View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0003967 | The Dark Mod | Coding | public | 10.12.2014 03:32 | 10.12.2014 17:05 |
Reporter | Springheel | Assigned To | grayman | ||
Priority | normal | Severity | normal | Reproducibility | have not tried |
Status | resolved | Resolution | fixed | ||
Product Version | TDM 2.03 | ||||
Target Version | TDM 2.03 | Fixed in Version | TDM 2.03 | ||
Summary | 0003967: Doors become unfrobbable after AI use | ||||
Description | http://forums.thedarkmod.com/topic/16762-generic-testing-of-203/page__view__findpost__p__360533 I just had another issue that sounds similar to this one--I alerted a civilian and was chasing him up the stairs to try and catch him before he alerted everyone. He stopped to open a door at the top of the stairs just as I caught up and knocked him out. I quickly went to shut the door before anyone noticed, however, I could not frob the door at all. I was forced to leave it open while I picked up the body and carried it off. That's problematic, as it could easily have resulted in my being seen if there happened to be AI on the other side. I don't believe I was blocking the door--it appeared to open the entire way before I KO'd him. I have a saved game if it's useful. edit: Just happened again. I shot a guard with a gas arrow as he was coming back through a door, and now I cannot frob the door. | ||||
Tags | No tags attached. | ||||
When a door that has been marked unfrobable stops moving, it becomes frobable again. However, the code was only checking for translation movement being done, and needed to also check for rotation movement being done. Doors that use “translate” “0 0 0” were the culprits. Rev. 6388: Push.cpp Mover.cpp |
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Date Modified | Username | Field | Change |
---|---|---|---|
10.12.2014 03:32 | Springheel | New Issue | |
10.12.2014 03:32 | Springheel | Status | new => assigned |
10.12.2014 03:32 | Springheel | Assigned To | => grayman |
10.12.2014 17:05 | grayman | Note Added: 0007233 | |
10.12.2014 17:05 | grayman | Status | assigned => resolved |
10.12.2014 17:05 | grayman | Resolution | open => fixed |
10.12.2014 17:05 | grayman | Fixed in Version | => TDM 2.03 |