Viewing Issues 2451 - 2500 / 2581

    PID CategorySeverityStatusUpdated Summary
  00027885  
[The Dark Mod]  Def / Setup
feature
resolved (tels)
21/10/2011Add more premade key entries (possible with new models/skins)
  000287921
[The Dark Mod]  Saving/Loading
normal
resolved (greebo)
21/10/2011Loading a final save crashes TDM to the main menu.
  00028802  
[The Dark Mod]  Saving/Loading
minor
resolved (tels)
21/10/2011GUI files make Training Mission crash on load
  00028403  
[The Dark Mod]  Saving/Loading
normal
resolved (grayman)
21/10/2011AI Ragdolls moved and distorted on map load
  00023383  
[The Dark Mod]  Coding
normal
resolved (grayman)
18/10/2011Expand m_LastTouchedBy to Movers (doors, elevators)
  00028012  
[The Dark Mod]  Coding
normal
resolved (grayman)
18/10/2011AI play "weapon" bark when shot by arrow
  00019651  
[The Dark Mod]  GUI
minor
resolved (demagogue)
16/10/2011Make stealth score more meaningful
  00028721  
[The Dark Mod]  Coding
normal
resolved (grayman)
11/10/2011AI should Notice Ropes
  0002873   
[The Dark Mod]  Sound
normal
resolved (Springheel)
08/10/2011Missing vocal shaders
  00013272  
[The Dark Mod]  Coding
normal
resolved (grayman)
07/10/2011CProjectileResult remains indefinitely
  00028772  
[The Dark Mod]  Saving/Loading
crash
resolved (grayman)
07/10/2011Games saved when a sliding door is open can crash TDM
  00027963  
[The Dark Mod]  Coding
normal
resolved (tels)
01/10/2011Non-ASCII GUI choices don't work
  00028443  
[The Dark Mod]  Coding
normal
resolved (tels)
01/10/2011Finish I18N.pl
  00028661  
[The Dark Mod]  AI
normal
resolved (grayman)
29/09/2011AI don't close "shouldBeClosed" doors after searching near them
  00027721  
[The Dark Mod]  Coding
tweak
resolved (tels)
23/09/2011Code uses mindplaces.com
  00028023  
[The Dark Mod]  GUI
normal
resolved (tels)
20/09/2011Bitmap "texts" cannot be translated
  000285311  
[The Dark Mod]  AI
normal
resolved (grayman)
16/09/2011A fully-lit absence marker might not be seen by a passing AI
  00028621  
[The Dark Mod]  AI
normal
resolved (grayman)
16/09/2011Doors no longer need to send visual stims if they aren't marked shouldBeClosed
  00028601  
[The Dark Mod]  AI
normal
resolved (grayman)
16/09/2011When a lootable painting is stolen, AI can't see the absence marker
  00028611  
[The Dark Mod]  AI
normal
resolved (grayman)
16/09/2011Sliding doors marked shouldBeClosed might not alert nearby AI
  00028541  
[The Dark Mod]  Script/Def
normal
resolved (greebo)
09/09/2011Add ability to include custom mission script files in tdm_main.script
  000285131
[The Dark Mod]  AI
minor
resolved (tels)
07/09/2011Remove AlertAI() and GetAlertEntity()
  00028521  
[The Dark Mod]  Coding
normal
resolved (tels)
02/09/2011fix GUI command handling with args in HandleMainMenuCommands()
  0002137173
[DarkRadiant]  Models
normal
confirmed
23/08/2011picomodel md2 texture coords broken
  00027971  
[The Dark Mod]  Coding
normal
resolved (tels)
20/08/2011Add support for FM specific translations
  00028261  
[The Dark Mod]  Coding
normal
resolved (tels)
12/08/2011LOD inventory entities sometimes re-appear
  00028331  
[The Dark Mod]  Coding
normal
resolved (tels)
07/08/2011--delay not working on tdmlauncher
  00028111  
[The Dark Mod]  Coding
normal
resolved (tels)
06/08/2011Font loading does not fall back to English
  00028152  
[The Dark Mod]  Coding
minor
resolved (tels)
06/08/2011Support FM short descriptions in other languages
  00028171  
[The Dark Mod]  Coding
major
resolved (tels)
06/08/2011sys_lang only allows a fixed set of languages
  00028203  
[The Dark Mod]  Coding
normal
resolved (grayman)
06/08/2011Unnecessary event posting during map startup can lead to overrunning the event queue
  0000297   
[DarkRadiant]  GUI
minor
acknowledged
31/07/2011Background image resizes on resize of viewport
  00020943  
[The Dark Mod]  Models
feature
resolved (tels)
29/07/2011Need a model of a heap of ash, coals and some small wood pieces.
  00028251  
[The Dark Mod]  Graphics
minor
resolved (tels)
28/07/2011Carleton Bold is missing its size 12 DDS
  00026522  
[The Dark Mod]  Coding
normal
resolved
28/07/2011Fallen lights are marked "should be on"
  00028232  
[The Dark Mod]  Coding
minor
resolved (grayman)
27/07/2011Light holders (candles, etc.) marked "extinguished" spawn lit
  000282212
[The Dark Mod]  Def / Setup
normal
resolved (tels)
24/07/2011Fireplaces have their light embedded in the floor
  00003542  
[The Dark Mod]  Design/Coding
minor
new
19/07/2011Add min/max magnitude to responses system
  00028061  
[The Dark Mod]  Textures
minor
resolved (tels)
19/07/2011hanging_horizontal_leaves has no alpha
  00013322  
[The Dark Mod]  Coding
minor
resolved (tels)
19/07/2011New candles (test/candles.map) not reacting to gas
  00028041  
[The Dark Mod]  Coding
normal
resolved (tels)
17/07/2011Keys ("rusty key" etc) do no twork with chest in italian
  00027771  
[The Dark Mod]  AI
minor
resolved (tels)
17/07/2011Try to remove ai_character.script
  0002448   
[The Dark Mod]  AI
normal
resolved (Springheel)
15/07/2011Add new female head
  00028031  
[The Dark Mod]  Coding
normal
resolved (tels)
15/07/2011Restarting TDM fails with boost error on linux
  0002800   
[The Dark Mod]  Animation
normal
resolved (Springheel)
09/07/2011Need combat animations for torch-carriers
  0002771   
[The Dark Mod]  Animation
normal
resolved (Springheel)
06/07/2011Wench legs clip
  0002761   
[The Dark Mod]  AI
normal
resolved (Springheel)
06/07/2011Add slippers to wench
  00027911  
[The Dark Mod]  AI
normal
resolved (Springheel)
05/07/2011Check Revenant Materials
  0002792   
[The Dark Mod]  Def / Setup
normal
assigned (Springheel)
30/06/2011Create pre-made difficulty settings
  00027835  
[The Dark Mod]  Coding
normal
resolved (tels)
23/06/2011Support translated HUD (weapon names, inventory groups), shopitems, messages etc.