View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0002677 | The Dark Mod | Coding | public | 06.03.2011 18:30 | 06.07.2012 15:46 |
Reporter | Springheel | Assigned To | grayman | ||
Priority | normal | Severity | normal | Reproducibility | random |
Status | resolved | Resolution | fixed | ||
Product Version | TDM 1.03 | ||||
Target Version | TDM 1.08 | Fixed in Version | TDM 1.08 | ||
Summary | 0002677: Weapon behaviour interrupted | ||||
Description | At least three times over two nights of play, I clicked the mouse to swing the blackjack, and instead of swinging, the arm raised and then froze in place. A subsequent click swung it normally. It triggered a memory I had of a while ago, having similar behaviour with the bow... Yes, I've had this. Click mouse, bow is readied. Release mouse, nothing. Another click, arrow is shot. This occured when I was trying to fire the bow very fast. http://modetwo.net/darkmod/index.php?/topic/12419-weapon-issue-in-104/ | ||||
Tags | No tags attached. | ||||
With a simple map with me and two guards, I couldn't reproduce the problem. I knocked one guard out from behind, then fought like heck with the other, beating the crap out of him with the bj before he killed me. I tested both 1.04 and SVN. At no time did the arm freeze on the upswing. There must be other conditions that apply. What map? Was the freeze after a cutscene? Cutscenes were mentioned in the thread. Was the freeze after a quicksave/quickload? After a regular game save/load? I tried both forms of save/load and didn't have a problem. Edit: Ditto with shooting arrows. No problem. |
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I see you filed this against 1.03. Does the problem exist in 1.04? The weapon-switching changes are in 1.04. |
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It's only happened to me a handful of times so I'm not sure how to reproduce it. I can't be sure it's 1.03...I have a recollection of it happening a month or two ago with the bow, but I can't be sure which version. | |
I've seen this twice with the bow in the past month while working with 1.08. Not very reproducible. | |
Siyah has nailed it. The issue happens after looking at a map and then putting it away. That's why we never noticed it in testmaps. | |
Duplicate of 0003164, which has been fixed in 1.08. | |
Date Modified | Username | Field | Change |
---|---|---|---|
06.03.2011 18:30 | Springheel | New Issue | |
07.03.2011 00:50 | Springheel | Assigned To | => grayman |
07.03.2011 00:50 | Springheel | Status | new => assigned |
07.03.2011 01:24 | grayman | Note Added: 0003709 | |
07.03.2011 01:24 | grayman | Status | assigned => feedback |
07.03.2011 01:27 | grayman | Note Edited: 0003709 | |
07.03.2011 01:29 | grayman | Note Added: 0003710 | |
07.03.2011 01:53 | Springheel | Note Added: 0003711 | |
07.03.2011 01:53 | Springheel | Status | feedback => assigned |
27.01.2012 13:38 | grayman | Note Added: 0004280 | |
04.07.2012 02:45 | Springheel | Relationship added | has duplicate 0003164 |
04.07.2012 02:47 | Springheel | Note Added: 0004685 | |
06.07.2012 15:46 | grayman | Note Added: 0004695 | |
06.07.2012 15:46 | grayman | Status | assigned => resolved |
06.07.2012 15:46 | grayman | Resolution | open => fixed |
06.07.2012 15:46 | grayman | Fixed in Version | => TDM 1.08 |
06.07.2012 15:46 | grayman | Target Version | => TDM 1.08 |