Viewing Issues 2201 - 2250 / 2566

    PID CategorySeverityStatusUpdated Summary
  00032915  
[The Dark Mod]  AI
normal
resolved (grayman)
19/01/2013AI play wrong vocal when drowning
  00032891  
[The Dark Mod]  Script/Def
feature
resolved (tels)
19/01/2013add setViewAngles() to idPlayer
  00032811  
[The Dark Mod]  Coding
normal
resolved (Springheel)
14/01/2013Player takes advantage of shadows cast by a carried moveable
  00032901  
[The Dark Mod]  AI
normal
resolved (grayman)
13/01/2013When getting up, sitting AI might use the getting up from sleeping animation
  00032881  
[The Dark Mod]  Script/Def
feature
resolved (tels)
12/01/2013add floor() and ceil() script events
  00032871  
[The Dark Mod]  Coding
minor
resolved (tels)
12/01/2013MapShutdown() is called twice during shutdown
  00032861  
[The Dark Mod]  Coding
normal
resolved (tels)
12/01/2013Eating food can crash with ERROR:idRenderWorld::UpdateEntityDef: index = -1
  00032821  
[The Dark Mod]  Script/Def
feature
resolved (tels)
11/01/2013add getShouldered(), getDragged() and getGrabbed() script events
  00032851  
[The Dark Mod]  Def / Setup
minor
resolved (tels)
11/01/2013atdm:ai_townsfolk_commoner has broken skin
  000233651
[DarkRadiant]  Map Editing
normal
new
11/01/2013Decal issue (grime corners) - see-through effect. when behind another patch
  00032013  
[The Dark Mod]  Models
normal
resolved (Springheel)
03/01/2013Replace D3 Heads
  00032771  
[The Dark Mod]  Script/Def
feature
resolved (tels)
02/01/2013Add getBoolKey() to scripting interface
  0003276   
[DarkRadiant]  Map Editing
feature
new
02/01/2013"editor_rotatable" not supported
  00026244  
[The Dark Mod]  AI
normal
resolved (grayman)
01/01/2013Buggy AI prop lantern
  00032711  
[The Dark Mod]  Script/Def
normal
resolved (tels)
11/12/2012add getDifficultyLevel() script event
  000326411
[The Dark Mod]  Coding
normal
resolved (tels)
26/11/2012Noshadows_lod_x spawnarg actually affects (x-1) LOD
  00023021  
[The Dark Mod]  Coding
normal
suspended
26/11/2012make idStaticEntity damagable and remove idDamagable
  00020901  
[The Dark Mod]  Coding
feature
suspended
26/11/2012Add a cvar converting moving/flickering lights into static (unmoving) lights ones
  00032152  
[The Dark Mod]  Coding
feature
new
26/11/2012BinaryFrobMovers need a "moving" sound
  00032601  
[The Dark Mod]  Coding
normal
resolved (greebo)
01/11/2012Change the way scriptEvents are declared
  00032592  
[The Dark Mod]  Coding
normal
resolved (tels)
29/10/2012I18n.pl missing certain inventory name-setting syntax
  00031621  
[The Dark Mod]  TDM Installer
major
resolved (grayman)
16/10/2012Make changes to tdm_update for TDM 1.08
  00031555  
[The Dark Mod]  TDM Installer
normal
resolved (grayman)
16/10/2012Have updater download most recent version of St. Lucia and Training Map
  00032494  
[DarkRadiant]  Map Editing
feature
new
13/10/2012Feature: Group textures according to theme
  000324411
[The Dark Mod]  GUI
normal
resolved (tels)
08/10/2012Selecting SurroundSound gives odd error : #str_04141, #str_04142
  00030282  
[The Dark Mod]  GUI
minor
resolved (tels)
08/10/2012EAX Audio selection problem
  00032355  
[The Dark Mod]  Coding
normal
resolved (Springheel)
05/10/2012AI not patrolling after conversation
  00032091  
[The Dark Mod]  Coding
feature
resolved (tels)
23/09/2012Missing idMover::Events
  00032391  
[The Dark Mod]  Script/Def
feature
resolved (tels)
23/09/2012getRadius() script event is missing from lights
  00032301  
[The Dark Mod]  Coding
minor
resolved (tels)
20/09/2012gui_parm1 etc are not translated
  0003189   
[The Dark Mod]  Models
normal
resolved (Springheel)
16/09/2012tdm:moveable_holder_round_plus_candle3 doesn't have a shadow mesh
  00032321  
[The Dark Mod]  Script/Def
feature
resolved (tels)
15/09/2012add a way for scripts to query the TDM version
  00031982  
[The Dark Mod]  GUI
normal
resolved (tels)
15/09/2012Chalice of the Kings freezes on loading with non english menu languages
  000304010  
[The Dark Mod]  GUI
crash
resolved (angua)
15/09/2012Trying to view images using mission browser in game crashes Dark Mod
  00032055  
[The Dark Mod]  GUI
normal
resolved (tels)
11/09/2012Briefing text in Training Mission is cut off
  00032291  
[The Dark Mod]  Distribution
normal
resolved (greebo)
11/09/2012tdm_fonts01.pk4 is downloaded twice
  0003218   
[The Dark Mod]  Models
minor
resolved (Springheel)
09/09/2012skin for shaded light changed since1.07
  00032254  
[The Dark Mod]  Coding
normal
resolved (tels)
08/09/2012There are no *.cfg files present after installation.
  00032112  
[The Dark Mod]  TDM Installer
major
resolved (grayman)
08/09/2012tdm_update won't update saintlucia if fms/saintlucia doesn't exist
  00032231  
[The Dark Mod]  Coding
feature
resolved (tels)
07/09/2012Add ability for individual entities to randomly not spawn
  000318415  
[The Dark Mod]  Coding
major
resolved (greebo)
04/09/2012Missions have AAS error in Linux
  00032171  
[The Dark Mod]  Objectives
feature
resolved (tels)
02/09/2012Need script event to set text of objective
  00032141  
[The Dark Mod]  Coding
normal
resolved (tels)
31/08/2012darkmod.ini uses hardcoded path on linux
  0003207   
[The Dark Mod]  Animation
normal
resolved (Springheel)
30/08/2012Female AI not using turn?
  00032084  
[The Dark Mod]  TDM Installer
normal
resolved (grayman)
24/08/2012tdm_updater builds wrong paths, fails to download from bloodgate.com
  00030943  
[The Dark Mod]  Mapping
normal
resolved (Springheel)
23/08/2012Prep St. Lucia for 1.08 release
  00031855  
[The Dark Mod]  Graphics
normal
resolved (Springheel)
23/08/2012Visual Oddities in 1.08
  00030353  
[The Dark Mod]  TDM Installer
normal
resolved (grayman)
21/08/2012delete dmargs.txt, tdmlauncher etc
  00031175  
[The Dark Mod]  Coding
major
resolved (taaaki)
20/08/2012Need release plan for old gamex86.dlls
  00031793  
[The Dark Mod]  Coding
normal
resolved (angua)
18/08/2012Light gem doesn't react to torches in Score to Settle