View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update | 
|---|---|---|---|---|---|
| 0003129 | The Dark Mod | Coding | public | 16.05.2012 21:28 | 16.05.2012 21:57 | 
| Reporter | grayman | Assigned To | grayman | ||
| Priority | normal | Severity | normal | Reproducibility | sometimes | 
| Status | resolved | Resolution | fixed | ||
| Product Version | TDM 1.07 | ||||
| Target Version | TDM 1.08 | Fixed in Version | TDM 1.08 | ||
| Summary | 0003129: Chandeliers with 3 lights leave one light on too long when doused | ||||
| Description | atdm:standing_chandelier_3_candles and atdm:chandelier_3_candles exhibit this problem. It also depends on where you're standing when you fire a water arrow at or above them. A single light of the 3 can be left on for 6 seconds after dousing, which is the time it takes for the smoke to dissipate. Whether a light stays on or not depends on which of the 3 flames is the first to get hit with the water stim. | ||||
| Tags | No tags attached. | ||||
| The script function light_moving_ext::activate_targets() activates (toggles) a light entity’s children, to cover the case where a mapper has bound a light to other lights to ensure that all go on or off simultaneously. The fix is to only allow a light entity to retrieve its children when it has no master. Otherwise it might retrieve one of its siblings. rev 12883: tdm_lights.script tdm_light_holders.script | |
| Date Modified | Username | Field | Change | 
|---|---|---|---|
| 16.05.2012 21:28 | grayman | New Issue | |
| 16.05.2012 21:28 | grayman | Status | new => assigned | 
| 16.05.2012 21:28 | grayman | Assigned To | => grayman | 
| 16.05.2012 21:57 | grayman | Note Added: 0004580 | |
| 16.05.2012 21:57 | grayman | Status | assigned => resolved | 
| 16.05.2012 21:57 | grayman | Resolution | open => fixed | 
| 16.05.2012 21:57 | grayman | Fixed in Version | => TDM 1.08 | 

