View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0002561 | The Dark Mod | Coding | public | 22.01.2011 12:57 | 13.03.2012 06:47 |
Reporter | Springheel | Assigned To | Springheel | ||
Priority | normal | Severity | normal | Reproducibility | have not tried |
Status | resolved | Resolution | unable to reproduce | ||
Fixed in Version | TDM 1.08 | ||||
Summary | 0002561: AI responding to alerts from far across map | ||||
Description | I have a medium-sized city map, and I'm noticing that AI are being alerted at ridiculous distances. I lured one guard to a far corner of the map, killed him, and then shot a noise arrow. About two minutes later (the time it takes the AI to run from one end of the map to the other) 4 AI from the opposite side of the map show up with their weapons drawn! I've checked the visportals, and they're all working. there are at least seven or eight different areas between the two spots, so there's no way sound should be traveling that far. Something odd is definitely going on. I've never heard this come up before, but two other mappers have commented on it in the last two weeks, so I'm assuming this is a new problem. http://modetwo.net/darkmod/index.php?/topic/12182-ai-being-alerted-clear-across-the-map/page__pid__245251__st__0&#entry245251 | ||||
Tags | No tags attached. | ||||
related to | 0002211 | closed | Springheel | Noisemaker arrows disobey sound dropoff, occlusion |
This has been reported as wrecking The Alchemist map, which lends evidence to it being a new problem. I'm going to see if I can reproduce this in a testmap. |
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Any relation to issue 0002334? That was targeted for v1.03? |
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Ok, test/city.map is up. | |
Looks like a duplicate of 2211 | |
Does 2903 fix this as well? |
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I haven't noticed this recently. | |
Marking resolved until someone notices this again. | |
Date Modified | Username | Field | Change |
---|---|---|---|
22.01.2011 12:57 | Springheel | New Issue | |
30.01.2011 21:55 | Springheel | Note Added: 0003518 | |
30.01.2011 21:55 | Springheel | Assigned To | => Springheel |
30.01.2011 21:55 | Springheel | Status | new => assigned |
30.01.2011 22:03 | Springheel | Note Edited: 0003518 | |
31.01.2011 21:57 | nbohr1more | Note Added: 0003520 | |
01.02.2011 12:04 | Springheel | Note Added: 0003528 | |
01.02.2011 12:05 | Springheel | Assigned To | Springheel => |
04.02.2011 20:46 | Springheel | Assigned To | => Springheel |
04.02.2011 20:46 | Springheel | Status | assigned => new |
16.02.2011 05:06 | nbohr1more | Note Added: 0003589 | |
19.02.2011 03:28 | Springheel | Assigned To | Springheel => |
17.11.2011 00:58 | nbohr1more | Note Added: 0004151 | |
17.11.2011 01:00 | nbohr1more | Note Edited: 0004151 | |
20.11.2011 23:31 | Springheel | Note Added: 0004172 | |
12.03.2012 20:19 | tels | Relationship added | related to 0002211 |
12.03.2012 23:59 | Springheel | Note Added: 0004404 | |
12.03.2012 23:59 | Springheel | Status | new => resolved |
12.03.2012 23:59 | Springheel | Resolution | open => fixed |
12.03.2012 23:59 | Springheel | Assigned To | => Springheel |
13.03.2012 06:47 | tels | Resolution | fixed => unable to reproduce |
13.03.2012 06:47 | tels | Fixed in Version | => TDM 1.08 |