View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0002975 | The Dark Mod | Physics | public | 12.01.2012 17:25 | 08.02.2012 15:05 |
Reporter | LordSavage | Assigned To | grayman | ||
Priority | normal | Severity | minor | Reproducibility | always |
Status | resolved | Resolution | fixed | ||
Platform | All | OS | All | OS Version | All |
Product Version | TDM 1.07 | ||||
Target Version | TDM 1.08 | Fixed in Version | TDM 1.08 | ||
Summary | 0002975: Objects in forcefield move way too fast (player moves as expected) | ||||
Description | Movable objects moves way to fast in forcefields under water (compared to the player movement). See attachment for an example. May work without water, too. | ||||
Steps To Reproduce | Put movable objects in a forcefield. (testmap) | ||||
Tags | No tags attached. | ||||
Attached Files | |||||
The entity name is func_forcefield. | |
Added a version number to the func_forcefield. Version 0 (default) is the original version. Version 1 scales the magnitude of the impulse for objects that have a mass less than the player. rev. 5253: Force_Field.cpp Force_Field.h Misc.cpp |
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Changed "version" to "scale_impulse". “scale_impulse” “0” (default) is the original version. “scale_impulse” “1” scales the magnitude of the impulse for objects that have a mass less than the player. rev. 5258: Force_Field.cpp Force_Field.h Misc.cpp rev. 12596: func.def |
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Date Modified | Username | Field | Change |
---|---|---|---|
12.01.2012 17:25 | LordSavage | New Issue | |
12.01.2012 17:25 | LordSavage | File Added: forcefield.map | |
12.01.2012 17:27 | LordSavage | Note Added: 0004234 | |
12.01.2012 18:08 | grayman | Assigned To | => grayman |
12.01.2012 18:08 | grayman | Status | new => assigned |
12.01.2012 18:08 | grayman | Target Version | => TDM 1.08 |
07.02.2012 04:46 | grayman | Note Added: 0004309 | |
07.02.2012 04:46 | grayman | Status | assigned => resolved |
07.02.2012 04:46 | grayman | Resolution | open => fixed |
07.02.2012 04:46 | grayman | Fixed in Version | => TDM 1.08 |
08.02.2012 15:05 | grayman | Note Added: 0004315 |