|   |   |  | 0003205 | 5 |     | 
 | normal |  | 11/09/2012 | Briefing text in Training Mission is cut off | 
|   |   |  | 0003229 | 1 |     | 
 | normal |  | 11/09/2012 | tdm_fonts01.pk4 is downloaded twice | 
|   |   |  | 0003218 |   |     | 
 | minor |  | 09/09/2012 | skin for shaded light changed since1.07 | 
|   |   |  | 0003225 | 4 |     | 
 | normal |  | 08/09/2012 | There are no *.cfg files present after installation. | 
|   |   |  | 0003211 | 2 |     | 
 | major |  | 08/09/2012 | tdm_update won't update saintlucia if fms/saintlucia doesn't exist | 
|   |   |  | 0003223 | 1 |     | 
 | feature |  | 07/09/2012 | Add ability for individual entities to randomly not spawn | 
|   |   |  | 0003184 | 15 |     | 
 | major |  | 04/09/2012 | Missions have AAS error in Linux | 
|   |   |  | 0003217 | 1 |     | 
 | feature |  | 02/09/2012 | Need script event to set text of objective | 
|   |   |  | 0003214 | 1 |     | 
 | normal |  | 31/08/2012 | darkmod.ini uses hardcoded path on linux | 
|   |   |  | 0003207 |   |     | 
 | normal |  | 30/08/2012 | Female AI not using turn? | 
|   |   |  | 0003208 | 4 |     | 
 | normal |  | 24/08/2012 | tdm_updater builds wrong paths, fails to download from bloodgate.com | 
|   |   |  | 0003094 | 3 |     | 
 | normal |  | 23/08/2012 | Prep St. Lucia for 1.08 release | 
|   |   |  | 0003185 | 5 |     | 
 | normal |  | 23/08/2012 | Visual Oddities in 1.08 | 
|   |   |  | 0003035 | 3 |     | 
 | normal |  | 21/08/2012 | delete dmargs.txt, tdmlauncher etc | 
|   |   |  | 0003117 | 5 |     | 
 | major |  | 20/08/2012 | Need release plan for old gamex86.dlls | 
|   |   |  | 0003179 | 3 |     | 
 | normal |  | 18/08/2012 | Light gem doesn't react to torches in Score to Settle | 
|   |   |  | 0003200 | 6 |     | 
 | normal |  | 17/08/2012 | AI not hearing very well? | 
|   |   |  | 0003197 | 2 |     | 
 | normal |  | 13/08/2012 | Clock hands appear light blue | 
|   |   |  | 0003199 | 1 |     | 
 | minor |  | 12/08/2012 | autoexec.cfg is run too early for some operations | 
|   |   |  | 0003193 | 2 |     | 
 | normal |  | 08/08/2012 | numofpages accepts integers only and not alphanumeric strings | 
|   |   |  | 0003192 | 1 |     | 
 | major |  | 06/08/2012 | interactionTableWidth limit of 4096 needs to be increased | 
|   |   |  | 0003169 |   |     | 
 | normal |  | 19/07/2012 | Add new furniture and plant models | 
|   |   |  | 0003157 | 3 |     | 
 | minor |  | 14/07/2012 | Console ArgCompletion_FolderExtension looking in wrong directories | 
|   |   |  | 0003178 | 1 |     | 
 | normal |  | 12/07/2012 | Fire Arrows no showing 'scorch' decal | 
|   |   |  | 0003176 |   |     | 
 | normal |  | 11/07/2012 | Need kneeling animation for torch carriers. | 
|   |   |  | 0002920 | 7 |     | 
 | normal |  | 10/07/2012 | Warned AI do not play walk_alerted walk | 
|   |   |  | 0002918 | 3 |     | 
 | normal |  | 10/07/2012 | AI giving casual greetings while alert | 
|   |   |  | 0003170 | 1 |     | 
 | trivial |  | 07/07/2012 | allow v1.07 in addition to 1.07 as version in darkmod.txt | 
|   |   |  | 0002677 | 6 |     | 
 | normal |  | 06/07/2012 | Weapon behaviour interrupted | 
|   |   |  | 0003164 | 2 |     | 
 | normal |  | 06/07/2012 | Player arm freezes when attack button pressed | 
|   |   |  | 0003144 | 3 |     | 
 | normal |  | 25/06/2012 | Lightgem brightness affected by turning. | 
|   |   |  | 0003033 | 5 |     | 
 | normal |  | 16/06/2012 | map compiler does not respect fms path | 
|   |   |  | 0003034 | 14 |     | 
 | normal |  | 16/06/2012 | DoomConfig.cfg read/write locations | 
|   |   |  | 0003156 | 1 |     | 
 | normal |  | 12/06/2012 | Prop torch flame doesn't stay with torch during cinematic | 
|   |   |  | 0003120 | 1 |     | 
 | normal |  | 02/06/2012 | Still some old fire particles somewhere | 
|   |   |  | 0003099 | 1 |     | 
 | normal |  | 02/06/2012 | Female Characters Miss Anims? Halts completely patrol cycle | 
|   |   |  | 0003152 | 1 |     | 
 | normal |  | 02/06/2012 | Create a quick drop cards animation | 
|   |   |  | 0003153 |   |     | 
 | normal |  | 01/06/2012 | Making elite guard 02 entity | 
|   |   |  | 0003148 | 2 |     | 
 | normal |  | 31/05/2012 | Finish rigging elite citywatch | 
|   |   |  | 0003151 | 1 |     | 
 | normal |  | 31/05/2012 | New Mission blend | 
|   |   |  | 0003147 |   |     | 
 | normal |  | 30/05/2012 | Wall clock and grandfather clock use different hand positions | 
|   |   |  | 0003136 | 4 |     | 
 | normal |  | 28/05/2012 | Light entities changed | 
|   |   |  | 0003138 | 3 |     | 
 | major |  | 28/05/2012 | Visportals flush with doors not rendering properly | 
|   |   |  | 0003141 | 1 |     | 
 | minor |  | 26/05/2012 | Remove proxy CVARs | 
|   |   |  | 0003091 | 1 |     | 
 | normal |  | 26/05/2012 | Finish rustle sounds for all AI | 
|   |   |  | 0002946 | 3 |     | 
 | normal |  | 26/05/2012 | Give all AI a "taking fire" soundshader | 
|   |   |  | 0003070 | 1 |     | 
 | normal |  | 24/05/2012 | AI warning allies while in combat? | 
|   |   |  | 0003087 | 7 |     | 
 | normal |  | 23/05/2012 | Archer "snaps" from turning animation to combat_idle | 
|   |   |  | 0003092 |   |     | 
 | normal |  | 23/05/2012 | Finish Light Entities | 
|   |   |  | 0002816 | 9 |     | 
 | normal |  | 22/05/2012 | AI are not alerted if you throw things at them |