Viewing Issues 2351 - 2400 / 2636

    PID CategorySeverityStatusUpdated Summary
  00029463  
[The Dark Mod]  AI
normal
resolved (Springheel)
26/05/2012Give all AI a "taking fire" soundshader
  00030701  
[The Dark Mod]  AI
normal
resolved (grayman)
24/05/2012AI warning allies while in combat?
  00030877  
[The Dark Mod]  Animation
normal
resolved (Springheel)
23/05/2012Archer "snaps" from turning animation to combat_idle
  0003092   
[The Dark Mod]  Def / Setup
normal
resolved (Baddcog)
23/05/2012Finish Light Entities
  00028169  
[The Dark Mod]  AI
normal
resolved (grayman)
22/05/2012AI are not alerted if you throw things at them
  00031316  
[The Dark Mod]  Coding
normal
resolved (grayman)
22/05/2012Rope arrow ignores armour
  00031321  
[The Dark Mod]  Coding
normal
resolved (grayman)
22/05/2012Ambient light is currently not considered in object illumination
  000310441
[The Dark Mod]  AI
normal
resolved (grayman)
21/05/2012Two AI passing through a locked door leaves the door unlocked
  0002165   
[The Dark Mod]  AI
normal
resolved (Springheel)
21/05/2012Elite guard shadowmesh has gap
  00030811  
[The Dark Mod]  Animation
normal
resolved (Springheel)
21/05/2012Need a left-hand weapon animation
  0003114   
[The Dark Mod]  Def / Setup
normal
resolved (Springheel)
21/05/2012Sort Light Entities
  0003133   
[The Dark Mod]  Def / Setup
normal
resolved (Springheel)
20/05/2012Hooded light not casting shadow
  00031341  
[The Dark Mod]  AI
normal
resolved (Springheel)
20/05/2012Elite guard has gap in shadowmesh
  00031303  
[The Dark Mod]  Def / Setup
normal
resolved (grayman)
18/05/2012Logs in fireplace entities do not switch skin when extinguished
  00031291  
[The Dark Mod]  Coding
normal
resolved (grayman)
16/05/2012Chandeliers with 3 lights leave one light on too long when doused
  00031212  
[The Dark Mod]  Coding
feature
resolved (tels)
13/05/2012Add particle macro
  00031232  
[The Dark Mod]  AI
normal
resolved (grayman)
10/05/2012Need new torch animations and code corrections
  00031191  
[The Dark Mod]  AI
normal
resolved (grayman)
07/05/2012Treadmilling AI in Outpost
  000306710  
[The Dark Mod]  Coding
minor
resolved (tels)
05/05/2012Shadow comes on before light disappears
  0002679   
[The Dark Mod]  Models
minor
resolved (Springheel)
05/05/2012Model has bad or missing uv data, or model needs tripling down
  00031121  
[The Dark Mod]  AI
normal
resolved (tels)
05/05/2012Remove the spider queen
  00031111  
[The Dark Mod]  Coding
normal
resolved (tels)
05/05/2012Make the model loader fallback to ASE or LWO when the other doesn't exist
  00031091  
[The Dark Mod]  Script/Def
normal
resolved (tels)
04/05/2012tdm_light_holder doesn't swap def_attached skins
  0002714   
[The Dark Mod]  Sound
normal
resolved (Springheel)
04/05/2012Add specialized footsteps
  00030492  
[The Dark Mod]  Animation
feature
resolved (Springheel)
04/05/2012Please add a standing AI page-turning animation
  00031023  
[The Dark Mod]  Textures
normal
resolved (Serpentine)
04/05/2012HUD compass appears black
  00030802  
[The Dark Mod]  Coding
minor
resolved (Serpentine)
04/05/2012Check and limit AA to the maximum value that the hardware/driver allows
  00030795  
[The Dark Mod]  Coding
crash
resolved (Serpentine)
04/05/2012Crash in listSounds
  00029742  
[The Dark Mod]  Models
minor
resolved (Serpentine)
04/05/2012irongatesegment.ase inverted normals
  00030721  
[The Dark Mod]  AI
normal
resolved (Springheel)
04/05/2012Armed thug used unarmed flee bark?
  0002485   
[The Dark Mod]  Sound
normal
resolved (Springheel)
04/05/2012Foot tapping too loud
  00024232  
[The Dark Mod]  AI
normal
resolved (grayman)
03/05/2012Archers ignore enemy when there are interesting sounds
  00030931  
[The Dark Mod]  Graphics
normal
resolved (Springheel)
03/05/2012Update flame particles
  00028081  
[The Dark Mod]  Def / Setup
normal
resolved (tels)
20/04/2012Electric lights
  00030891  
[The Dark Mod]  Coding
minor
resolved (Serpentine)
18/04/2012Make r_showSurfaceInfo more TDM friendly
  00026162  
[The Dark Mod]  Models
normal
resolved (Springheel)
17/04/2012FTP Assets
  00023472  
[The Dark Mod]  AI
feature
new
16/04/2012Add AI malus/bonus depending on location/surroundings
  0002334   
[The Dark Mod]  Script/Def
normal
suspended
16/04/2012remove info_tdm_areadata
  00025842  
[The Dark Mod]  Def / Setup
normal
suspended
16/04/2012Finish entities used by SEED
  00016271  
[The Dark Mod]  AI
normal
new
16/04/2012Events triggered when AI reaches certain alert level
  00030841  
[The Dark Mod]  Coding
crash
resolved (tels)
15/04/2012idlib/containers/List.h:576 Assertion `index < num' failed
  00029821  
[The Dark Mod]  Graphics
normal
resolved (greebo)
15/04/2012jpeg's used in material stages result in artifacts
  0003083   
[The Dark Mod]  AI
normal
resolved (Springheel)
15/04/2012Builder priest ragdoll broke
  0003082   
[The Dark Mod]  Models
normal
resolved (Springheel)
15/04/2012Buckets missing shadow mesh on their bottoms
  00027243  
[The Dark Mod]  AI
normal
resolved (grayman)
11/04/2012AI wields sword after relaxing from seeing a KO'd comrade
  00026812  
[The Dark Mod]  Coding
crash
resolved (grayman)
11/04/2012assertion when loading Heart under Debug builds
  00029781  
[The Dark Mod]  Coding
normal
resolved (grayman)
10/04/2012Landing on diagonal surface makes no sound
  00024332  
[The Dark Mod]  Sound System
normal
resolved (grayman)
10/04/2012Jump sounds do not play on slanted surfaces
  00025541  
[The Dark Mod]  Animation
normal
resolved
10/04/2012Alerted archer animation is missing an arrow
  00029212  
[The Dark Mod]  Coding
normal
resolved (grayman)
10/04/2012AI using "blood" bark when spotting corpse.