View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0003949 | The Dark Mod | AI | public | 02.12.2014 23:36 | 03.12.2014 00:21 |
Reporter | grayman | Assigned To | grayman | ||
Priority | normal | Severity | normal | Reproducibility | have not tried |
Status | resolved | Resolution | fixed | ||
Product Version | SVN | ||||
Target Version | TDM 2.03 | Fixed in Version | TDM 2.03 | ||
Summary | 0003949: Stuck AI in Briarwood Cathedral | ||||
Description | While pre-testing 2.03 and playing Briarwood Cathedral for the first time, I found a guard stuck inside a room, unable to get the door open wide enough for him to leave. There's plenty of room for him to move around, but he repeatedly opens and closes the door after it bumps him. I fixed a problem like this in Remembrance, so maybe the fix just needs to be extended a bit (i.e. do a better job of re-finding the door opening position, and getting the AI to walk to that position). | ||||
Tags | No tags attached. | ||||
Date Modified | Username | Field | Change |
---|---|---|---|
02.12.2014 23:36 | grayman | New Issue | |
02.12.2014 23:36 | grayman | Status | new => assigned |
02.12.2014 23:36 | grayman | Assigned To | => grayman |
03.12.2014 00:21 | grayman | Note Added: 0007197 | |
03.12.2014 00:21 | grayman | Status | assigned => resolved |
03.12.2014 00:21 | grayman | Resolution | open => fixed |
03.12.2014 00:21 | grayman | Fixed in Version | => TDM 2.03 |