View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0003958 | The Dark Mod | Graphics | public | 07.12.2014 07:49 | 07.12.2014 07:52 |
Reporter | SteveL | Assigned To | SteveL | ||
Priority | normal | Severity | minor | Reproducibility | always |
Status | resolved | Resolution | fixed | ||
Product Version | TDM 2.03 | ||||
Fixed in Version | TDM 2.03 | ||||
Summary | 0003958: Fix r_showShadows | ||||
Description | r_showShadows draws shadow volumes in black wireframe (option 1) or not at all (option 2, which should draw them solid). With Sikkmod code active it drew them in blue. It's supposed to draw them in colours chosen by the engine. | ||||
Additional Information | From forum thread: http://forums.thedarkmod.com/topic/16757-r-showshadows-drawing-in-black-or-not-at-all/page__view__findpost__p__360214 Somewhere along the way, we must have lost a line from shadow.vp: MOV result.color, vertex.color; Our shadow.vp doesn't set the vertex colour at all, which is why my lines were black and why option 2 (which uses an additive blend to paint the shadow volume "surfaces") didn't show up at all. Sikkpin's shadow.vp set it to a constant RGB 0-0-1 which is why everything came out blue. But the engine is set up to set the colours itself, using different colours for front faces and back faces, and for different shadow optimisation routines, so you can tell how a given shadow got drawn. | ||||
Tags | No tags attached. | ||||
Date Modified | Username | Field | Change |
---|---|---|---|
07.12.2014 07:49 | SteveL | New Issue | |
07.12.2014 07:49 | SteveL | Status | new => assigned |
07.12.2014 07:49 | SteveL | Assigned To | => SteveL |
07.12.2014 07:51 | SteveL | Note Added: 0007218 | |
07.12.2014 07:52 | SteveL | Status | assigned => resolved |
07.12.2014 07:52 | SteveL | Fixed in Version | => TDM 2.03 |
07.12.2014 07:52 | SteveL | Resolution | open => fixed |