View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0004394 | The Dark Mod | AI | public | 12.10.2016 19:03 | 16.08.2017 14:39 |
Reporter | grayman | Assigned To | grayman | ||
Priority | normal | Severity | normal | Reproducibility | always |
Status | resolved | Resolution | fixed | ||
Product Version | TDM 2.04 | ||||
Target Version | TDM 2.06 | Fixed in Version | TDM 2.06 | ||
Summary | 0004394: snd_combat_ranged* not being played | ||||
Description | snd_combat_ranged and snd_combat_ranged_monster aren't being played. | ||||
Tags | No tags attached. | ||||
RangedCombatTask::Perform() was checking to see when it could next issue these barks, but it was checking the wrong timestamp. Rev. 6634: RangedCombatTask.cpp |
|
2.05 testing shows that the code path doesn't run through the spot where the missing bark is played. There's a conflict between snd_to_combat and snd_combat_ranged that still needs to be resolved. Revisit this in 2.06. |
|
The changes for the elemental helped out a bit with this one. The only thing left to do was to let the AI emit his combat bark more often as he executed his ranged attack. Barks are randomly timed. rev 7073 |
|
Date Modified | Username | Field | Change |
---|---|---|---|
12.10.2016 19:03 | grayman | New Issue | |
12.10.2016 19:03 | grayman | Status | new => assigned |
12.10.2016 19:03 | grayman | Assigned To | => grayman |
12.10.2016 20:42 | grayman | Note Added: 0008374 | |
12.10.2016 20:42 | grayman | Status | assigned => resolved |
12.10.2016 20:42 | grayman | Resolution | open => fixed |
12.10.2016 20:42 | grayman | Fixed in Version | => TDM 2.05 |
08.12.2016 19:33 | grayman | Note Added: 0008608 | |
08.12.2016 19:33 | grayman | Status | resolved => assigned |
08.12.2016 19:33 | grayman | Resolution | fixed => reopened |
08.12.2016 19:33 | grayman | Fixed in Version | TDM 2.05 => |
08.12.2016 19:33 | grayman | Target Version | TDM 2.05 => TDM 2.06 |
16.08.2017 14:39 | grayman | Note Added: 0009088 | |
16.08.2017 14:39 | grayman | Status | assigned => resolved |
16.08.2017 14:39 | grayman | Resolution | reopened => fixed |
16.08.2017 14:39 | grayman | Fixed in Version | => TDM 2.06 |