View Issue Details

IDProjectCategoryView StatusLast Update
0003005The Dark ModAIpublic05.02.2012 21:00
Reportergrayman Assigned Tograyman  
PrioritynormalSeveritynormalReproducibilityalways
Status resolvedResolutionfixed 
Product VersionTDM 1.07 
Target VersionTDM 1.08Fixed in VersionTDM 1.08 
Summary0003005: Elevators broken by nearby visportals
DescriptionThough elevators work correctly for the player, they won't work correctly for AI if nearby openings (like the entrance to each elevator station) are visportaled.
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grayman

grayman

05.02.2012 21:00

viewer   ~0004302

The elevator number wasn’t initialized when creating elevator station nodes. This caused travel nodes to be left out of travel routes, giving the impression that an AI couldn’t use an elevator.

rev. 5247:

EAS.cpp

Issue History

Date Modified Username Field Change
03.02.2012 19:38 grayman New Issue
03.02.2012 19:38 grayman Status new => assigned
03.02.2012 19:38 grayman Assigned To => grayman
04.02.2012 04:02 grayman Target Version => TDM 1.08
05.02.2012 21:00 grayman Note Added: 0004302
05.02.2012 21:00 grayman Status assigned => resolved
05.02.2012 21:00 grayman Resolution open => fixed
05.02.2012 21:00 grayman Fixed in Version => TDM 1.08