View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0003147 | The Dark Mod | Models | public | 29.05.2012 14:07 | 30.05.2012 01:20 |
Reporter | grayman | Assigned To | Springheel | ||
Priority | normal | Severity | normal | Reproducibility | always |
Status | resolved | Resolution | fixed | ||
Product Version | SVN | ||||
Fixed in Version | TDM 1.08 | ||||
Summary | 0003147: Wall clock and grandfather clock use different hand positions | ||||
Description | See this thread: http://forums.thedarkmod.com/topic/13835-clock-hand-position-discrepancy/page__view__findpost__p__288147 It would be good if all clock hands pointed to midnight by default. Then consistent shaderparm spawnargs could be used to set the start time on these clocks. | ||||
Tags | No tags attached. | ||||
Date Modified | Username | Field | Change |
---|---|---|---|
29.05.2012 14:07 | grayman | New Issue | |
29.05.2012 14:07 | grayman | Status | new => assigned |
29.05.2012 14:07 | grayman | Assigned To | => Springheel |
30.05.2012 01:20 | Springheel | Status | assigned => resolved |
30.05.2012 01:20 | Springheel | Fixed in Version | => TDM 1.08 |
30.05.2012 01:20 | Springheel | Resolution | open => fixed |