View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0003043 | The Dark Mod | Graphics | public | 02.03.2012 18:30 | 02.03.2012 18:35 |
Reporter | tels | Assigned To | tels | ||
Priority | normal | Severity | normal | Reproducibility | N/A |
Status | resolved | Resolution | fixed | ||
Product Version | TDM 1.07 | ||||
Target Version | TDM 1.08 | Fixed in Version | TDM 1.08 | ||
Summary | 0003043: Renderer has a limit of 10000 handles | ||||
Description | The renderer has a hard-coded limit of 10000 render slots. It is a bit unclear on wether this limit can be hit without having actually that many entities (currently TDM allows at most 8192 entities), but it might be possible to hit this by having one entity being presented multiple times to the renderer. Raising the limit should not hurt, as no memory is allocated until something is presented to the renderer. Not raising the limit prevents us from raising the entity limit, tho. | ||||
Additional Information | The limit is set as LUDICROUS_INDEX inside renderer/RenderWorld_local.h | ||||
Tags | No tags attached. | ||||
Date Modified | Username | Field | Change |
---|---|---|---|
02.03.2012 18:30 | tels | New Issue | |
02.03.2012 18:30 | tels | Status | new => assigned |
02.03.2012 18:30 | tels | Assigned To | => tels |
02.03.2012 18:33 | tels | Note Added: 0004365 | |
02.03.2012 18:33 | tels | Status | assigned => resolved |
02.03.2012 18:33 | tels | Fixed in Version | => TDM 1.08 |
02.03.2012 18:33 | tels | Resolution | open => fixed |
02.03.2012 18:35 | tels | Description Updated | |
02.03.2012 18:35 | tels | Additional Information Updated |