View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0003416 | The Dark Mod | AI | public | 14.05.2013 23:41 | 15.05.2013 13:15 |
Reporter | Springheel | Assigned To | Springheel | ||
Priority | normal | Severity | normal | Reproducibility | have not tried |
Status | resolved | Resolution | fixed | ||
Product Version | TDM 2.00 | ||||
Target Version | TDM 2.00 | ||||
Summary | 0003416: Zombie needs sound def for getting hit with object | ||||
Description | If I take a moveable and throw it at a sleeping zombie in TDM v1.08, the zombie will say "hmm?" with the proguard vocal set and stand up. | ||||
Tags | No tags attached. | ||||
I've solved this by using the mute vocal set as the inherited base for vocals. If an AI is missing a vocal definition, they just won't say anything. | |
Date Modified | Username | Field | Change |
---|---|---|---|
14.05.2013 23:41 | Springheel | New Issue | |
14.05.2013 23:41 | Springheel | Status | new => assigned |
14.05.2013 23:41 | Springheel | Assigned To | => Springheel |
15.05.2013 13:15 | Springheel | Note Added: 0005470 | |
15.05.2013 13:15 | Springheel | Status | assigned => resolved |
15.05.2013 13:15 | Springheel | Resolution | open => fixed |