View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0002921 | The Dark Mod | Coding | public | 13.11.2011 23:36 | 10.04.2012 19:18 |
Reporter | Springheel | Assigned To | grayman | ||
Priority | normal | Severity | normal | Reproducibility | always |
Status | resolved | Resolution | fixed | ||
Product Version | TDM 1.07 | ||||
Target Version | TDM 1.08 | Fixed in Version | TDM 1.08 | ||
Summary | 0002921: AI using "blood" bark when spotting corpse. | ||||
Description | AI are currently using "find blood" barks instead of "find corpse" when spotting dead nobleman in cascadetest.map. | ||||
Tags | No tags attached. | ||||
Just for completion, grayman reports that AI are responding with the bark for the first stimulus that they see. If they see the arrow sticking out of the body first, they'll bark about that. If they see blood first, they'll bark about that. | |
Fixed as part of the fix for 0003075. | |
Date Modified | Username | Field | Change |
---|---|---|---|
13.11.2011 23:36 | Springheel | New Issue | |
13.11.2011 23:36 | Springheel | Status | new => assigned |
13.11.2011 23:36 | Springheel | Assigned To | => grayman |
23.11.2011 05:43 | greebo | Target Version | TDM 1.07 => |
25.11.2011 20:34 | Springheel | Note Added: 0004178 | |
10.04.2012 19:18 | grayman | Note Added: 0004455 | |
10.04.2012 19:18 | grayman | Status | assigned => resolved |
10.04.2012 19:18 | grayman | Resolution | open => fixed |
10.04.2012 19:18 | grayman | Fixed in Version | => TDM 1.08 |
10.04.2012 19:18 | grayman | Target Version | => TDM 1.08 |