View Issue Details

IDProjectCategoryView StatusLast Update
0003862The Dark ModCodingpublic03.10.2014 16:45
ReporterSteveL Assigned ToSteveL  
PrioritylowSeveritytrivialReproducibilityN/A
Status resolvedResolutionfixed 
Product VersionTDM 2.03 
Fixed in VersionTDM 2.03 
Summary0003862: Fix parameter name for idAnimState::AnimIsPaused
Descriptionbool AnimIsPaused( int anim ); --> bool AnimIsPaused( int channel );

The script event and the definition of this same function already have the correct argument.
TagsNo tags attached.

Activities

SteveL

SteveL

03.10.2014 16:43

reporter   ~0007038

Committed rv6118

Actor.h
SteveL

SteveL

03.10.2014 16:45

reporter   ~0007039

Probably a mistake that this function and PauseAnim() take a channel argument anyway. AnimStates already have a channel of their own and every other function uses only that.

Issue History

Date Modified Username Field Change
03.10.2014 16:40 SteveL New Issue
03.10.2014 16:40 SteveL Status new => assigned
03.10.2014 16:40 SteveL Assigned To => SteveL
03.10.2014 16:43 SteveL Note Added: 0007038
03.10.2014 16:43 SteveL Status assigned => resolved
03.10.2014 16:43 SteveL Fixed in Version => TDM 2.03
03.10.2014 16:43 SteveL Resolution open => fixed
03.10.2014 16:45 SteveL Note Added: 0007039