View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0003037 | The Dark Mod | Sound | public | 28.02.2012 17:53 | 03.03.2012 12:54 |
Reporter | Baddcog | Assigned To | Springheel | ||
Priority | high | Severity | major | Reproducibility | always |
Status | resolved | Resolution | fixed | ||
Product Version | TDM 1.07 | ||||
Target Version | TDM 1.08 | Fixed in Version | TDM 1.08 | ||
Summary | 0003037: Player can't hear footsteps while crouch running | ||||
Description | Player can't hear his own footsteps while crouch running which is louder to AI than walking. (player can hear walking footsteps just fine) So it's misleading and easy to alert ai. http://forums.thedarkmod.com/topic/13530-no-crouch-run/page__st__25 | ||||
Additional Information | We just need to make the player hear his own crouch run footsteps a tiny bit louder than walking. | ||||
Tags | No tags attached. | ||||
Most of the volumes were slightly quieter than walking (but not much). I've increased them slightly. | |
Date Modified | Username | Field | Change |
---|---|---|---|
28.02.2012 17:53 | Baddcog | New Issue | |
28.02.2012 20:26 | Springheel | Assigned To | => Springheel |
28.02.2012 20:26 | Springheel | Status | new => assigned |
03.03.2012 12:54 | Springheel | Note Added: 0004368 | |
03.03.2012 12:54 | Springheel | Status | assigned => resolved |
03.03.2012 12:54 | Springheel | Fixed in Version | => TDM 1.08 |
03.03.2012 12:54 | Springheel | Resolution | open => fixed |