View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0003409 | The Dark Mod | Def / Setup | public | 12.05.2013 20:20 | 12.05.2013 20:20 |
Reporter | Springheel | Assigned To | Springheel | ||
Priority | normal | Severity | normal | Reproducibility | have not tried |
Status | assigned | Resolution | open | ||
Product Version | TDM 2.00 | ||||
Summary | 0003409: Zombies should have some kind of particle effect when damaged | ||||
Description | We don't want blood, but some kind of puff of dust or something would be nice. This is where the sparks are set. I tried adding the candleflame snuff effect but it didn't work. Don't have time to look into it further right now. // these aren't strictly necessary, but maybe // someone wants to make weak plate mail you can hit thru // or a metal robot that bleeds oil or something // for now, they just do sparks "smoke_wound_armor_plate" "chainsawstrike.prt" "smoke_wound_metal" "chainsawstrike.prt" | ||||
Tags | No tags attached. | ||||
Date Modified | Username | Field | Change |
---|---|---|---|
12.05.2013 20:20 | Springheel | New Issue | |
12.05.2013 20:20 | Springheel | Status | new => assigned |
12.05.2013 20:20 | Springheel | Assigned To | => Springheel |