View Issue Details

IDProjectCategoryView StatusLast Update
0002211The Dark ModCodingpublic12.03.2012 20:19
ReporterSneaksieDave Assigned ToSpringheel  
PrioritynormalSeveritynormalReproducibilitysometimes
Status closedResolutionfixed 
PlatformWin32OSWindowsOS VersionXP
Product VersionTDM 1.01 
Summary0002211: Noisemaker arrows disobey sound dropoff, occlusion
DescriptionAttached a sample map just for convenience (the key to the doors is on the floor next to the parchment).

Unlock/open all doors, spawn some noisemakers, and fire them in one of the end rooms. Close the door, run into the other far room, and close that door. Though the noisemaker sound is passing through two closed doors now, two closed portals, it still sounds just as loud, and passes right through the wall instead of obeying occlusion/soundprop. Oddly, this doesn't seem completely consistent. There are other maps (around the corner of a long hallway for instance) where the sound does seem to propagate as it should through the corner portal. Odd.
TagsNo tags attached.
Attached Files
temp7a.zip (3,255 bytes)

Relationships

related to 0002561 resolvedSpringheel AI responding to alerts from far across map 

Activities

grayman

grayman

09.10.2010 02:39

viewer   ~0003234

I tested your map in TDM 1.02 and there was sound falloff through the closed doors. I could barely hear the noise when in the far room with both doors closed. The muted sound appeared to be correctly coming from the direction of the door of the room I was in.

I tested firing arrows in each of the far rooms and retreating to the opposite room.

The min_distance of this sound is 5, and the max_distance is 60, so there's a very long distance over which the sound diminishes. Putting the 2 closed doors in the way muted it even more.

Are you still hearing this problem in 1.02?
SneaksieDave

SneaksieDave

09.10.2010 14:28

reporter   ~0003237

Note to self: REVISIT
grayman

grayman

22.01.2011 12:40

viewer   ~0003470

Can we close this?

Issue History

Date Modified Username Field Change
13.05.2010 16:50 SneaksieDave New Issue
13.05.2010 16:50 SneaksieDave File Added: temp7a.zip
09.10.2010 02:39 grayman Note Added: 0003234
09.10.2010 14:28 SneaksieDave Note Added: 0003237
22.01.2011 12:40 grayman Note Added: 0003470
21.06.2011 00:47 Springheel Status new => closed
21.06.2011 00:47 Springheel Assigned To => Springheel
21.06.2011 00:47 Springheel Resolution open => fixed
12.03.2012 20:19 tels Relationship added related to 0002561