Viewing Issues 2401 - 2440 / 2440

    PID CategorySeverityStatusUpdated Summary
  0002000   
[DarkRadiant]  Map Editing
feature
acknowledged
23/12/2009Texture Tool: Treat as One
  0001985   
[The Dark Mod]  Tweaking
normal
acknowledged
29/10/2009Unbind ALT from strafe modifier
  00003152  
[DarkRadiant]  Shader System
feature
confirmed
12/10/2009Proper support for shader stages
  0001738   
[The Dark Mod]  AI
major
assigned (Ishtvan)
07/08/2009AI check for melee range does not take leaned players into account
  00018202  
[DarkRadiant]  Map Editing
normal
feedback
13/07/2009Texture lock unfriendliness for vertex dragging
  00014262  
[The Dark Mod]  Physics
normal
assigned (Ishtvan)
04/07/2009Grabber: Improper rotation to face player on 2-entity candles
  0001768   
[DarkRadiant]  Map Editing
minor
acknowledged
03/05/2009You can use the CSG Subtract to remove door entities created from brushes.
  00017562  
[DarkRadiant]  General
feature
acknowledged
16/04/2009Layers Suggestions
   0001742   
[DarkRadiant]  GUI
feature
acknowledged
10/04/2009Wireframe display mode for filtered objects
  00017023  
[DarkRadiant]  General
normal
acknowledged
23/03/2009If darkradiant cannot access user directory create configuration files in the root folder instead
  0001619   
[DarkRadiant]  Map Editing
feature
confirmed
10/01/2009Perform geometry CRC check for layer file before importing them?
  0001609   
[The Dark Mod]  Physics
feature
assigned (Ishtvan)
02/01/2009Grabber: Handling Heavy Objects
  0000333   
[DarkRadiant]  GUI
minor
acknowledged
30/12/2008Suggest relative aligned texture copy
   0001526   
[The Dark Mod]  Coding
trivial
new
18/11/2008Arrow models in editor rotated from game
  0001513   
[The Dark Mod]  Coding
normal
new
15/11/2008AI Need Defensive Charge
  0001493   
[DarkRadiant]  GUI
feature
acknowledged
15/11/2008Option for filtered brushes as wireframe
  0001419   
[The Dark Mod]  Physics
normal
assigned (Ishtvan)
14/10/2008Melee strike can start on other side of solids when player leans
  0001391   
[The Dark Mod]  Physics
normal
new
11/10/2008Melee attack can hit moveables on other side of solid object
  0001185   
[The Dark Mod]  Physics
minor
assigned (Ishtvan)
27/09/2008Grabber: Desired Rotation can Snap Back to 360 - Desired Rotation
  0001088   
[The Dark Mod]  AI
feature
new
07/09/2008AI's Weapon Solidity Behavior
  0001080   
[The Dark Mod]  Physics
major
assigned (Ishtvan)
03/09/2008Grabber: Cannot Slide Objects Colliding in 2 Planes
  0001079   
[The Dark Mod]  Physics
normal
assigned (Ishtvan)
03/09/2008Grabber: Sliding Along Surface Causes Blurring/Jittering of Object
  0001046   
[DarkRadiant]  Selection System
feature
acknowledged
25/08/2008Request: Coloration of Brushes
  0001038   
[DarkRadiant]  Map Editing
feature
acknowledged
25/08/2008EAX Audio Settings Editor (EFX File)
  0000849   
[The Dark Mod]  Feature proposal
normal
acknowledged
14/06/2008Modify readable gui to raise body start if no title.
  0000637 1
[DarkRadiant]  GUI
feature
confirmed
10/04/2008Window menu item: listing of all active windows
  0000623   
[DarkRadiant]  Map Editing
normal
confirmed
01/04/2008Offset for automatic decal patches
  0000608   
[DarkRadiant]  GUI
tweak
acknowledged
18/03/2008Revisit: remove colored overlay from selected brush?
  0000602   
[DarkRadiant]  Map Editing
minor
confirmed
17/03/2008Create decal patches for non-rectangular surfaces
  0000598   
[DarkRadiant]  Map Editing
normal
acknowledged
12/03/2008Selecting "Patch" - "More cylinders" - "Very Dense Cylinder" gives lopsided desity
  0000591   
[DarkRadiant]  GUI
feature
acknowledged
03/03/2008Add player clip option to model viewer
  0000589   
[DarkRadiant]  Map Editing
feature
acknowledged
03/03/2008Functionality to aid in precise brush shaping based on texture
  0000476   
[DarkRadiant]  Saving and loading
feature
confirmed
30/12/2007Verify entities, materials and links on map load
  00004471  
[DarkRadiant]  Models
feature
acknowledged
10/12/2007Model viewer does not give a scale or sense of size
  0000408   
[DarkRadiant]  Models
feature
acknowledged
03/11/2007Add an "default orientation" value to models for display in the model chooser
  0000380 1
[DarkRadiant]  Design/Coding
trivial
acknowledged
21/10/2007Distinguish base textures from map-loaded textures
   00003491  
[DarkRadiant]  GUI
trivial
confirmed
18/09/2007Hotkey/menu item to open browsers
  0000303   
[DarkRadiant]  GUI
feature
acknowledged
23/05/2007Texture Window optionally sorting the shaders by name
  0000188   
[DarkRadiant]  Map Editing
feature
acknowledged
10/03/2007Mission: Create PK4 Feature
  00001091  
[DarkRadiant]  GUI
feature
acknowledged
12/02/2007Include deselect in Undo?