967' (1862) is not a collision or trace model WARNING:idClipModel::Handle: clip model 0 on 'func_static_3967' (1862) is not a collision or trace model WARNING:idClipModel::Handle: clip model 0 on 'func_static_3901' (813) is not a collision or trace model WARNING:idClipModel::Handle: clip model 0 on 'func_static_3901' (813) is not a collision or trace model WARNING:idClipModel::Handle: clip model 0 on 'func_static_3901' (813) is not a collision or trace model WARNING:idClipModel::Handle: clip model 0 on 'func_static_3967' (1862) is not a collision or trace model |
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Here are the map files to go with the savegame: http://www.mediafire.com/download/07hgo3ajh4s2az5/bcd_map.zip |
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Could this be related to 0004232? That does something to cms for models with skins. |
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I don't know. SteveL would have to comment on that. | |
Yes, I'm sure it's a side-effect of 0004232. The FS listed above have a "skin" spawnarg. 0004232 gives skinned models a different name for their CMs, so we can can have different CMs for differently-skinned copies of the same model. The game must be trying to load non-existent CMs from the dmapped CM file. | |
I reported this during beta testing of Crucible. I started noticing this back in November, the posts start here: http://forums.thedarkmod.com/topic/17421-behind-closed-doors-crucible-campaign-prologue-alpha-testing/page-32#entry382066 Non solid door reported here: http://forums.thedarkmod.com/topic/17421-behind-closed-doors-crucible-campaign-prologue-alpha-testing/page-33#entry382119 However, the next page I decided to download a fresh copy of the map and the problems weren't there anymore, which led me to believe that the download was somehow getting corrupted. |
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It's not the .cm file at fault. It's messing up when a save game is loaded, excluding quickloads. The Save/Restore procedures are not handling the skin information. | |
Resolved on issue 0004232 | |
Date Modified | Username | Field | Change |
---|---|---|---|
02.01.2016 22:30 | grayman | New Issue | |
02.01.2016 22:31 | grayman | Relationship added | related to 0004268 |
03.01.2016 01:28 | grayman | Note Added: 0007939 | |
03.01.2016 04:22 | grayman | Note Added: 0007941 | |
03.01.2016 04:23 | grayman | File Added: savegame_buggy_cm.zip | |
03.01.2016 04:32 | grayman | Note Added: 0007942 | |
03.01.2016 04:33 | grayman | Note Edited: 0007941 | |
03.01.2016 14:26 | Springheel | Note Added: 0007947 | |
03.01.2016 14:27 | Springheel | Note Edited: 0007947 | |
03.01.2016 16:49 | grayman | Note Added: 0007948 | |
04.01.2016 18:58 | SteveL | Assigned To | => SteveL |
04.01.2016 18:58 | SteveL | Status | new => assigned |
04.01.2016 19:35 | SteveL | Note Added: 0007976 | |
04.01.2016 19:35 | SteveL | Relationship added | related to 0004232 |
05.01.2016 01:05 | AluminumHaste | Note Added: 0007980 | |
05.01.2016 01:06 | AluminumHaste | Note Edited: 0007980 | |
05.01.2016 01:08 | AluminumHaste | Note Edited: 0007980 | |
05.01.2016 16:48 | SteveL | Note Added: 0007984 | |
07.01.2016 20:25 | SteveL | Note Added: 0007999 | |
07.01.2016 20:25 | SteveL | Status | assigned => resolved |
07.01.2016 20:25 | SteveL | Fixed in Version | => TDM 2.04 |
07.01.2016 20:25 | SteveL | Resolution | open => fixed |