View Issue Details
|ID||Project||Category||View Status||Date Submitted||Last Update|
|0003123||The Dark Mod||AI||public||09.05.2012 13:33||10.05.2012 18:33|
|Product Version||TDM 1.07|
|Target Version||TDM 1.08||Fixed in Version||TDM 1.08|
|Summary||0003123: Need new torch animations and code corrections|
|Description||A torch-bearing AI with a weapon is missing at least two animations: searching (walking while searching) and standing idle after sheathing his weapon. In both cases, the torch is held at his side instead of forward and up.|
|Tags||No tags attached.|
Fixed several problems:
- A torch-bearing archer now drops his torch or lantern when alerted. The torch goes out, but I didn't fix the lantern not going out, even though it should.
- The script ignoring the presence of a torch when switching from 'walk' to 'walk_alerted' and vice-versa.
- A non-archer lantern-bearing AI now keeps his lantern when searching. He's only supposed to drop it in combat, but the def file was dropping it during searches.
I'm marking this resolved for 1.08.
I didn't do the comprehensive work I intended, but I did fix a few things and from here on we should fix individual problems as they are reported.
|09.05.2012 13:33||grayman||New Issue|
|09.05.2012 13:33||grayman||Status||new => assigned|
|09.05.2012 13:33||grayman||Assigned To||=> grayman|
|10.05.2012 04:25||grayman||Note Added: 0004561|
|10.05.2012 04:25||grayman||Assigned To||grayman =>|
|10.05.2012 04:25||grayman||Status||assigned => confirmed|
|10.05.2012 04:25||grayman||Target Version||TDM 1.08 =>|
|10.05.2012 18:33||grayman||Note Added: 0004565|
|10.05.2012 18:33||grayman||Assigned To||=> grayman|
|10.05.2012 18:33||grayman||Status||confirmed => resolved|
|10.05.2012 18:33||grayman||Resolution||open => fixed|
|10.05.2012 18:33||grayman||Fixed in Version||=> TDM 1.08|
|10.05.2012 18:33||grayman||Target Version||=> TDM 1.08|