View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0002347 | The Dark Mod | AI | public | 24.08.2010 18:47 | 16.04.2012 17:55 |
Reporter | tels | Assigned To | |||
Priority | normal | Severity | feature | Reproducibility | N/A |
Status | new | Resolution | open | ||
Product Version | TDM 1.02 | ||||
Summary | 0002347: Add AI malus/bonus depending on location/surroundings | ||||
Description | Query at run-time certain things like foglights/speakers and add their sum to the current location (just like dynamic ambient light). Each AI can then query the current location for this info. From this then modify the vision/hearing of AI. F.i. in fog reduce vision, with loud noises reduce hearing etc. This system should be independed from the water-lightgem-modifier-bonus the player receives, because: * AI might see worse in fog and that should also affect how they see monsters/other AI. * AI viewing from fog into water should see even worse than AI seeing from clear air into water * AI in a room with loud noise would automatically hear worse AI under water would also hear/see worse, but the info whether they are in water would override the malus/bonus from the location system (so an underwater fog light doesn't make them see even worse). Bonus: It is unclear if there should be ever a bonus, so far only malus are considered (hearing/seeing worse). | ||||
Tags | No tags attached. | ||||
Does the following really matter? "AI under water would also hear/see worse, but the info whether they are in water would override the malus/bonus from the location system (so an underwater fog light doesn't make them see even worse)." Unless there's a plan to bring evil fish to TDM, any AI underwater are going to die soon, regardless of how well or poorly they see/hear. |
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Well, yeah, underwater monsters aren't impossible - although we really do not have yet any plans for them. | |
Date Modified | Username | Field | Change |
---|---|---|---|
24.08.2010 18:47 | tels | New Issue | |
24.08.2010 18:47 | tels | Status | new => assigned |
24.08.2010 18:47 | tels | Assigned To | => tels |
25.08.2010 03:27 | grayman | Note Added: 0003180 | |
17.09.2010 14:49 | tels | Note Added: 0003188 | |
25.10.2010 12:20 | greebo | Target Version | TDM 1.03 => |
16.04.2012 17:55 | tels | Assigned To | tels => |
16.04.2012 17:55 | tels | Status | assigned => new |