View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0003070 | The Dark Mod | AI | public | 30.03.2012 20:39 | 24.05.2012 21:44 |
Reporter | Springheel | Assigned To | grayman | ||
Priority | normal | Severity | normal | Reproducibility | have not tried |
Status | resolved | Resolution | fixed | ||
Product Version | TDM 1.07 | ||||
Target Version | TDM 1.08 | Fixed in Version | TDM 1.08 | ||
Summary | 0003070: AI warning allies while in combat? | ||||
Description | I was on top of crates and an AI was (tap dancing) while trying to get at me. A friend walked into the room, and the AI said, "Careful, there may be an intruder around here somewhere". Are AI currently warning allies about intruders when they are actually in combat mode? Or could the fact that he couldn't get to me take him out of combat? Either way, the barks certainly don't make sense when the intruder is clearly visible to both AI. AI should not play any warnings while the player is visible to the speaker. If they play a bark at all, it should be the "to combat with friends" bark ("Let's take him together!") | ||||
Additional Information | There is a routine that's supposed to be run when an AI encounters a friend while in Combat State. All the routine does is note that a friendly AI was seen. It generates no warning. http://forums.thedarkmod.com/topic/13656-ai-warning-allies-while-in-combat-mode/ The general routine that handles warnings/greetings when a friendly AI is seen doesn't take alert level into account. I assume that the barks issued from there are for when the player isn't in sight. I'd have to figure out why the Combat version is not the one being used in this case. There are "help me out" barks, though I've never heard them when playing. Perhaps this is when they're supposed to be used. | ||||
Tags | No tags attached. | ||||
Date Modified | Username | Field | Change |
---|---|---|---|
30.03.2012 20:39 | Springheel | New Issue | |
30.03.2012 20:39 | Springheel | Status | new => assigned |
30.03.2012 20:39 | Springheel | Assigned To | => grayman |
24.05.2012 21:44 | grayman | Note Added: 0004626 | |
24.05.2012 21:44 | grayman | Status | assigned => resolved |
24.05.2012 21:44 | grayman | Resolution | open => fixed |
24.05.2012 21:44 | grayman | Product Version | TDM 1.08 => TDM 1.07 |
24.05.2012 21:44 | grayman | Fixed in Version | => TDM 1.08 |
24.05.2012 21:44 | grayman | Target Version | => TDM 1.08 |