| | | 0002905 | 13 | |
| normal | | 09/03/2012 | AI comment about lights out on map start |
| | | 0002603 | 14 | |
| normal | | 09/03/2012 | AI do not play "notice_lights" bark |
| | | 0003052 | 1 | |
| normal | | 08/03/2012 | Alerted AI skips path_waitfortrigger |
| | | 0003050 | 2 | |
| normal | | 08/03/2012 | Further changes to AI elevator use |
| | | 0003048 | 3 | |
| feature | | 06/03/2012 | coding for target spawn entity |
| | | 0003047 | 1 | |
| normal | | 05/03/2012 | AI not noticing absence marker |
| | | 0003037 | 1 | |
| major | | 03/03/2012 | Player can't hear footsteps while crouch running |
| | | 0003043 | 1 | |
| normal | | 02/03/2012 | Renderer has a limit of 10000 handles |
| | | 0003039 | | |
| feature | new | 29/02/2012 | Add wind/current to the location system |
| | | 0003038 | 1 | |
| minor | | 28/02/2012 | DDS loading only works up to 4 levels deep |
| | | 0002550 | | |
| normal | | 26/02/2012 | Bottle models |
| | | 0003026 | 6 | |
| normal | | 25/02/2012 | Add "tired" sounds to Bow Draw |
| | | 0003032 | 1 | |
| trivial | | 25/02/2012 | Enhance debug display of AAS areas |
| | | 0003024 | 1 | |
| tweak | | 25/02/2012 | light models that need tweaked |
| | | 0001127 | | |
| feature | confirmed | 25/02/2012 | Objectives: Implement "AI found item out of place" Objective |
| | | 0003025 | 1 | |
| normal | | 25/02/2012 | Failed KO animations can build up and play repeatedly |
| | | 0003019 | 2 | |
| normal | | 24/02/2012 | The "Stealth Score" stat for Alert-4 (agit. searches) is cascading, so it overcounts |
| | | 0003029 | 1 | |
| normal | | 23/02/2012 | AI should use an elevator if it's faster than walking |
| | | 0000519 | 2 | |
| normal | resolved | 22/02/2012 | AI needs "wait for resource" lock (aka: work together) |
| | | 0002812 | 2 | |
| normal | | 19/02/2012 | Character 0xFF does not work in fonts |
| | | 0002600 | 9 | |
| normal | | 17/02/2012 | AI don't care arrow is sticking out of them |
| | | 0003017 | 1 | |
| normal | | 16/02/2012 | make textAlign work with idChoiceWindow |
| | | 0003018 | 2 | |
| normal | | 16/02/2012 | make choiceDefs work with any string |
| | | 0001624 | 2 | |
| normal | | 13/02/2012 | AI should notice objects being out of place |
| | | 0003013 | 1 | |
| normal | | 09/02/2012 | Allow any entity access to info_location entities |
| | | 0002975 | 3 | 1 |
| minor | | 08/02/2012 | Objects in forcefield move way too fast (player moves as expected) |
| | | 0003010 | 4 | |
| normal | | 08/02/2012 | Add sounds to player mantle |
| | | 0003011 | 6 | |
| normal | | 07/02/2012 | Frobbing an item does not activate physics for touching contacts |
| | | 0003005 | 1 | |
| normal | | 05/02/2012 | Elevators broken by nearby visportals |
| | | 0003001 | 1 | |
| normal | | 05/02/2012 | Player cannot knock movables objects off edges |
| | | 0003006 | 1 | |
| minor | | 05/02/2012 | Missing sound shaders |
| | | 0003004 | 1 | |
| normal | | 03/02/2012 | Rare issue with AI getting stuck at doors |
| | | 0002587 | 1 | |
| normal | | 30/01/2012 | Go through Amita's sounds |
| | | 0002994 | 1 | |
| normal | | 27/01/2012 | Using inventory items on world entities with used_action_script: inventory item always flashes red |
| | | 0002950 | 1 | |
| normal | | 24/01/2012 | Do death cries propogate? |
| | | 0002995 | | |
| minor | new | 24/01/2012 | Inconsistent handling when inventory item is used on world entity: script function started each frame when button is held |
| | | 0002983 | | |
| minor | | 22/01/2012 | Allow the the game window to be minimized easily |
| | | 0001784 | 2 | |
| normal | | 22/01/2012 | Find decent metal armour impact sound |
| | | 0002990 | 1 | |
| minor | | 22/01/2012 | Fix load and rendering of character 0xFF |
| | | 0002988 | 1 | |
| minor | | 21/01/2012 | Remove fonts with size 6 and 8 |
| | | 0002687 | 2 | |
| normal | | 17/01/2012 | Missing textures for tdm_sack_oats |
| | | 0002984 | 1 | |
| normal | | 17/01/2012 | Remove the limitations on task switching from Win XP |
| | | 0002986 | | |
| normal | | 17/01/2012 | Don't copy the gamex86 module to the mission folders |
| | | 0002981 | | |
| normal | | 16/01/2012 | Upgrade PugiXML library to 1.0 |
| | | 0002824 | 1 | |
| minor | | 15/01/2012 | Moonbeams are too faint |
| | | 0002961 | | |
| normal | | 14/01/2012 | Go through bow sounds |
| | | 0002976 | | |
| normal | | 13/01/2012 | Crash in Training Mission when triggering Message GUIs |
| | | 0002695 | 1 | |
| major | | 13/01/2012 | AIs can not correctly handle certain doors |
| | | 0002940 | | |
| normal | | 12/01/2012 | Check new animations against torch-carriers |
| | | 0002973 | 1 | |
| normal | | 10/01/2012 | Fix uninitialised pointers returned by CollisionModelManager::Translate() |