View Issue Details

IDProjectCategoryView StatusLast Update
0003147The Dark ModModelspublic30.05.2012 01:20
Reportergrayman Assigned ToSpringheel  
Status resolvedResolutionfixed 
Product VersionSVN 
Fixed in VersionTDM 1.08 
Summary0003147: Wall clock and grandfather clock use different hand positions
DescriptionSee this thread:

It would be good if all clock hands pointed to midnight by default. Then consistent shaderparm spawnargs could be used to set the start time on these clocks.
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Issue History

Date Modified Username Field Change
29.05.2012 14:07 grayman New Issue
29.05.2012 14:07 grayman Status new => assigned
29.05.2012 14:07 grayman Assigned To => Springheel
30.05.2012 01:20 Springheel Status assigned => resolved
30.05.2012 01:20 Springheel Fixed in Version => TDM 1.08
30.05.2012 01:20 Springheel Resolution open => fixed